𝚂𝚢𝚗𝚏𝚕𝚞𝚡 𝙼𝚘𝚍𝚜 (
synfluxmods) wrote in
synflux2025-07-30 01:11 am
TRAVEL LOG #6
TRAVEL LOG #6
▶ 001. ¡Vamos!
As much as one might want to take things easy and continue to recover from an eventful summer, LILITH's objective continues. Early in August, an alarm blares and everyone will get a call through their implants to come for debriefing. Yamakawa will explain they have received a request from Mexico City for support. Unusual rift activity has been confirmed in the region and they are asking for support to prepare for imminent conflict. Who knows what could await here?
Fortunately, the request is from their LILITH branch and all facilities are operational. It will be easy to use a data portal for easy access. As with all data portals, the Outsiders will be warned of potential side effects that may come from traveling great distances. Side effects include nausea, headaches, dizziness, and occasional glitching with their cybertech. All effects should wear off within 24 to 48 hours. If symptoms last longer, they are urged to seek meditech assistance in Mexico City to receive stabilizers. Like before, Outsiders will be told that making physical contact with one another by any means during transportation can reduce the risk of feeling any side effects, whether it be an embrace or holding hands... or attempting to strangle someone if you're a hater (looking at you, Silco.)
Due to warping, they will be limited to taking only what they can carry. Those who wish to take larger items will have to wait a few days for them to be gradually transported by air or industrial warp portals. Yamakawa and the rest of the staff in Tokyo will tell everyone not to worry because Mexico City has excellent infrastructure to facilitate their transportation needs.
Everyone will be given 24 hours to pack and prepare for departure. Before they leave, Dr. Spim and Alex will inform them of a promising research opportunity under the guidance of a colleague, Dr. Flores. Dr. Spim will share a verification code with them to show to Dr. Flores if they are interested in assisting.
After 24 hours, everyone will be ordered to warp to Mexico City. In an instant, the Outsiders will find themselves at the LILITH base in Mexico City.
Fortunately, the request is from their LILITH branch and all facilities are operational. It will be easy to use a data portal for easy access. As with all data portals, the Outsiders will be warned of potential side effects that may come from traveling great distances. Side effects include nausea, headaches, dizziness, and occasional glitching with their cybertech. All effects should wear off within 24 to 48 hours. If symptoms last longer, they are urged to seek meditech assistance in Mexico City to receive stabilizers. Like before, Outsiders will be told that making physical contact with one another by any means during transportation can reduce the risk of feeling any side effects, whether it be an embrace or holding hands... or attempting to strangle someone if you're a hater (looking at you, Silco.)
Due to warping, they will be limited to taking only what they can carry. Those who wish to take larger items will have to wait a few days for them to be gradually transported by air or industrial warp portals. Yamakawa and the rest of the staff in Tokyo will tell everyone not to worry because Mexico City has excellent infrastructure to facilitate their transportation needs.
Everyone will be given 24 hours to pack and prepare for departure. Before they leave, Dr. Spim and Alex will inform them of a promising research opportunity under the guidance of a colleague, Dr. Flores. Dr. Spim will share a verification code with them to show to Dr. Flores if they are interested in assisting.
After 24 hours, everyone will be ordered to warp to Mexico City. In an instant, the Outsiders will find themselves at the LILITH base in Mexico City.
▶ 002. SKYSCRAPERS AND TREES.
An officer by the name of Morales will greet them and introduce herself as their point of contact. She'll give everyone a debrief file to download through their implants to instantly get them up to speed. Along with the unusual rift activity, the population has started to show symptoms that have given them cause for concern. Many people are falling ill, becoming lethargic, and demonstrating explosively angry, violent, and otherwise acting out. The longer it goes on, the more people are affected, and it’s starting to cause more trouble in the city itself as infrastructure fails.
When they leave the base, they will find themselves in the warm, humid, and very green metropolis of Mexico City. Over the years, the forests and jungles of the region have swallowed up many towns and cities, leaving the city completely surrounded by forest. The locals have embraced their environment over many years while modernizing, resulting in the city having a mix of cyber technology and nature. Mexico City and the rainforest around it almost seems to be one living, thriving being. The plants naturally shade the hot sidewalks, and people have created a large number of filtered reservoirs that the rainforest thrives from. The large canopies are half as high as the remaining skyscrapers, but most buildings are built underneath the treeline, leaving most thriving underneath the shady canopy.
Outsiders may see some "new" animals such as real hummingbirds, butterflies, macaws, and iguanas with unique traits like neon designs and unusual sizes. They say there are even more animals and variants in the jungle. Beware of certain birds and insects that make locals sick when they come in contact with their dropped pollen. In the same vein, some of the flowers and plant life seem to also show rift mutations, but for the most part, most locals seem unbothered by these, and if Outsiders ask, they’ll be informed that they’ve been like that for a long time, and were never of any concern.
Outsiders can also meet with Dr. Flores, a LILITH researcher who is studying the effects of Rift poisoning and how to counter them. He theorizes that some plants may have evolved to purify the air or treat Rift sickness. In fact, his team has been treating some of these new rift poisoning cases with a trial drug that has had promising results. However, supplies are very limited and he needs help collecting more plants from the forest. In addition, he needs help catching some of the animal carriers so he can understand the nature of the poison they are carrying. He will ask for help capturing butterflies, bees, beetles, and hummingbirds.
When they leave the base, they will find themselves in the warm, humid, and very green metropolis of Mexico City. Over the years, the forests and jungles of the region have swallowed up many towns and cities, leaving the city completely surrounded by forest. The locals have embraced their environment over many years while modernizing, resulting in the city having a mix of cyber technology and nature. Mexico City and the rainforest around it almost seems to be one living, thriving being. The plants naturally shade the hot sidewalks, and people have created a large number of filtered reservoirs that the rainforest thrives from. The large canopies are half as high as the remaining skyscrapers, but most buildings are built underneath the treeline, leaving most thriving underneath the shady canopy.
Outsiders may see some "new" animals such as real hummingbirds, butterflies, macaws, and iguanas with unique traits like neon designs and unusual sizes. They say there are even more animals and variants in the jungle. Beware of certain birds and insects that make locals sick when they come in contact with their dropped pollen. In the same vein, some of the flowers and plant life seem to also show rift mutations, but for the most part, most locals seem unbothered by these, and if Outsiders ask, they’ll be informed that they’ve been like that for a long time, and were never of any concern.
Outsiders can also meet with Dr. Flores, a LILITH researcher who is studying the effects of Rift poisoning and how to counter them. He theorizes that some plants may have evolved to purify the air or treat Rift sickness. In fact, his team has been treating some of these new rift poisoning cases with a trial drug that has had promising results. However, supplies are very limited and he needs help collecting more plants from the forest. In addition, he needs help catching some of the animal carriers so he can understand the nature of the poison they are carrying. He will ask for help capturing butterflies, bees, beetles, and hummingbirds.
▶ 003. THE FUTURE WILL BE GREEN.
The Outsiders will be given orders to visit areas that have unusual Rift readings. By now, anyone with large items from Tokyo should have them but for those who do not have vehicles, LILITH Mexico will supply them with jeeps to navigate the dense jungles. LILITH Japan will assist local agents who are exploring the south of the city. Outsiders will also be given an additional file to download that will give them a run-down of the area, including the plants, animals, known paths, and key landmarks.
The journey through the jungle is not easy. While there are access roads, they have suddenly become overgrown with plantlife, and it is increasingly hostile. They will have to get out and clear the path in some places. As they head deeper into the jungle, the plant life becomes more wild and shows signs of mutation. They will find vines that grow quickly in front of their eyes, blocking their paths as quickly as they had cleared them, and they are becoming increasingly dangerous with spined, poisonous vines, wild roving carnivores like jaguars, and large predatory birds that will divebomb outsiders as they progress deeper into the forests. Luckily, if they make it deep enough, the locals will help them find the easiest and safest routes to travel.
Some of these roads might lead them to former cities and towns. These towns have been completely overgrown by plantlife and are largely abandoned save for some stubborn families that refused to leave their homelands and some researchers. They are largely friendly and will help the Outsiders and agents who decide to rest on their journeys.
They may be able to scavenge for supplies like old emergency rations, blankets, and pieces of technology that were left behind decades ago. But be careful! Since these areas have been taken over by nature, they may run into common regional kaiju like mutated wild dogs, monkeys, and even jaguars.
The journey through the jungle is not easy. While there are access roads, they have suddenly become overgrown with plantlife, and it is increasingly hostile. They will have to get out and clear the path in some places. As they head deeper into the jungle, the plant life becomes more wild and shows signs of mutation. They will find vines that grow quickly in front of their eyes, blocking their paths as quickly as they had cleared them, and they are becoming increasingly dangerous with spined, poisonous vines, wild roving carnivores like jaguars, and large predatory birds that will divebomb outsiders as they progress deeper into the forests. Luckily, if they make it deep enough, the locals will help them find the easiest and safest routes to travel.
Some of these roads might lead them to former cities and towns. These towns have been completely overgrown by plantlife and are largely abandoned save for some stubborn families that refused to leave their homelands and some researchers. They are largely friendly and will help the Outsiders and agents who decide to rest on their journeys.
They may be able to scavenge for supplies like old emergency rations, blankets, and pieces of technology that were left behind decades ago. But be careful! Since these areas have been taken over by nature, they may run into common regional kaiju like mutated wild dogs, monkeys, and even jaguars.
▶ 004. NATURE FINDS A WAY.
The kaiju and mutated plants aren't the only thing they need to watch out for in the forest. While traveling, some outsiders might find a regular jaguar attacking a mutated macaw kaiju and winning. It seems that while some animals have mutated into kaiju to survive, other animals have simply evolved to compete with them. As outsiders progress into the forest, at first the local fauna will attack if anyone gets close to them, but the deeper outsiders go, the more the creatures give them a wider berth, and won’t attack. If you see a local, non-corrupted creature deep in the woods, chances are it will watch or flee, rather than attack.
Outsiders will be warned to be careful of poisonous frogs both regular and mutated. These frogs are often a sign that pitcher plants are nearby. These plants have evolved to be large enough to swallow a large animal or person if one gets too close. For the most part, these pitcher plants are stationary but some may use their leaves or nearby wild vines to trip unsuspecting prey into their flower.
These aren’t the only plants that outsiders can encounter as they venture deeper into the forest. The deeper they go, the more frequently rift-corrupted pollinators are found swarming some of the large, rift-corrupted flowers, and as soon as their legs or beaks are laden, they fly off, only to be replaced by more. They aren’t great carriers, so pollen drifts on the wind. Outsiders should keep their rift-protection up, because the pollen causes rift-corruption along with other side effects such as: violent tendencies, explosive anger, and insatiable appetites (of any kind). The pollinators will escape deeper into the forest. If an outsider follows, please let the mod team know!
Outsiders will be warned to be careful of poisonous frogs both regular and mutated. These frogs are often a sign that pitcher plants are nearby. These plants have evolved to be large enough to swallow a large animal or person if one gets too close. For the most part, these pitcher plants are stationary but some may use their leaves or nearby wild vines to trip unsuspecting prey into their flower.
These aren’t the only plants that outsiders can encounter as they venture deeper into the forest. The deeper they go, the more frequently rift-corrupted pollinators are found swarming some of the large, rift-corrupted flowers, and as soon as their legs or beaks are laden, they fly off, only to be replaced by more. They aren’t great carriers, so pollen drifts on the wind. Outsiders should keep their rift-protection up, because the pollen causes rift-corruption along with other side effects such as: violent tendencies, explosive anger, and insatiable appetites (of any kind). The pollinators will escape deeper into the forest. If an outsider follows, please let the mod team know!
▶ 005. THERE WERE ONCE CITIES.
As Outsiders travel further into the jungle where civilization has a harder and harder time taking root, they instead find remnants of those that came before. There are buildings in the lush jungles, but they’re truly ancient. Sometimes, the stonework stands out and is easy to find, but at other times, the buildings are completely overgrown with vines and flowers that will take extra effort to explore. Regardless of which kind they find, the carved, geometric artwork makes it clear that these are ruins from Aztec and Mayan cultures.
Exploring the ruins will reveal very little in the way of ancient treasures (or rolling boulder traps), since anything that could be taken was already looted long ago. They’ll make suitable shelter for the forest, at least, since curiously, the more dangerous elements don’t seem to enter. In fact, they very specifically stay away.
Each set of ruins also includes one building that stands above all others. Ascending the tall pyramids will lead to a central, round room at the apex that are all united in its details, even if they’re clearly done at different times. The ceiling is dotted as a starscape, and at the center is a painted, black circle. Underneath this lays what’s clearly an altar. The altar has a depression in its center and a channel that leads down its side, as if it’s expecting liquid.
Exploring the ruins will reveal very little in the way of ancient treasures (or rolling boulder traps), since anything that could be taken was already looted long ago. They’ll make suitable shelter for the forest, at least, since curiously, the more dangerous elements don’t seem to enter. In fact, they very specifically stay away.
Each set of ruins also includes one building that stands above all others. Ascending the tall pyramids will lead to a central, round room at the apex that are all united in its details, even if they’re clearly done at different times. The ceiling is dotted as a starscape, and at the center is a painted, black circle. Underneath this lays what’s clearly an altar. The altar has a depression in its center and a channel that leads down its side, as if it’s expecting liquid.
OFFERING: THE BLOOD OF OUTSIDERS AND HUMANS:
No matter the amount, characters immediately feel lightheaded, as if they’d given a large portion of blood (even if they’re not giving their own). Within 24 hours, an unusually patterned bruise will appear somewhere on their body. Characters who make this sacrifice will swap abilities with each other, but will notice that their newfound abilities are notably weaker than if the original owner still had them.
OFFERING: THE BLOOD OF ANIMALS:
Characters become more connected to the animals of the forest. They will take on one feature of a local animal, such as lightly poisonous skin, improved night vision, or ears/tail. They’ll also find they can talk to their related animal.
OFFERING: ... OTHER BODILY FLUIDS...?:
The altar is disappointed in you. There is no other effect.
OFFERING: WATER/PLANT SAP:
Characters become more connected to the forest. Skin takes on a greenish tint, and they’re able to minorly control plants. They’ll feel like they can commune with the forest, and will be able to telepathically talk with any others who make this offering.
OFFERING: ANYTHING ELSE (ANY OTHER MATERIALS):
There is no effect.
▶ 006. AFTERWORD.
Welcome to our sixth travel log!
Below, you will see the link to the MONSTER DEBRIEF SHEET post that has information about the kaiju below along with OFFERING EFFECTS. Fill out the form for RNG Attacks and whether you would like to receive an OFFERING EFFECT. This should give characters some ideas for the status of their character in the next log, which will have more action and monsters in it.
All tags on this log are worth 2 points and will count towards August AC.
All tags on this log are worth 2 points and will count towards August AC.
EVENT BREAKDOWN/RECAP (CLICK TO EXPAND)
1. VAMOS!: Outsiders travel to Mexico after receiving a request for support as there has been unusual rift activity in the area. A portal is avaliable to take Outsiders to the location, but are advisted to travel light.
2. SKYSCRAPERS AND TREES: LILITH officer Morales greets outsiders and explains the situation: civillians have begun to grow sick and strange animals have begun to appear. A LILITH researcher is theorising that plants have evolved to purify the air. He requests help catching creatures for research.
3. THE FUTURE WILL BE GREEN: Outsiders are tasked with visiting areas with odd Rift readings. They will be required to journey through the jungle, finding overgrown towns and cities, scavenge supplies, while being wary of native creatures.
4. NATURE FINDS A WAY: Regular animals are fighting against kaiju and winning; local fauna attacks anyone who gets close, and poisonous frogs attack. The deeper Outsiders go, the more dangerous it becomes.
5. THERE WERE ONCE CITIES: Deep in the jungle, an ancient ruin can be found. Outsiders are able to make "offerings" at an altar for various effects, depending on the offering.

Leonardo Hamato | ROTTMNT | REVELATION
[Whilst the wake-up call is extremely annoying, Leonardo at least has the ability to roll out of bed. Some grumbling included as he works on waking up. A little action isn't a bad thing, but... he's wary of rift effects messing up his ability to function again. Things should be okay, as long as he's careful, right?
Leo manages to shake it off as he pulls himself together. They have kaiju to fight.
Before long he's one of many Outsiders waiting in line to be transported to Mexico City. The turtle is mostly trying to find his brothers but isn't opposed to conversation.]
Think we're fighting giant worms or something this time? Maybe kaiju eggplants? If we're lucky, it'll be pizzasaurs. My brother would loooveee that.
[Riveting conversation from a giant turtle.]
Skyscrapers and trees
[After the initial uncertainty, to say Leonardo is jazzed about Mexico City would be an understatement. Even if he has to wear the human cloaking device in public human places, he's enjoying himself. He's flitting around the city, just trying to soak everything in. His cloaked form is a pretty friendly sixteen year old human.
He's chatting up a local in shockingly fluent Spanish before noticing his fellow Outsider. He breaks away from his conversation to just join the poor person.]
Legit, this is the best place we've been so far. Food great, people awesome, plant life, pretty stellar if you ask me. Doubt the coolness will last, but, c'mon, we need to have a little fun before we're mulched, right?
The Future Will Be Green
[He's not as enthused to head into the jungle in a jeep, but, if it gets things moving, Leonardo won't complain.
Well, not too much. There are definitely complaints when the jeep breaks down in the middle of the jungle. The jeep they ended up in couldn't handle the harsher terrain.]
Jungles, cool in theory, but in practices, ooughhhh, who decided this needed to exist? [Leonardo grouses as he raises his katana, swiping through the foliage. The blades aren't exactly made for whacking at thick plant life like this, but Leo is at least making a dent in their surroundings.
He's making the path a lot clearer, more manageable for walking at least.]
Think you can get the jeep working again? [He calls back to the person whose been stranded with him.]
WILDCARD
[Feel free to wildcard me if you want to do something else.]
Skyscrapers and Trees
[Really, it'd be a lie to say that she wasn't also as much excited. Just like back in Egypt, she's in awe of having to see a whole other part of the world beyond Neo-Tokyo. Thankfully, without the caveat of trying to stay awake 24/7 this time!!]
Any places you were thinking of?
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[So very little knowledge she has, alas...at least this will be a good learning experience, seeing as how she's taking a careful observation around.]
Tacos, tamales, fruit juice- [Taking a pause as she squints at one of the carts. Is that...corn? Looks like it, but on the menu it says:] Elote...?
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Have you not had Elote before? Cause you gotta try it!
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That's right. If there's anything you want to take home with you, I suggest getting it now.
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I thought this junk was strictly business?
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[He looks out over the beautiful city, his usually subtle expression a bit complicated.]
It is business, yes. But there's no reason to enjoy ourselves while we can, either.
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Here I thought ole lilly dilly was all business.
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Ah, well, in that case, I would wait til you get back to Neo Tokyo to find one. Technically we're not supposed to have pets, but some do. As much as I would like a cat as well, we so often get dragged away on these long missions, and I'm pretty busy even when not on one...
[He also can't forget how they had rounded up the cats from the local feral colony when a kaiju was attacking the city, only to have to evacuate them all when the kaiju turned to the base. But he doesn't want to bring the mood down. Speaking of, though.]
There are a lot of cats living in the forest near the onsen, on the outskirts of the city. Some are much more friendly than others, and might make good pets. Ah, there is also the cat cafe. The cats they house are up for adoption.
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I gotta jot that down, my big bro and I were talking about like, you know, rescuing animals cause, kaiju stuff probably displaces them. We haven't figured out logistics yet. We'll get there.
[Ah, teenagers, operating strictly on vibes.]
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green future
He doesn't even look up from where he's half-burrowed inside the engine.]
Depends on whether or not it needs new parts.
[Sadly he can't materialize equipment out of nowhere. They're lucky there's a toolbox on hand.]
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Does it seem like it needs new parts?
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[There's a soft clunking noise, and he pulls a whole-ass part out of the middle and rests it on the engine. At least he looks like he knows what he's doing?]
Haven't found where the problem is.
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I'd offer to help, but I'm not about to get in your way. I'm not exactly a techy or car guy.
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[It's fortunate he's more lithe than bulky, or he'd have to pull more parts out to access what he's after.]
Tech is more Donnie's thing, between you brothers, is my understanding?
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the future will be green
Tch, it seems more reasonable to procure laborers for such a task.
[ ... but even he realizes it's probably more complex than that.
Granted, Gilgamesh, like other Servants, is era-adaptable enough that he can find his way around modern technology. To a point. And he's also chaotic enough that he can probably handle cars -- for a certain measure of "handling" (though he would greatly prefer a bad-ass motorcycle, fr).
Whether passersby or the terrain can handle him handling cars might be a topic up for some debate. He might have even been driving on this particular outing, in which case there's a possibility certain tactics exacerbated the jeep's death. Though it might also just be the difficulties of the jungle.
Anyway, even though he can drive vehicles pretty easily, navigating the complexities of their insides might prove a little more of a challenge.
At the very least, he will just be using the neural implant to see if he can do some research via the connected systems (whatever passes for an Internet connection here) or find a diagram or something. ]
Under ordinary circumstances, I should simply use a tool from my vault, or perhaps take an aircraft from it.
[ And LILITH had those, too. But maybe the jungle needs a closer investigation. ]
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The teenaged mutant isn't exactly sure what to feel about this guy. Rich enough he has hired help, but driving a jeep in a investigation? Okay.]
Cause, I'm trying to get us a path cleared out in case we need to walk back for a different jeep. I'm not exactly a mechanic here.
[had to have a thinky think bc fate is real weird about servants and modern tech]
[ Yanno, if this were his kingdom, he might try, though.
Also, it's not that mysterious, Leo. His kingdom isn't here. Not in the same way, anyhow. Gilgamesh may be a little out of touch with reality, but not so much so that he would not recognize such a basic check on what would be his powers were he alive. But he does still carry himself with a certain haughty royal bearing at times. ]
A mechanic... [ Ah, yes, that's the term for such a laborer. Well, Gilgamesh did not have cars in his kingdom. Sure, his vault contains ancient Indian flying aircraft like the Vimana -- or it would, under regular circumstances. Here? Probably not so much. ] Indeed, I am not such a thing, either.
[ He is considering. Perhaps it'd be more efficient to try to establish contact with the others. This seems a pretty sorry way to travel, anyway. But then, Gilgamesh journeyed the whole world on foot, so he's actually Fine with the current predicament in some ways. ]
Does this device have access to some instructions or a manual on such things? My era had no such... means of transportation. I can certainly easily figure it out if I apprehend a diagram, of course. I am a sage king, so no technology should be incomprehensible to me.
[ Well, more so if he had his full Sight powers here. Then he could discern deeply hidden truths about it with a single glance or something. Even without his full abilities, he thinks he'll be fine if her just has picture references for what these things do. ]
You're more than fine, I take my time with tags, lol
If the wifi isn't shot, you could google the make and model of the jeep. We just lack the tools or experience to actually fix it. I can check the backseat for any tools or anything useful.
[They might be hoofing it. Woe to them.]
¡Vamos!
I highly doubt it would be Pizzasaurus, Nardo. For one, he's a cryptid, which is completely different from a kaiju. And two, Pizzasaurus is, to my data, not immortal and thus shouldn't be alive by this time period.
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[He will argue the fuck out of this with Leo.]
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