[Tourniquet first, then cauterizing, then they can take the binding off if Yato wants. Probably will for a bandage, though if the scarf's long enough, it can serve as both. It'll wash out later. At least the injury didn't reach Yato's bone. Nothing felt cracked or broken under the muscle, though Bakugo hadn't manhandled his leg meat too hard for obvious reasons.
Good thing Yato doesn't rush him more than he's going. Already he's abandoning the desire to wash the wound out with what little water he has on him. The intensity of the heat should kill anything nasty on or near the surface, but who knows what's down inside the wound thanks to those teeth. He knows people who are effectively immortal in their home worlds have that ability reduced here, but things like poison or disease resistance is up in the air for each person. Two of his companions have such resistances. There's no rhyme or reason to when the abilities kick in at full power or neutered. Sort of a gamble.
Flesh sears and burns under his hand, but he keeps his other around the area to make sure the injury's as lined up as possible. Pressing it flat hopefully prevents anything from bubbling up or blistering too badly. Bakugo never saw Endeavor cauterize a wound, though he did get some practice in on a meat dummy. The older Pro is better at it, unfortunately. His Quirk's more suited to the detailed effort. Bakugo refuses to back down from helping to the extent he can. When one area's sealed, he continues to steady roll and pressure of his hand to work over to the next, as if sliding a proverbial door shut over the injury.
If Yato got chomped on both sides of his leg, though... they're only halfway done.]
no subject
Good thing Yato doesn't rush him more than he's going. Already he's abandoning the desire to wash the wound out with what little water he has on him. The intensity of the heat should kill anything nasty on or near the surface, but who knows what's down inside the wound thanks to those teeth. He knows people who are effectively immortal in their home worlds have that ability reduced here, but things like poison or disease resistance is up in the air for each person. Two of his companions have such resistances. There's no rhyme or reason to when the abilities kick in at full power or neutered. Sort of a gamble.
Flesh sears and burns under his hand, but he keeps his other around the area to make sure the injury's as lined up as possible. Pressing it flat hopefully prevents anything from bubbling up or blistering too badly. Bakugo never saw Endeavor cauterize a wound, though he did get some practice in on a meat dummy. The older Pro is better at it, unfortunately. His Quirk's more suited to the detailed effort. Bakugo refuses to back down from helping to the extent he can. When one area's sealed, he continues to steady roll and pressure of his hand to work over to the next, as if sliding a proverbial door shut over the injury.
If Yato got chomped on both sides of his leg, though... they're only halfway done.]