Layout By

Tags

Posts Tagged: '%21event'

Sep. 29th, 2025

synfluxmods: (Default)
[personal profile] synfluxmods
[community profile] synflux
synfluxmods: (Default)
[personal profile] synfluxmods
[community profile] synflux

TRAVEL LOG #7

synfluxmods: (Default)
[personal profile] synfluxmods
[community profile] synflux
TRAVEL LOG #7
CONTENT WARNINGS: memory manipulation, nausea, headaches, references to hunting

▶ 001. IT’S (NOT) LONDON, BABY.

As the last dregs of summer fade into the beginning of true Fall in Neo Tokyo, Outsiders wake up to the sound of sirens blaring, the call coming through their implants - there's no time for relaxation, not when the world still needs to be saved. As soon as everyone has gathered for the debriefing, Yamakawa explains their next destination: a request for aid has been sent by a civilian militia group in Windsor, England, and it's a desperate plea for support for an ongoing kaiju crisis.

While LILITH doesn't have a branch in the area, they're able to work with their contact to ensure that a data portal is set up for the easy transportation of Outsiders from the main base. Travelling feels a little bit easier compared to before, but the common side effects still remain - a little nausea, some headaches, dizziness and some minor glitching. It seems as if caffeine is a solution, and upon arrival, Outsiders are offered a cup of tea to get them settled.

Weirdly, unlike previous teleportation, physical touch seems to make the symptoms worse, rather than better. Anyone attempting the usual form of intimacy will find that being close to people, especially those they’re most comfortable with, will feel strangely awkward, leaving them with an uneasy sensation and the urge to take a step back.

As this is another warp rather than air travel, Outsiders will be asked to bring only what they deem necessary on this journey. Yamakawa reminds the Outsiders that, once they arrive, further supplies will be sent; both those that the outsiders request, and additional medical supplies for the militia in England to support them in their ongoing quest.

Everyone will be given the standard 24 hours to pack and prepare for departure. Once the time is up, Outsiders are transported to the arrival point... In Windsor Castle.

▶ 002. AN OUTSIDER WALKS INTO A CASTLE.

Upon arriving in the bailey of the castle, a beautiful woman who introduces herself as Gwen approaches. She welcomes the Outsiders to her base of operations, promising to provide beds and food for everyone. She’s quick to give an overview of why they’ve been summoned to the castle and what the problem is: they’re a militia group who are fighting against a large kaiju that is threatening the remains of the civilian population of the United Kingdom. They need help from the Outsiders to put the kaiju (and the rebels that are supporting it) down so that peace can continue. With how few people they have capable of fighting, they turned to LILITH in desperation.

As the Outsiders are directed to one of the wings of the castle to settle in, some might notice something… Off. While all the Outsiders who had agreed to go to the mission are present and accounted for, some members of their group are acting a little odd. When spoken to, they behave the same in terms of personality, but some of the things they’re saying are strange, or don’t sound right…

Some Outsiders have come to believe that they have always lived in Neo Tokyo, and don’t remember any other life. They’re convinced that this is the truth, and any attempt to dissuade them is met with resistance, both of the Outsiders feeling nauseated, with the risk of migraines developing. It doesn’t seem as if anything works to break this strange sickness, no matter what is attempted.

That might be a problem to deal with later.

Once bunks have been agreed on (and they will need to share rooms), Outsiders are given free rein to explore Windsor Castle. Gwen - and her generals, a group of women who can often be found around her, peering over maps, reports and other paperwork, giving advice and arguing about the best course of action - tell Outsiders that it would be best to stay within the castle walls, due to the threats of smaller kaiju outside the base. They do ask that, if they have spare time, that they help the people around the castle as much as they can, as there’s a lot of upkeep to do, and they’re running low on people thanks to their failed missions.

The castle is large, and beautifully decorated with medieval tapestries that have clung to their existence despite the impact of time. There are various locations of interest that the Outsiders are welcome to nose their way around: a library, filled with hundreds of books; the stable, where various horses of different kinds can be found (and ridden!); the outskirts around the bailey, with various small dogs; the feasting hall, where meals are served (mostly farm grown foods, and very limited meats) and, finally, the garrison (which, at the moment, only the non-afflicted Outsiders are permitted into, for ‘the safety of the others), with medieval weaponry on the walls.

▶ 003. IT HAS A GREAT KNIGHT-LIFE.

As the Outsiders settle in, the influence of the strange memory manipulation becomes stronger. Outsiders who are convinced they’ve been in this world their entire lives may grow more determined about it, and find strength in talking about their strange new memories. Anyone attempting to convince them otherwise will likely find themselves ostracised and left to the generous mercy of the civilians around the castle. Either way, both sets of Outsiders are generally welcomed around the castle.

The accommodation is good, but there are a few minor issues. Some of the dishes the Outsiders are served taste a little off (perhaps the lack of spice?) and locals urge their guests to stay away from some areas of the castle. If they do decide to go there despite the warnings, there doesn’t seem to be anything amiss. Maybe it’s a British thing?

There are a huge amount of things that need doing around the castle, and the native population are more than happy to encourage the Outsiders to take part and help them with what little resources they have remaining. If Outsiders volunteer to help, they’re informed about the many odd jobs that need doing around the castle and how they can support the locals:

OPERATION: CAN WE FIX IT?
  • Outsiders are tasked with helping to repair and, in some cases, reinforce the wall surrounding the castle and the bailey.
  • It’s clearly been damaged from kaiju attacks, and some areas are more damaged than others.
  • There are limited amounts of brick, so there may be a need to go out on a reconnaissance mission to gather more supplies.
  • Outsiders will be rewarded with carved items from the civilians - dogs, horses, dragons, and lions.
  • OPERATION: WE’RE GOING ON A KAIJU HUNT.
  • Outsiders are asked to go out in small groups to deal with the small, minor kaiju that have been threatening the castle.
  • The threat is a mixture of various wild kaiju, including vicious wild deer, boar, foxes and badgers. Some are more dangerous than others, and most attack on sight.
  • Outsiders will be rewarded with small gifts from the civilians - gloves with sheep wool interiors, large cotton blankets and, if they bring back their kills, fresh kaiju meat meals.
  • OPERATION: CLAYSON’S FARM.
  • Outsiders are asked to help the castle farmers for the upcoming months, both the livestock and the crops themselves.
  • The calves will need to be weaned (which might include chasing them around a field), wool from ewes clipped and harvesting the winter wheat, potato and sugar beet before planting the new crop.
  • Outsiders will be rewarded with small gifts from the farmers - bouquets of dried flowers, their first choice of the harvested crops, bottles of homemade cider, and even naming some of the livestock after the most helpful.
  • OPERATION: THE GRAVEYARD SHIFT (AU’D CHARACTERS ONLY).
  • Outsiders are asked to tend to a graveyard deep in the back area of the castle, surrounded by forests.
  • They will need to clean the graves, tidy up anything that has been left behind, check the records are accurate and pay their respects.
  • Outsiders will be rewarded with a broach in a strange horse shape from Gwen herself, who says it will permit them into some of the closed off areas of the castle. This includes the ‘spa’ (where the water is always cold); the ballroom (where the curtains are too heavy to move, so it’s always dark) and a special dining hall (which none of the cooking staff seem to know exists).
  • OPERATION: A PROPER GANDER (NON-AU’D CHARACTERS ONLY).
  • Outsiders are asked to deal with the rebel propaganda that’s popped up around the castle.
  • They will need to clean the graffiti, remove posters, try and track down where they’re getting in and ensure none remains.
  • Outsiders will be rewarded with Turkish Delight candies (hand-delivered by Gwen, as it’s her own personal recipe), nightly offers of hot chocolate and their choice of art supplies so they can add their own murals to the castle (once approved by the generals, of course).

  • There are dozens of other odd jobs that need done, too, and Outsiders can find themselves tasked with almost any minor task that they can imagine - from novice carpentry, to cleaning, to taking care of the corgi population to even exercising the horses. There are no limits to how helpful the Outsiders can be to their temporary home.

    Throughout this time, Gwen and her generals are preparing for the upcoming mission and sharing briefs with the Outsiders as they gear up: there’s been a trace of the beast somewhere near Egham, ironically called the “Enchanted Forest”. If the Outsiders attempt to probe Gwen or question her for specifics, she’ll shrug them off, for now; there simply isn’t enough time to answer everyone personally, and she’s incredibly busy.

    ▶ 004. HASTY PREPARATION.

    Not long into the Outsiders’ stay at the castle, a scouting report comes back with alarming news: the kaiju is on the move and seems to have more humans under its control, preparing to launch a counterattack on the castle and the people within. The generals, Gwen leading the charge, are quick to gather their weapons and supplies and start to consider a way of fighting back before the worst happens: the castle is laid siege.

    Everyone in the castle is suddenly part of a whirlwind of motion, all trying to plan the counterattack and how to deal with the kaiju before it’s too late. Gwen is more than willing to listen to what the Outsiders have to say as spokespeople for LILITH, and due to their experience in dealing with kaiju in the past; she’s keen to know what they’ve tried, what worked, and what didn’t work.

    The next few days have the castle in preparation mode. Weapons are checked, books on tactics and histories are revised to see for any weaknesses that might have been missed, and Outsiders are encouraged to do whatever they can to help, just as they have been before.

    It’s as hard to get Gwen and her generals alone as it was before, but there’s a general feeling of finality around the keep; this could be it. She does make an announcement a day before the march:

    "My men and I have discovered what may be causing the strange... Affliction your friends are suffering from, dear soldiers of LILITH. The kaiju seems to have the power to influence emotion, and memory along with it. A previous attack left a relic in the beast, which has healing properties: it is this that will cure your friends. We must defeat the monster and bring this relic home, with all swiftness."

    Killing this kaiju might be the only way to free the Outsiders from its influence.

    This might be the final push to get rid of the kaiju forever.

    ▶ AFTERWORD.

    This Travel Log #7!

    Due to the nature of the final prompt, the Kaiju RNG will be posted in a few days to allow for time for Outsiders to gather clues and plan a counterattack against the kaiju.

    The clues Outsiders receive (both AU and non-AU options) will be vital for charting a course for tackling this kaiju, so please add your suggestions (and ICly +1 other people's) before the 10th at the latest. We strongly encourage players to coordinate their clues together ICly to come up with solutions!

    The planned attack will be based on character suggestions using this comment.

    All comments in this event count for 2 points towards October AC. If you have any further questions, feel free to ask them below.
    EVENT BREAKDOWN/RECAP (CLICK TO EXPAND)
    1. IT’S (NOT) LONDON, BABY: Outsiders are awoken to the siren alerting them to a mission and are transported to England to help a militia group with a kaiju problem.

    2. AN OUTSIDER WALKS INTO A CASTLE: Outsiders meet the leader of the group, Gwen, who urges them to get settled in. Some Outsiders begin to have strange issues with their memories, and side effects when challenged.

    3. IT HAS A GREAT KNIGHT-LIFE: While they settle in, Outsiders are tasked with helping the organization out with various tasks with various rewards for their hard work.

    4. HASTY PREPARATION: Gwen and her men prepare for a final counterattack against the kaiju with LILITH's support, and ask the Outsiders to suggest ways to track down and kill the threat to their people. They must retrieve a relic embedded in the kaiju to free their friends.

    Tags:

    Sep. 14th, 2025

    synfluxmods: (Default)
    [personal profile] synfluxmods
    [community profile] synflux
    synfluxmods: (Default)
    [personal profile] synfluxmods
    [community profile] synflux

    DOWNTIME MINGLE #10

    synfluxmods: (Default)
    [personal profile] synfluxmods
    [community profile] synflux
    DOWNTIME MINGLE #10
    CONTENT WARNINGS: none

    ▶ 001. WINNER'S CIRCLE.

    The return to Neo Tokyo is a quieter affair than usual, but that doesn’t mean that LILITH isn’t proud of her angels. After dispatching them to deal with smuggling rings and bringing in their latest set of Outsiders, there’s a little celebration in the cafeteria; sushi, yakiniku, tempura and other various seasonal foods are on offer, just… Don’t ask where the meat comes from.

    The celebrations of the victories in Mexico are not to be ignored, however, and the traditional celebrations of the winning outsiders is business as usual:

    GOOD JOB:
    SOBA & R.A.P.H (K.O.)
    JUSTISH (600) & GODDESS OF DEATH (600)


    And, as might be becoming familiar to the Outsiders, the celebration of the victors comes with its own impact on the cityscape of Neo Tokyo.

    The more fashionable of folk might notice a new trend flooding the market, especially popular with teenage girls who lean towards the more lolita fashion. The trend is a simple gothic one, nicknamed zen lolita, with black on black, thick earrings and zori shoes with sharp designs that all seem to call back to traditional Buddhist monk style. The sparks of colour in this style come from white and silver accessories - finger and nose rings, dangling chains with small, animal charms. While much of the style can be found in thrift stores and downloaded through the style chips, a significant amount of it can only be bought in high end, expensive boutiques.

    Meanwhile, in the arcades of Neo Tokyo, a new game has become popular. Players enter a virtual simulation room and can use dual virtual swords to slash at incoming targets while listening to music. Targets can take on the shape of alien spaceships, asteroids, and even space robots. To win, you have to fight to the beat with certain songs having greater difficulty. Hardcore players can also purchase upgrades for their virtual swords to trigger special effects. The upgrades are all named after famous swords with some of the most impressive ones being Excalibur and Arondite.

    Another emerging hit teen trend is a brand-new pizza from one of the bigger chains in Neo Tokyo. Painting their windows with reds and greens, little cartoon turtles and party balloons and celebrations, with mascots that are being sold as keyrings and plushies alongside the food. The main attraction is the new dish on offer: a Mutant Turtle Pizza! It’s a fairly simple dish, designed as a calzone (you can customise some of your fillings!) with a turtle shell crust, wrapped in paper matching their cute mascot design. If you come in cosplay, you get 10% off!

    Those in Redemption might notice something… Odd going on outside room 006. In the weeks after the return from Mexico, deliveries have been made almost around the clock, the weary drivers dropping off box after box and bouquet after bouquet. It seems as if word of a certain someone’s hard work in fighting the kaiju has been heard, and they want to show their affection. Various bouquets of sunflowers, roses, tulips, daises and orchids can be found littering the floor, in various shades of blues, purples, yellows and white. At least it smells wonderful.

    ▶ 002. LOST IN TRANSLATION (TEXT MINGLE.)

    Auto-translation software allows everyone in the world to communicate with each other, regardless of where they are from or what language they might speak. Everyone has it automatically installed and for the most part, this allows for seamless and instant translation no matter who they are talking to.

    One day, everyone will receive a system message that consists of broken characters, code, and gibberish. After that, they will find that they have some trouble communicating with others. For some people, it might just be a few words not translating correctly, but for others, the miscommunication is more extreme.

    The translation software might completely fail, resulting in Outsiders not being able to understand each other at all. They will have to rely on vintage translation services or body language Synthia will issue an explanation:

    "We all know the results of modern projects. We are now solving the problem. Thank you very much."


    "It seems instead of translating to multiple languages, she translated through multiple languages. Sorry. There is currently a problem with the translation software. We contacted support and they're working on it."

    For the next few days, everyone will have to make do with broken or incorrect translations when speaking to each other. Even characters from the same world and country might find themselves suddenly speaking a completely different language. This might result in people saying the opposite of what they mean or the things they say might end up translated through multiple languages before the final result. They might even accidentally confess a secret that they did not mean to say. Eventually, a patch will be issued and things will resume as usual. This effects both text messaging and normal speaking.

    ▶ 003. CAULDRONS & KAIJU.

    It seems as though September is for fun, and with it comes a rush of people in Neo Tokyo taking part in an exciting craze that seems to ebb and flow in popularity throughout the year: a class-based, live action role-playing game that is all the more exciting thanks to technology permitting light shows, downloadable costumes and guild systems. LILITH is quick to encourage the Outsiders to take part, in the interest of team-building and developing connections across the four groups on base.

    The game itself is simple: organise yourself into a ‘party’, download your costumes and class features (such as light shows for magic users, custom weapons for your melee and ranged) and various upgrades to transform your features into different ‘races’ - your bunny and cat people, lizardfolk, and so forth. Once your party is together, you travel through a scavenger-hunt style series of games, puzzles, PvP and PvE fights to get to the final ‘dungeon’ - raid a dragon lair and get some gold and various other prizes. Try to create a balanced team of tank, magic user, support and damage dealer!

    LILITH is more than happy to help set up the Outsiders with what gear they need, and makes the following recommendations for the ‘style’ of play for each team - and they recommend a mixture of all four for the best “party-comp”:
    BRIMSTONE are the tanks. Ranging from dedicated, focused Paladin-style warriors using various different weaponry to Barbarians who use their rage for offensive purposes, they’re encouraged to don armour, get their HP buffed and lead their party into their quest. They can take more damage than the rest of their party and have special abilities to get monsters to focus on them.

    EVERLIGHT find themselves as physical based damage dealers. This could be archery, swords, knives or their bare fists to hit for as much power as they can muster. They’re encouraged to do what they can to bash their enemies to pieces, and are more adept at 1:1 combat than groups. Their skills focus more on high damage ceilings for those who get to grips quickly and critical hits.

    REDEMPTION are the support. This can range from straight-up HP healing skills or using buffs and debuffs to make it easier for the tanks (and those unruly DPS!) to survive whatever fight comes up ahead. Regen or shields, they could also be the Healer-DPS and heal by killing the enemy before it kills their party - with a little bit of poison and strength sapping magic, they’re nothing to scoff at.

    REVELATION get to enjoy the fascinating and wonderful world of magic users. This could be using a wand, a book, or sheer natural talent to cast a variety of spells to get rid of the enemy as swiftly as possible. Elemental magic (your fire, ice, earth, lightning, etc) mixes with staggering areas of effect skills to try and make quick work of any threat that might lie ahead. Mages are far more useful for groups of enemies than single target, but are still devastating.
    The actual ‘roleplay’ part of the event takes place with a series of different ventures for Outsiders to get themselves busy with across Neo Tokyo:
  • Various puzzles and riddles to crack between different markers on their maps.
  • Traps to trip players up and make them question everything.
  • Mysteries that need to be solved before they can move on to the next location.
  • Nature itself fighting back against the questing parties.
  • There are various fun elements uploaded onto their implants to make the game more engaging as well, as if they were playing in the simulation room: a HP tracker, item lists, spells and mana, party group chats and various other features. This will help when one of your party gets poisoned and loses -1HP per step they take… Uh oh! Feel free to have fun with whatever your imagination can come up with.

    At the end of the trail is the dragon’s lair, where they’ll face various lair-based obstacles: smoke and fog, 'toxic' fumes and clouds, dragon breath (of various elemental flavours), terrain difficult to walk through, etc. All of this is created via a holographic simulation, of course, but it feels very real! Winning parties will win a treasure chest of “gold”... It’s chocolate, and therefore fake, but you get a really cool certificate and a place on the leaderboard for how fast you beat the dragon!

    ▶ 004. AFTERWORD.

    This is Downtime Mingle / Team Building #10. All comments in this event count for 2 points towards September AC. If you have any further questions, feel free to ask them below.
    EVENT BREAKDOWN/RECAP (CLICK TO EXPAND)
    1. WINNER'S CIRCLE: The winners of the Mexico mission influence Neo Tokyo with lolita fashion, simulation videogames, flowers in the Redemption wing and a new pizza to try!

    2. LOST IN TRANSLATION: LILITH's auto translation gets a bug and Outsiders must communicate by other means until it is fixed. Some effects will cause people to speak in a language they don't know or even confess a secret they did not mean to say.

    3. CAULDRONS & KAIJU: A dungeon & dragons style simulation game! Outsiders must build a team and work together through various puzzles to reach the dragon's lair, slay it and steal the (chocolate) gold.

    Aug. 11th, 2025

    synfluxmods: (Default)
    [personal profile] synfluxmods
    [community profile] synflux
    synfluxmods: (Default)
    [personal profile] synfluxmods
    [community profile] synflux

    KAIJU FIGHT #10

    synfluxmods: (Default)
    [personal profile] synfluxmods
    [community profile] synflux
    Read more... )

    Jul. 30th, 2025

    synfluxmods: (Default)
    [personal profile] synfluxmods
    [community profile] synflux
    synfluxmods: (Default)
    [personal profile] synfluxmods
    [community profile] synflux

    TRAVEL LOG #6

    synfluxmods: (Default)
    [personal profile] synfluxmods
    [community profile] synflux
    Read more... )

    Jun. 15th, 2025

    synfluxmods: (Default)
    [personal profile] synfluxmods
    [community profile] synflux
    synfluxmods: (Default)
    [personal profile] synfluxmods
    [community profile] synflux

    KAIJU FIGHT #9

    synfluxmods: (Default)
    [personal profile] synfluxmods
    [community profile] synflux
    Read more... )

    Jun. 1st, 2025

    synfluxmods: (Default)
    [personal profile] synfluxmods
    [community profile] synflux
    synfluxmods: (Default)
    [personal profile] synfluxmods
    [community profile] synflux

    TRAVEL/KAIJU LOG #8

    synfluxmods: (Default)
    [personal profile] synfluxmods
    [community profile] synflux
    Read more... )

    May. 15th, 2025

    synfluxmods: (Default)
    [personal profile] synfluxmods
    [community profile] synflux
    synfluxmods: (Default)
    [personal profile] synfluxmods
    [community profile] synflux

    DOWNTIME MINGLE #8

    synfluxmods: (Default)
    [personal profile] synfluxmods
    [community profile] synflux
    Read more... )

    Apr. 13th, 2025

    synfluxmods: (Default)
    [personal profile] synfluxmods
    [community profile] synflux
    synfluxmods: (Default)
    [personal profile] synfluxmods
    [community profile] synflux

    KAIJU FIGHT #7

    synfluxmods: (Default)
    [personal profile] synfluxmods
    [community profile] synflux
    Read more... )

    Apr. 1st, 2025

    synfluxmods: (Default)
    [personal profile] synfluxmods
    [community profile] synflux
    synfluxmods: (Default)
    [personal profile] synfluxmods
    [community profile] synflux

    TRAVEL LOG #5

    synfluxmods: (Default)
    [personal profile] synfluxmods
    [community profile] synflux
    Read more... )

    Mar. 14th, 2025

    synfluxmods: (Default)
    [personal profile] synfluxmods
    [community profile] synflux
    synfluxmods: (Default)
    [personal profile] synfluxmods
    [community profile] synflux

    DOWNTIME MINGLE #7

    synfluxmods: (Default)
    [personal profile] synfluxmods
    [community profile] synflux
    Read more... )

    Feb. 12th, 2025

    synfluxmods: (Default)
    [personal profile] synfluxmods
    [community profile] synflux
    synfluxmods: (Default)
    [personal profile] synfluxmods
    [community profile] synflux

    KAIJU FIGHT #6

    synfluxmods: (Default)
    [personal profile] synfluxmods
    [community profile] synflux
    KAIJU FIGHT #6


    CONTENT WARNINGS: natural disaster, destruction of city, blood, gore, medical needles, toxic gas

    ▶ 001. SOMETHING IN THE SEA (KAGOSHIMA.)

    It takes time to traverse the difficult terrain and fend off the corrupt wildlife but eventually, Redemption and Brimstone will arrive at the Ohsumi, where they will be sent coordinates to travel towards Sakurajima. There, they will find a very thin strip of land that forms a sandy and rocky path towards the island. They will be advised to wait until low tide when the path is easiest to cross.

    Fortunately, as they wait, they will be largely undisturbed. The poison here is significantly more concentrated and any wildlife that lingers too long suffocates. For safety, Outsiders must continue wearing their protective suits to avoid the same fate.

    Finally, the tide begins to recede and gives way to a rough and rocky path towards Sakurajima. The ground is hard and difficult to traverse; some parts are slippery with water. As they cross, a great tremor starts and the waters around them become turbulent. There isn't much to hold onto, but they're at high risk of falling into the sea especially when the land begins to rise.

    When the tremors stop, there's a loud, hissing roar. The Outsiders will find themselves on the back of a giant turtle that is disguising itself as a small island. It appears this kaiju is the cause for the rift energy on this side of Japan.

    █ █ █ MONSTER DEBRIEF SHEET
    NAME: Gigakame
    HEIGHT: ???
    WEIGHT: ???
    CLASS: Extremely Dangerous
    LOCATION: Kagoshima, Japan
    ABILITIES: Breathes toxic gas, inner core is hot with magma, spits fire.
    WEAKNESSES: Electricity, destroying and separating the turtle from its shell, filling the core with water.
    EXTRA NOTES: This is a kaiju that has never been documented by LILITH before -- not much information can be provided. However, just like normal turtles, it uses its shell as a shield for defense and can be weakened if the shell is destroyed and torn from its body.

    █ █ █ ATTACHED PHOTO:

    The Outsiders will have to cut off all energy supplies to stop feeding the newly named Yamadenki and then defeat them.

    Outsiders will be instructed to use water as their advantage as the creature uses fire and magma abilities. Electric attacks will weaken it, but the key is to tear off its shell from its body. Outsiders will be instructed to try this tactic, and after everyone's effort, the Gigakame will be defeated.

    ▶ 002. KAGOSHIMA AFTERMATH.

    The Gigakame washes up on shore dead. The bizarre weather begins to normalize, but the poisonous miasma still lingers. Outsiders disembark to Kagoshima's base to depart and assist their other team mates.

    Thanks to the clear weather, it's much easier to return to Kagoshima's research base. There, the researchers reveal they have a few emergency teleporters which are only allowed to be used during an emergency. Presumably, there are just enough to evacuate the researchers, but unfortunately, there are more Outsiders. The staff admit they probably won't have enough power to warp everyone safely; they guarantee that the first handful to go through will arrive in Tokyo with minimal issue, but the more they push their machines, the worse the side effects they'll suffer.

    Redemption and Brimstone must decide who to send forward first to assist. Either way, everyone on both teams will be successfully teleported to Neo Tokyo, though those who have drawn the shorter straw (literally or figuratively) will suffer more sickness than those who teleported sooner rather than later.

    ▶ 003. SOMETHING IN THE SKY (TOKYO.)

    While a huge sigh of relief sweeps the country when the kaiju in Kagoshima is defeated, there’s no actual time to relax. Outsiders will be ushered to go through the makeshift portals and/or are encouraged to find other means of arriving at the outskirts of Tokyo immediately. The Imugi has been spotted, and time cannot be wasted-- this is due to the influx of rift energy that is surrounding the city of Tokyo. While LILITH did complete the basic evacuation measures for the citizens of Neo Tokyo, there’s still an ominous air around the city and it’s not just from the rift poisoning, either. With small rifts cropping up here and there within the city, appearing and disappearing, the LILITH base is the most likely target for the Imugi.

    While the hatchlings were moved to different facilities for safekeeping and monitoring, the Imugi seems largely uninterested in chasing them at present. The Imugi is resolved in its movements, and no amount of mimicking the hatchlings' vital readings can sway the Imugi off its intended path. As expected, within three hours of the initial fluctuations in rift energy, the Imugi appears at the emptied base. Similar to its behavior in Seoul, it sweeps over the base erratically, almost as if enraged. Its state is a direct mirror of how it appeared when avenging its mate, and it seems this is just the start.

    Utilizing the insurmountable amount of rift energy it has built up around Tokyo, it eventually releases a deafening sound that causes the hatchlings to react, drawn to their mother. They make their way through the rifts, traveling through them at her beckoning, only to end up at the basement of the base. Just like that, the Imugi sinks its large claws through the roof of the structure and destroys not just the base, but also its young.

    The energy produced by this creates a devastating explosion that destroys parts of the base and some of the surrounding area. While there were limited casualties due to the evacuation efforts, the area is now heavy with rift poisoning and the Imugi has every intention of destroying the city. It becomes clear that it did not desire to chase its young, but to use them to exact revenge.

    ▶ 004. TOKYO AFTERMATH.

    The storms increase in intensity as the Imugi circles around the sky of Neo Tokyo. Fortunately, its ire still appears to be largely focused on the area around the base, and so the torrential downpour and lightning only seems to reach around this immediate area. LILITH tries to keep this space contained, attempting to work on stabilizing some of the rifts in order to cut off the Imugi’s potential escape routes. In the meantime, they will offer Outsiders as many resources as necessary to remain in the fight. They will send in supplies occasionally, including their specialized energy drinks and medical equipment. The new injections they drop off are able to heal light wounds and minor injuries, which can be administered quickly on the field. They anticipate this to be a long battle and advise Outsiders to pace themselves and work together.

    █ █ █ MONSTER DEBRIEF SHEET
    NAME: IMUGI ♀
    HEIGHT: 1000 feet across, 30 feet high
    WEIGHT: 2000kg
    CLASS: Extremely Dangerous
    LOCATION: Neo Tokyo, Japan
    ABILITIES: Control over weather conditions, including summoning of heavy storms, lightning strikes and hurricanes. Can fly up to 1000 feet. By flying amongst the clouds, Imugi releases chemicals into the atmosphere that bring about acid rain. Armored scales, sharp teeth and claws.
    WEAKNESSES: Piercing it in the gaps between its impenetrable scales. There is also a particularly weak spot under on it's neck that will deal significant damage if pierced.
    EXTRA NOTES: From its initial appearance and behavior, specialists believe that this female Imugi confirmed to be the mother of the hatchlings. This appears to be the female counterpart to the kaiju in Seoul that was killed by the Outsiders after causing havoc on South Korea. Despite them both being the same type of kaiju, likely derived from the same rift, this kaiju seems slightly more agile and openly aggressive.

    By the latter half of the battle, all Outsiders should be accounted for in the final fight.

    As expected, the battle lasts for over half a day and with the rift energy dwindling, the Imugi appears to be weakened. In fact, the Imugi has shrunk down to its original size prior to Seoul. Feeling its life is at risk, it uses the last of its energy to flee to the foot of Mt. Fuji. Fortunately, it doesn’t make it to the summit, and the Outsiders will be able to make quick work in pursuing it. For those that require it, ground vehicles and planes will be provided accordingly. Let's make sure it doesn't get away!

    Upon arrival, they will see the final battlefront isn’t nearly that dramatic. The Imugi is significantly weakened, barely staving off attacks. Instead, it seems to focus on consolidating energy into its core while thrashing about. Eventually, a killing blow will be delivered but even then, it doesn't die easily. Similar to its young that were sacrificed, it appears to be using its own body to summon a final rift. Unfortunately, it cannot be stopped. Outsiders will be advised to temporarily retreat, after seeing the destruction that its young can do. The Imugi's body glows, increasing in intensity as it continues to gather energy. This is the warning to retreat. Within a matter of minutes, it self destructs, and a new rift is seen in its place. All Outsiders and LILITH are safe. The researchers immediately alert the area to be closed off for inspection.

    Upon preliminary examination of this rift, they find that not only did it level a good portion of Mt. Fuji, but the power from it is unparalleled. Unlike the rifts they’ve encountered in prior battles, including their most recent venture in Transylvania, they discover this rift cannot be closed. What could this mean?

    ▶ 005. RE-GROUP.

    With parts of the base destroyed and Neo Tokyo undergoing cleanup from the aftermath of the battle, Outsiders will be advised to take a break in the underground bunkers between Mt. Fuji and the city outskirts. As part of Mr. Fuji was also destroyed, some of the bunkers aren’t accessible, but Outsiders will find it is an entire maze of a city beneath the surface. If one traverses far enough, they will find it even connects to the amusement park that they saved last year. Exploration aside, Outsiders will be provided medical assistance and anything else required, and LILITH staff that are on hand will remain devoted to getting things back on track.

    In the meantime, Outsiders can utilize whatever supplies are available and use the rooms at the Kyoto base freely. Each room contains anywhere from 2-4 beds, and everyone will be encouraged not to be alone in case of another emergency, especially as the rift remains open at the base of Mt. Fuji. These rooms are set up like traditional houses rather than a flashy base, with sliding doors and tatami mats. Floor futons will be used instead of Western style beds. There is one communal and traditional bath house for all sexes to use, a makeshift medical area, and an underground market that have several restaurants... but the food options and quality of amenities are questionable. They are mostly run by gritty characters or A.I robots.

    As the portal between Kyoto and Neo Tokyo is still active, for those who are still able to, they will be advised to assist in retrieving any Imugi parts that remain from the scuffle. While its main body is being contained and promptly dealt with by LILITH, there are parts and scales scattered around Neo Tokyo and the old base. All parts are to be bagged, marked, and returned to LILITH. It's hard to say just how much of LILITH's base was destroyed and Eiji Shiro along with Captain Yamakawa are evaluating the state of the base before sharing a detailed report of the destruction. Stay tuned until February 25th for a follow up post.

    ▶ 006. AFTERWORD.

    Welcome to our sixth kaiju battle, and it's a double whammy!

    There are two kaiju to attack this time. Please read the instructions at each header about how to play. Remember, you only have to fill out your attack information once and we will RNG a HIT or MISS result two times per character.

    It is highly likely that if your character did not pack certain belongings with them that they could be amongst the rubble of the base. The state of the base will be explained in a follow up post on February 25th, but fret not, you may assume whatever items are still in tact and operational and can be retrieved shortly. If you'd like for items to be perished and destroyed, be our guest!

    All tags on this log are worth 2 points and will count towards February AC.



    EVENT BREAKDOWN/RECAP (CLICK TO EXPAND)
    1. SOMETHING IN THE SEA (KAGOSHIMA): Teams Redemption and Brimstone arrive at the Ohsumi to receive coordinates to Sakurajima, where they must wait until low tide to cross. The poison in the area is significantly concentrated; Outsiders are advised to wear their suits to avoid suffocating like the rest of the wildlife. Once they are able to cross, they discover that the land they are on is not an island, but a giant turtle kaiju responsible for the influx of rift energy on this side of Japan. Outsiders will be instructed to use water against the kaiju and try to separate the shell from the body.

    2. KAGOSHIMA AFTERMATH: After defeating the Gigakame, Outsiders will be instructed to join their other teammates in Tokyo via emergency teleporters located at the Kagoshima research base. There is a limited amount of power to warp everyone safely, and Outsiders must decide who to send through the teleporter first. Eventually both teams will safely arrive in Neo Tokyo, but those who have gone through the teleporter later may suffer more side effects.

    3. SOMETHING IN THE SKY (TOKYO): The Imugi has been spotted in Tokyo with a large influx of rift energy and has its sights set on destroying the LILITH base. Although the hatchlings were moved to different facilities, they are inevitably drawn to their mother and travel through rifts to the empty Tokyo base; however, instead of a reunion, the hatchlings sacrifice themselves and the ensuing explosion destroys parts of the base and the surrounding area.

    4. TOKYO AFTERMATH: The rematch with the Imugi and the Outsiders begin, with LILITH working on stabilizing rifts to cut off the Imugi's escape and sending in supplies in the form of energy drinks and new medical equipment. The battle lasts for over half a day, with the Imugi attempting to escape to Mt. Fuji, weakened to the point where it can't reach the summit. Outsiders are advised to retreat as the Imugi self-destructs and creates a new rift, one that can't be closed.

    5. RE-GROUP: With parts of the base destroyed, Outsiders will temporarily stay in the underground bunkers between Mt. Fuji and the city outskirts. While Outsiders are provided medical assistance and anything else required, LILITH staff that are on hand will remain devoted to getting things back on track. Outsiders are welcome to help themselves to the limited amenities and room with others; however, sharing is encouraged and the food options are questionable. As the portal between Kyoto and Neo Tokyo is still active, some Outsiders may be asked to assist in retrieving Imugi parts. At this time, Eiji Shiro and Captain Yamakawa will assess the damage on the base before sharing a detailed report at a later time.

    Jan. 27th, 2025

    synfluxmods: (Default)
    [personal profile] synfluxmods
    [community profile] synflux
    synfluxmods: (Default)
    [personal profile] synfluxmods
    [community profile] synflux

    TRAVEL LOG #4

    synfluxmods: (Default)
    [personal profile] synfluxmods
    [community profile] synflux
    TRAVEL LOG #4


    CONTENT WARNINGS: natural disasters such as flooding and tornadoes, toxic gas/rift poisoning.

    ▶ 001. RECENT REPORTS.

    The week leading into the new month is characterized by the distinct shift in weather patterns across Japan. Within Neo Tokyo, heavy rainfall with low level flooding is disrupting the business and commute of the local people. Even more temperate regions around Okinawa, and the small outer islands, will find themselves with an influx of tropical storms. Northern regions such as Hokkaido will find that some of the snow will have melted down, and the sun is running hot for the season. These strange occurrences seem to have the research team running on overtime, seeing if this has any link or correlation to any kaiju and the rifts.

    To make matters worse, the Imugi hatchlings have begun to exhibit strange behaviors they never have before. While the hatchlings did seem to gain stability over the past month, now they are showing signs of extreme distress. They seem more on edge, enough to the point where entry to visit them has been appropriately blocked off until they find the source of their stress. The researchers have found in recent days that this seems to directly correlate to the weather, and what they see as rift energy in various parts of Japan. Over the week they narrow down these rifts to two specific locations which have a high chance of being the source -- Kagoshima and Yamanashi.

    LILITH believes this is deeply connected to patterns that they've seen in records from South Korea, before their connections were severed due to the battle that took place last year. As a result, LILITH's Japan branch is doing their best to see if they're able to work with the tensions of the past in order to receive further research and information from the new government that rose from the destruction of Seoul, and is presently in Busan. While efforts to rebuild a branch there are progressing, they are reluctant to offer anything outside of the bare minimum or what is readily known to the public.

    In light of these events, Outsiders are told to prepare for their leave soon. Unlike the sudden blare of their alarm, they offer the Outsiders time to begin preparing for the next mission. They will be given an additional stipend that amounts to 200 USD to be spent on supplies, or other personal resources necessary. Outsiders are encouraged to group up however they would like and go on a shopping spree to places such as FamilyMart, 7-Eleven and Don Quijote. Remember, only buy what you absolutely need!! (Or don't. It's not like LILITH is gonna be monitoring that.)

    ▶ 002. DATA COLLECTION.

    After much back and forth, the branch in Busan does provide limited reports on their tracking of the Imugi's movements, both prior and after the catastrophe in Seoul. Per their reports, they are able to come to several conclusions in regards to the Imugi.

    The Imugi that had escaped has further evolved, and even from the point in which it appeared in South Korea, has evolved to be even stronger than before. This Imugi is able to adapt to any weather condition, and even retains some control over the environment. The Imugi possesses intellect which seems to surpass many of the kaiju they have encountered in the past. The Imugi is able to use the rifts as a means of travel. Unlike some kaiju which appear from the rifts almost arbitrarily, the Imugi seems to have full control over its ability to travel within them, which makes it effective at evading most tracking methods. In addition, after further studies, it was found that the Imugi is able to inflict severe Rift poisoning due to its connection with the rifts. They state that while Seoul was physically devastated, most of the casualties were from the rift poisoning which took place after.

    With the reports they receive, they also find that the two locations in Japan exhibited similar flows of rift energy, and are most likely to be in connection with the kaiju. As there are two locations in which have to be physically monitored, the Outsiders will once more need to be split up into teams. Everlight and Revelation will be sent to Yamanashi, while Brimstone and Redemption will be sent to Kagoshima. With this confirmation, it's highly likely that the female Imugi has returned.

    Within those groups, LILITH will ask for those with experience with the Imugi to handle briefing others in their team who are not as familiar. As the Imugi does possess a variety of skills, Outsiders will also be asked to stick with those from an opposing team as a safety precautio as they believe each team member should be able to supplement for another. In addition, these teams are asked to stick together even prior to leaving the base in order to increase their ability to work as a team for the duration of the mission. While the travel time to each place is relatively short, videos on teamwork and strategy will be played and cannot be muted or turned off. Here is a recap of the Imugi from last year's debrief sheet with some extra information:

    █ █ █ MONSTER DEBRIEF SHEET
    NAME: IMUGI ♀
    HEIGHT: 1000 feet across, 30 feet high
    WEIGHT: 2000kg
    CLASS: Extremely Dangerous
    LOCATION: ???, Japan
    ABILITIES: Control over weather conditions, including summoning of heavy storms, lightning strikes and hurricanes. Can fly up to 1000 feet. By flying amongst the clouds, Imugi releases chemicals into the atmosphere that bring about acid rain. Armored scales, sharp teeth and claws.
    WEAKNESSES: Piercing it in the gaps between its impenetrable scales. There is also a particularly weak spot under on it's neck that will deal significant damage if pierced.
    EXTRA NOTES: From its initial appearance and behavior, specialists believe that this female Imugi confirmed to be the mother of the hatchlings. This appears to be the female counterpart to the kaiju in Seoul that was killed by the Outsiders after causing havoc on South Korea. Despite them both being the same type of kaiju, likely derived from the same rift, this kaiju seems slightly more agile and openly aggressive.


    Once each group arrives, they are expected to explore each region and gather whatever data they can.

    ▶ 003. KAGOSHIMA.

    Reports continue to come in from the various outposts and remaining settlements around Kagoshima. There are constant tremors in the area and some of them manifest as full blown earthquakes that can be felt across other parts of the country and trigger tsunamis along the coast. While the region is no longer as populated as it once was, there are pockets of unfortunate civilians taking refuge in abandoned houses who will need to be rescued and evacuated (some may put up resistance). As these are typical signs of an imminent kaiju attack, the area is on high alert.

    Ominously, the Kagoshima Bay area seems is exhibiting strange occurrences of dead and mutated fish washing up on the shore and any other animals in the area meet the same fate. These animals have extra limbs or organs, mysterious burns on their flesh, and have grown in size. Some animals have survived but they have mutated into unstable kaiju hybrids. They aren't very strong and don't live for very long but before they die, they become extremely violent.

    LILITH researchers who try to investigate eventually become extremely ill and it has hindered their progress. They experience typical symptoms of Rift poisoning (headache, nausea, impulsive behavior, hallucinations) but also burning of the eyes, skin, and lungs. Before onset, they report spelling something foul in the air.

    While getting close to the bay is difficult, it's easy to see that something is wrong. Aside from the loss of life, the water in the bay appears more polluted and smells rotten. The famous Sakurajima Island at the center of the bay has always been active but now it lets out unusual multi-coloured smoke. The clouds carry volcanic ash that completely covers large areas making it difficult to move and hard to breathe. The volcano constantly erupts and wind carries shards of cooled magma slivers. The shards cut skin, sting eyes, and can cause serious internal damage if breathed in.

    The waves are too dangerous and flight conditions are poor so it is difficult to approach. However, the constant lava flows over the years have created a bridge on the other side of the bay called Ohsumi. Despite the high risks and plentiful unknown factors, Outsiders are tasked with investigating the area around Kagoshima Bay and reaching Sakurajima by this bridge.





    Be careful of the toxic gases in the air, Rift poisoning, earthquakes, kaiju hybrids, and volcanic shards. Outsiders are strongly urged to keep their suits on. Outsiders will be flown near to the area via aircraft, and proceed the rest of the way using camper vehicles to reach Ohsumi and find out what kaiju threat is approaching. (Camper vehicles sit 4-5 people each and Seok Dang has kindly programmed his questionable pre-recorded driving lessons into each vehicle.)

    ▶ 004. YAMANASHI.

    Closer to home, the residents of Neo Tokyo can sense that something is happening outside the city. The sky is clearer in the winter months, allowing everyone to see Mt. Fuji in the distance. From the city, everyone can see that dark clouds have gathered around Mt. Fuji. There is widespread panic that Fuji may be preparing to erupt but despite the perceived activity, there have been no tremors. Meteorologists report that this is purely an atmospheric phenomenon.

    Clouds spread every day and begin to affect Neo Tokyo. Weather patterns become unpredictable and extreme. Heavy rains flood lower parts of the city one moment and then turn to a mix of snow and ice the next. The temperature drops dramatically and suddenly spikes to warmer weather at other times. Strong winds cause serious damage to buildings and there are reports of tornados touching down in the outskirts. These worsening conditions not only put a significant strain on the local businesses, but there are reports of these strong winds blowing away children and the frail elderly, and flash floods drowning those unable to escape in time. This entire time, Mt. Fuji flashes as lightning repeatedly strikes it. Given the mountain's significance to the people, they worry that this might be some sort of sign that something terrible is coming. In a panic, people begin to stock up on emergency supplies. They buy out stores, hoard goods, and stick closer to the entrances for underground shelters. Some even resort to crime, looting the evacuated apartments or stealing supplies from other people.

    While Outsiders may be asked by other authorities to help keep peace in the city, LILITH's priority is investigating Mt. Fuji. They will be sent to Yamanashi prefecture by camper vehicles. (They sit 4-5 people each and Seok Dang has kindly programmed his questionable pre-recorded driving lessons into each vehicle.) It takes about 6 hours to arrive in Yamanashi due to the destruction and weather. It won't be a smooth ride, either. The weather continues to storm, with heavy winds knocking over trees to block their paths, the rain triggering landslides, and lightning strikes that keep conveniently striking wherever they are. On top of that, the rift-affected animals found a month prior have further mutated. The local fauna have grown in size and viciousness, and they make the trip there treacherous. Outsiders may encounter mutated boars slamming into their camper vehicles, or oversized, snarling monkeys trying to captured people and swoop them away. Find a safe and secluded area to park and help out any citizens who may need help.

    ▶ 005. AFTERWORD.

    Welcome to our fourth travel log!

    There are no assigned seats this time, so characters may travel with whoever they choose or assume that LILITH has assigned you. All camper vans come with a driving instruction program installed. You can find more information about these vehicles here. It is highly encouraged to stay within your assigned team mission, but in the chaos LILITH is not going to enforce a relocation if somebody ends up where they aren't supposed to be. Communications remain open across all teams but might be a bit spotty in the weather conditions.

    All tags on this log are worth 2 points and will count towards February AC.



    EVENT BREAKDOWN/RECAP (CLICK TO EXPAND)
    1. RECENT REPORTS: The weather across Japan has become unpredictable. The Imugi hatchlings have become very distressed and LILITH is temporarily restricting access to them. LILITH is reaching out to their sister base in South Korea to find out whatever information they can.

    2. DATA COLLECTION: LILITH South Korea provides some information regarding the Imugi. We find out that is has become stronger than before. It has evolved and is now able to control not only the weather, but rift travel. It can also inflict severe rift poisoning. Outsider and split into two teams to explore two key locations: Kagoshima and Yamanashi.

    3. KAGOSHIMA: Brimstone and Redemption are being sent here via campervan. There are reports of earthquakes, dead/mutated animals along with signs of severe rift poisoning in researchers. The volcano in Sakurajima island is emitted toxic, multi-coloured smoke. Outsiders must cross the bridge to get closer but beware rift poisoning, earthquakes and kaiju hybrids.

    4. YAMANASHI: Everlight and Revelation are being sent here. Neo Tokyo is experiencing worsening weather conditions such as floods, unusual snowfall and tornadoes, which is causing a panic amongst the people. Outsiders have to take a campervan to travel toward Mt. Fuji but they may be faced with extreme weather conditions (such as lightning) and kaiju hybrid attacks.

    Jan. 15th, 2025

    synfluxmods: (Default)
    [personal profile] synfluxmods
    [community profile] synflux
    synfluxmods: (Default)
    [personal profile] synfluxmods
    [community profile] synflux

    DOWNTIME MINGLE #6 (now with team building!)

    synfluxmods: (Default)
    [personal profile] synfluxmods
    [community profile] synflux
    DOWNTIME MINGLE #6 + TEAM BUILDING


    CONTENT WARNINGS: violence, flashing imagery

    ▶ 001. STATE OF THE BASE.

    It's been a suspiciously sleepy past few months back on LILITH's base. The onslaught of Transylvania has left some Outsiders with both physical and mental wounds that still may need tending to. Some may still be participating in LILITH's on base therapy services or rehabilitation services for those who needed a prosthetic, teaching Outsiders how to accommodate to their prothetics efficiently.

    The Imugi eggs from last year have hatched! Two new Imugis have been taken care of in a RESTRICTED area for observation, one male and one female. The rest of the Imugi, unfortunately, did not make it. Outsiders may visit these Imugi from behind glass if they wish; this is part of the RESTRICTED area on base. Any Outsiders who might have been cleared to help with this project will see that the Imugi sleep a lot. They are mostly active at dawn and dusk, but especially for the cold season, they are sluggish and want to rest during this brumation period. Their diet are small crustaceans, snails, small fish. As of now, they harness no powers or strength. LILITH wants to keep them away from exposures, so most Outsiders will have to observe them in a nursery behind glass. Any Outsider involved in this project must be full body sterilized upon entering and exiting the nursery. This means stripped down and pressure washed with pre-made sterilization. It's not recommended to see the Imugi in person unless necessary. Their names are Noodle and RAGING MURDER TERROR TEMPEST DRAKESTORM or "Tempest" for short. These are results per the contest that was held a few months ago.

    The orphanage side-project has been a success, and children misplaced from the Transylvania wreckage are properly cared for, both with Outsiders, civilian caretakers and AI robots. There is still some building and construction work to be completed, but the orphanage is livable for the children now.


    On base, however, LILITH's crew, have detected some very heavy rift energy nearby, but the oddest thing is.. they can't detect where it is at exactly. They send out their researchers to try and find the source to different areas of Japan, but despite all the searching, there doesn't seem to be a rift anywhere. Could it be a glitch? Or something else? Maybe it's something harnesses rift energy? Something that moves fast and something that can disappear or camouflage. Stay tuned... and be on alert.


    ▶ 002. THE SEOK DANG GAMES: PLAYGROUND


    "Aww, I missed seeing you guys have so much fun with each other! Breathe it in, the SIMULATION ARENA air! So crisp, so artificial. C'mon, let's PAR-TAY, bitches! Remember, if your teammates aren't driving you crazy, you're not doing it right!"


    With Outsiders needing to be ready for whatever mission they will be tasked for yet, Seok Dang has an idea on how to build some healthy competition and get to know your teammates, especially the new ones, with some classic playground games from his homeland. Every Outsider will be asked to participate in the SIMULATION ARENA, though it has gotten a bit of make over to look like a children's playground thanks to hologram technology. Outsiders may group with whoever they like as they play these games, under one condition: the person you are playing with cannot be apart of your team! Everlight can't be against Everlight, etc.

    Here are the list of games to play with one another:
    Ssireium: Ssireum is similar to Japanese sumo wrestling, with two opponents wrestling each other in a sandy ring. The player who throws his opponent to the ground scores a point. Traditionally practiced as combat and self-defense, ssireum was also part of rituals conducted in the ancient tribal states. The goal is to score 5 points.

    Neolttwigi: It's close enough to Korean New Year for this game, and in the year 2279, anyone can play this game, not just women. Neolttwigi is similar to seesaw, except that participants stand on each end of the neol (board) and jump, propelling the person opposite into the air. When performed as a spectacle, acrobatic tricks such as flips or skipping rope while in the air are often included. Try not to hurt yourself, but show off the most impressive stunt you can! Medics will be nearby.. just in case.

    Dalgona: A Korean street food candy game where players try to carefully carve out a pre-stamped shape from a thin, honeycomb-like sugar candy without breaking it, often gaining a free candy if they succeed. The shapes Outsiders will find are modeled after the kaiju they have defeated: Shachimon, Imugi, Pricolici and Yamadenki. Shachimon is the easiest shape and Pricolici is the hardest shape. Outsiders can use any method to remove this shape from the honeycomb but will be given a needle by default.



    ▶ 003. THE SEOK DANG GAMES: SQUID

    In this game, the offense must move outside the squid and around to the defensive house's bottom "gate". Once inside the squid, the offense must pass through the defensive house. To win, the offense must tap the closed-off space on the squid's head with their foot. Characters are encouraged to use any method to win against one another, which can sometimes turn violent. Use abilities or powers, it's all fair game here. There will be a buzzer at the squid's head and the offensive player must step on it.

    Submit a thread or toplevel that has this prompt as part of it to be entered in an RNG elimination round. We will announce the Squid Winner overall on January 25th! Please submit your thread by January 23rd. Don't worry. Nobody dies for losing any of these games, but players are welcome to allow LILITH deduct some of their next pay out if they lose too many of these games. Some stakes are on the line!


    ▶ 004. IT'S SYNDER TIME!

    It's late, one night, when a pop-up will appear on everyone's oculars. IT'S SYNDER TIME, BABES! Welcome to our Network Mingle! This is a Tinder mingle; an application that SEOK DANG has installed into everyone's implants last year and it's making a comeback. It's taken a lot of tweaking and hacking behind the rest of the LILITH crew's backs. Seems like the only person on staff who is interested in seeing Outsiders get some is SD himself. These messages are encrypted from the LILITH crew ... besides SD because he's a nosy bastard. Sounds fun.

    HOW TO PLAY:
    1. Pick the textarea that is under your TEAM NAME and fill out the spaces.
    2. You can write the bio in character or as if Synder programmed their bio for them.
    3. Body count can be confusing... even the automatic system doesn't know what that means! Does it mean how many people you have fucked or how many people you have killed? Or both?
    4. PROFIT!

    Participation in this mingle isn’t obligatory, of course. If you don’t want your character to participate, you can simply say they X'd out of the pop up.

    We also have a code below for fun, but please don't feel pressured to use it. As always, a regular text thread works out just fine! Most importantly, have fun! All tags on this mingle will count for 2 points each.

    (Please remember to put warnings for NSFW/triggering content in the subject header.)

    EVERLIGHT


    REVELATION


    BRIMSTONE



    REDEMPTION



    / FIGHT! / FLIRT! / FRIEND!


    ▶ 005. AFTERWORD.

    Welcome to our sixth downtime mingle! All tags on this log are worth 2 points and will count towards January AC.

    For the Seok Dang Games, please comment below the proper header to see if your character wins the SQUID GAME. Follow the instructions and form in the comment.

    For the SYNDER app, characters are welcome to customize their app with different themes, as well as download sticker packs. Anything that you would typically expect to be present in a messaging app can be found!


    EVENT BREAKDOWN/RECAP (CLICK TO EXPAND)
    1. STATE OF THE BASE: The past few months on the LILITH base has been suspiciously quiet and Outsiders have enjoyed a break where they can focus on rebuilding what they may have lost in October, tend to the cultist children, and the cats in Neo Tokyo who have been suffering from rift poisoning. Unbeknownst to the Outsiders, LILITH's crew has detected some very heavy rift energy from Neo Tokyo, but are having a hard time locating where it could be coming from. LILITH instructs Outsiders to be prepared.


    2. THE SEOK DANG GAMES: GAME 1: Seok Dang is growing bored and puts the Outsiders through some character building activities. He brings all of the Outsiders to the SIMULATION ARENA and provides them with four mini games to play to build character participation and interaction.


    3. THE SEOK DANG GAMES: GAME 2 Seok Dang is growing bored and puts the Outsiders through some character building activities. The second game is SQUID. Submit a thread for participation!


    4. SYNDER: To encourage character relationships, SYNDER has appear back online on all of the oculars and Outsiders are encouraged to fill out a profile.. or AI will do it for them.

    Nov. 12th, 2024

    synfluxmods: (Default)
    [personal profile] synfluxmods
    [community profile] synflux
    synfluxmods: (Default)
    [personal profile] synfluxmods
    [community profile] synflux

    DOWNTIME MINGLE #5

    synfluxmods: (Default)
    [personal profile] synfluxmods
    [community profile] synflux
    DOWNTIME MINGLE #5


    CONTENT WARNINGS: medical procedures, needles, drugs, psychological changes, hallucinatory effects.

    ▶ 001. STATE OF THE BASE.

    In light of recent events, Outsiders are provided with an ample amount of vacation time. While they are certainly permitted (and encouraged!) to continue their training or to participate in missions, Outsiders may use this downtime to facilitate their own funeral services as well as catch their breaths and be able to both physically and mentally heal from the traumatic events of Transylvania. This period of time is also to allow for any Outsiders who lost limbs during the last mission to get any necessary cybernetic surgeries and permit for proper recovery time before any missions going forward. As the enhancements are a difficult surgery, these individuals will be paired with an Outsider who will be their designated "nurse" and they will work in shifts to care and help those who received the surgeries.

    In terms of the cure for those who are still experiencing symptoms of being turned into vampires, they will find clinical trials are now taking place with an experimental drug being offered in either pill or shot form. It is not the perfect fix, but it does subdue a lot of the side effects, making it easier for Outsiders to be able to walk around more freely without concern of losing control over themselves or their thirst for blood. The result of these clinical trials do seem to differ from individual to individual, however. Some side effects can cause an extended feeling of nausea, vertigo, shortness of breath, insomnia, and general feelings of exhaustion. It is suggested that those who receive this trial medicine do not drive any vehicles or enter the simulation room. All trial medicine seems to achieve a similar result, but need to be taken multiple times throughout the course of the month before actual results are seen. If one is diligent in taking the medicine, they will find that they will be reverted back to normal by the end of the month.

    Additionally, there are also trial drugs being offered in America, and those who do take on the Las Vegas mission are also permitted to try them for pain relief. However, those drugs come with an additional side effect of causing strong hallucinations, and it is advised to take them in an enclosed area until the effects pass.

    For those wondering about the status of the Imugi eggs the Outsiders were tasked to take care of prior to the Transylvania mission, they have been moved to a private nursery room that is inaccessible to Outsiders as they are expected to hatch soon. LILITH will be upfront with this information to Outsiders should they ask, and will also inform them that Outsiders will soon be able to visit them and be thanked for their hard work in taking care of the eggs.


    ▶ 002. WINNERS CIRCLE.

    While it still appears to be a delicate time, in light of the success of the last mission there are a few decorations that can be found around base, as well as a handful of foods that were readily found in Transylvania which include actual meat dishes. The bulletin board is marked with the following:
    GOOD JOB:

    KENSUKE (K.O.)
    FUTURETERROR (600)
    BAD DADDY & TYPHON (600)

    While normally no one entertains the idea of consuming kaiju as a go-to, in light of the recent battle that the world has only heard about in whispers, a certain cookbook comes into existence. It’s unknown who the source actually is but it is rumored that someone who works closely with kaiju released it on the down-low. The cookbook features what appears to be recipes based off of both kaiju and other monsters always believed to be fictional, including hand drawn pictures. The chef’s photo on the inside of the book looks eerily similar to someone that should be familiar to all the Outsiders.

    The newest craze in Neo Tokyo is for a set of blind boxes sold only at POPPY MART’s within the city. The blind box features a beaked cyborg kaiju named “GIBUBU”— no one seems to know how this came about, but there are rumors a certain personnel at LILITH helped create it. GIBUBU can be seen wearing various outfits, including the secret rare version of him in a fuzzy brown suit dressed as a bear. Try and collect them all!

    A series of strategic board games are released in which the pieces appear to be very similar to two particular Outsiders but in different color palettes. The virtual board game is a cross between monopoly and a strategy war game in which each party competes against one another to become the richest and strongest warriors, creating their very own empires. Apparently, the game itself has already sparked several strategy guides online! There is also a physical copy available, but it is released as a limited edition.

    As the mission to Transylvania was optional and considered overtime, those who partook in the mission will receive a notification that 500,000 KRYPTOS (~3200 USD) has been deposited into their account.


    ▶ 003. POCKY DAY.

    The Halloween festivities run late into the first week of November, but while that’s all cleared and done away with by the second week, it doesn’t mean the holiday season ends there! Now that October's over, it’s all about Pocky Day!

    Neo Tokyo’s craze for Pocky Day is only amplified with the new pocky dropping on the day of. While it’s newly released on 11/11, they will be available all throughout the month of November. What someone didn’t say, however, is that this pocky was actually undergoing further research but was released far too early. Each stick of pocky has been made with certain biotech causing various types of reactions in people depending on its flavor. While that’s half the fun, it’s also made a complete mess of the city.

    So far, the known issues with each flavor are as listed:
    STRAWBERRY - Eating this particular flavor will make those who eat it kinder and more agreeable. They will find they will have difficulties saying no, and will do their best to make those around them happy! Wonderful with the holiday season around the corner.

    MATCHA - Who knows why, but chomping down on this flavor makes one more likely to speak openly and truthfully about themselves, and also be inquisitive towards others.

    BLACK SESAME - Those who consume this flavor become agitated and more prone to lashing out. Also if they have a grudge against someone, they may be more likely to act on these negative emotions.

    ROSE - While it’s not Valentine’s day, taking a bite out of this one will certainly make one feel like it is! It increases one's general desire for affection and physical touch.

    MELON - This will make one feel like they can’t sit still for a second. It will make them feel constantly antsy as if they need to impulsively jump into the next thing. What’s the worst that can happen?

    While a lot of these flavors are to be reviewed and confiscated by both the companies and government agencies by the end of the month, they will be found littered throughout the city in the meantime.

    OOC Note: You are 100% free to make up your own flavors and effects if you’d like. As always, just make sure to mark each CW appropriately. By the end of November, it can be presumed they’ve all been taken off the shelves, but if people wanted to hold onto a box or two for the future, well… they can’t be stopped.


    ▶ 004. TFLN REDUX.

    Those who have been with LILITH for some time may remember the ocular glitch that happened half a year ago. Thanks to an upgrade gone wrong, that very same glitch is now back.

    It happens the first time, and several times throughout the week as your character goes about their routine. The sound of machine-like whirring, deep within their cranium, like a computer that’s in the midst of processing some new information. Then, there’s the familiar ping of a new public message, and whatever you were thinking about at that point in time will be plastered on the network for all to read and react to. Thinking about your recent health check results? Having a fun night out at a club? Regretting said night out at the club? Falling into a deep depression about how your life has turned out so far? It doesn’t matter when or where, because the system doesn’t discriminate. You’ll soon find the thoughts you were having during those moments posted on the network and you can’t delete them.

    This is a TFLN-inspired mingle that’s been tweaked to make it completely canon to the game. Due to a glitch in the system, random thoughts that characters might be having throughout the week will be registered as network posts and posted in public for all to see and respond to. This can happen at any time as they wander around the main base or different Neo Tokyo locations!

    HOW TO PLAY:
    1. Write out prompts (example below) for others to respond to. These can be thoughts they’re having in bed, at work, while intoxicated or what-have-you. You can look up shower thoughts or TFLN as inspiration, but remember that this will be game canon so it has to be written in your character’s voice.
    2. Go around and respond to others!
    3. ???
    4. PROFIT!

    Participation in this mingle isn’t obligatory, of course. If you don’t want your character to participate, you can simply assume the glitch did not affect them. We also have a code below for fun, but please don't feel pressured to use it. As always, a regular text thread works out just fine! Most importantly, have fun!

    (Please remember to put warnings for NSFW/triggering content in the subject header.)




    ▶ 005. AFTERWORD.

    Welcome to our fifth downtime mingle! All tags on this log are worth 2 points and will count towards November AC.

    Those characters who are currently vampires can remain vampires until December 15. Ideally all characters will have ICly taken their medicines and been cured by the end of the month, but any stragglers will be rounded up by medical staff and forced to finish their series of drugs until they are healed.

    Any character that lost an appendage during the last event can get a basic prosthetic for free without needing to spend reward points. Any additional upgrades will require points.

    As stated in the post, players are welcome to come up with any additional Pocky flavors and side effects they would like. The ones listed above are merely suggestions.

    For the LINE app, characters are welcome to customize their app with different themes, as well as download sticker packs. Anything that you would typically expect to be present in a messaging app can be found!


    EVENT BREAKDOWN/RECAP (CLICK TO EXPAND)
    1. STATE OF THE BASE: Outsiders are back on base after a long and harrowing mission. They are given time off to see to their own needs, which can include: preparing for funerals, getting surgeries for prosthetic limbs, and general R&R. There is also a trial cure being developed to combat the symptoms of vampirism in Outsiders, which all infected Outsiders are required to take. The Imugi eggs are expected to hatch soon and have been moved to a private nursing room so that they won't be disturbed.

    2. WINNERS CIRCLE: The heavy hitters/KO winners of the last kaiju fight receive their sponsorships, including kaiju-focused cookbooks, strategy board game sets, and strange little dolls.

    3. POCKY DAY: New shipments of Pocky fill the shelves of Neo-Tokyo; however, some of these Pocky shipments have been tampered with, causing anyone who eats them to suffer from a variety of side effects. All affected Pocky will be rounded up by the end of the month and disposed of.

    4. TFLN: Outsiders' ocular implants glitch, leading them to send out stray messages and thoughts unprompted.

    Oct. 14th, 2024

    synfluxmods: (RED.)
    [personal profile] synfluxmods
    [community profile] synflux
    synfluxmods: (RED.)
    [personal profile] synfluxmods
    [community profile] synflux

    KAIJU FIGHT #5

    synfluxmods: (RED.)
    [personal profile] synfluxmods
    [community profile] synflux
    KAIJU FIGHT #5


    CONTENT WARNINGS: cult-like symbols and implications, brainwashing.

    ▶ 001. LORD OF THE FOREST.

    Throughout the days leading up until October 15th, the captives will be forced down to the dungeons for their “punishments” to be doled out. All of the punishments seem to be completed methodically, almost as if the followers of the Lord of the Forest had centuries of experience. While no explanation is given, it becomes clear that the sacrificial ritual has begun. While the Outsiders may not be privy to what this entails, there is one rule that will be have made clear to them: once the ritual begins, it can no longer be stopped. However, there is still a sliver of hope. On the morning of the 15th, a small message will have been pushed out by LILITH. While they haven't completely reestablished their connection to the network, they are able to get something out.
    █ █ █ MONSTER DEBRIEF SHEET
    NAME:
    HEIGHT: Ư̴͚͈̓͊̅͐́̇͛̂͌̏͠Ņ̷̧͕̣̦͉̟̣̽̽̌̓̈́͒̈́́̔̊̚͜͝K̷̗͖̜̟̮̬̜̳̍̈́̽͝Ǹ̵̠̳̯͕̠̻̖͔̹̖͑ͅỎ̶̖̲́̒͒͒͜W̵͈͍̻̞̮̻̏̍͠N̷̥͚̳̳͙̟͓̹̆̃
    WEIGHT: Ư̴͚͈̓͊̅͐́̇͛̂͌̏͠Ņ̷̧͕̣̦͉̟̣̽̽̌̓̈́͒̈́́̔̊̚͜͝K̷̗͖̜̟̮̬̜̳̍̈́̽͝Ǹ̵̠̳̯͕̠̻̖͔̹̖͑ͅỎ̶̖̲́̒͒͒͜W̵͈͍̻̞̮̻̏̍͠N̷̥͚̳̳͙̟͓̹̆̃
    CLASS: Ư̴͚͈̓͊̅͐́̇͛̂͌̏͠Ņ̷̧͕̣̦͉̟̣̽̽̌̓̈́͒̈́́̔̊̚͜͝K̷̗͖̜̟̮̬̜̳̍̈́̽͝Ǹ̵̠̳̯͕̠̻̖͔̹̖͑ͅỎ̶̖̲́̒͒͒͜W̵͈͍̻̞̮̻̏̍͠N̷̥͚̳̳͙̟͓̹̆̃
    LOCATION: BRAȘOV, TRANSYLVANIA.
    ABILITIES: Ư̴͚͈̓͊̅͐́̇͛̂͌̏͠Ņ̷̧͕̣̦͉̟̣̽̽̌̓̈́͒̈́́̔̊̚͜͝K̷̗͖̜̟̮̬̜̳̍̈́̽͝Ǹ̵̠̳̯͕̠̻̖͔̹̖͑ͅỎ̶̖̲́̒͒͒͜W̵͈͍̻̞̮̻̏̍͠N̷̥͚̳̳͙̟͓̹̆̃
    WEAKNESSES: SUNLIGHT, HOLǸ̵̠̳̯͕̠̻̖͔̹̖͑ͅỎ̶̖̲́̒͒͒͜W̵͈͍̻̞̮̻̏̍͠N̷̥͚̳̳͙̟͓̹̆̃Y REǸ̵̠̳̯͕̠̻̖͔̹̖͑ͅỎ̶̖̲́̒͒͒͜W̵͈͍̻̞̮̻̏̍͠N̷̥͚̳̳͙̟͓̹̆̃S, GK̷̗͖̜̟̮̬̜̳̍̈́̽͝Ǹ̵̠̳̯͕̠̻̖͔̹̖͑ͅỎ̶̖̲́̒͒͒͜W̵͈͍̻̞̮̻̏̍͠N̷̥͚̳̳͙̟͓̆̃
    EXTRA NOTES:
    It is an incredibly sparse message. It seems to be working with any information the ocular implants were able to detect in that second, and the information gets fed back in the form of a distorted debrief sheet. However, it does act as a sign that LILITH is still actively working on gaining access to their communication lines once more, and are tirelessly working to send help. With this sudden jolt of a message, they will feel an extremely heavy disturbance composed entirely of rift energy—it appears that whatever kaiju is dwelling here is able to effectively work with the rift in order to negate abilities. But perhaps the clues all strung together have already painted a similar picture as to what is to come, and to what to continue to expect.

    Now that the sacrifices have all but been made, it is time for the Lord of the Forest to be summoned.

    All captives who have been forcefully dragged, or psychologically drawn to the dungeons, will find themselves face-to-face with the Lord of the Forest, also known by their title of PRICOLICI. The creature is a bit difficult to make out due to its ability to shape-shift: at times mimicking a human wearing some sort mask in the form of a wolf’s skull, and at others, taking on a form of a monstrous wolf-like creature that awaits all Outsiders— those presently within the dungeon, and those that exist outside of it, ready to be lured in.

    Or that should be the case, but The Lord of the Forest appears to be a kaiju unlike all others. While it is summoned for a brief period in which the Outsiders bear witness to its true form, it seems to disperse back into the rift soon afterwards, much like savoring each of its sacrifices in a temporary state of hibernation.

    (Note: Details of the specific events that happened leading up until this point can be accessed on the kidnapped log. Please be advised that there are heavy trigger warnings for these topics.)

    ▶ 002. FIND THE CAPTIVES.

    Due to their brief communication and joint efforts following the network post, it becomes clear that all signs point to Bran Castle as the place where the captives are being held. This becomes ever more apparent as the fog gradually begins to lift, and the outline of the castle can finally be seen from the distance of the forest’s perimeter.

    If there were still any doubts surrounding Bran Castle as a place of interest, many of the villagers will instantly form large groups in order to stop Outsiders from heading towards the castle. They will spare no effort to achieve this. What initially starts off as peaceful dissuasion and psychological tactics, such as using the children to cling to the Outsiders leg and crocodile tears… quickly escalates to outright fighting with pitchforks and other makeshift weapons from the farm. Additionally, Outsiders who have purchased the poison dagger from LILITH will find that the “safety” on it is released, and they can be utilized on the locals with no need for additional clearance. It looks like the network wasn't the only thing affected by the spotty connection.

    In this skirmish, the Outsiders trying to make their way to the castle will find that a handful of these villagers aren’t your run-of-the-mill farmers. They’re stronger, faster, and the Outsiders will discover that they have incredibly sharp teeth. They are vampires! Or, an entity that seems close enough to the ones of legends. They will not only be attempting to fight Outsiders off, but will also resort to biting them. If an Outsider is bitten, their bodies will feel almost feverish, as if an incredibly slow-acting poison has entered their bloodstream. But, being bitten by a villager does not guarantee one to be turned. While it is possible, it is a much lower chance.

    Once Outsiders do make it to the castle, they will find that there will be several more attendants from the castle waiting for them at the gates, all prepared to fight tooth and nail to prevent their entry. It’s clear the objective becomes to break past them and find the dungeons below the castle!


    ▶ 003. THE DUNGEON OF CASTLE BRAN.

    Following the pathways of the castle to the dungeons below will not be easy. All the attendants present seem to have been waiting for them behind every nook and cranny of the castle. Outsiders will be met with their fervent attempts to stop them. It is a matter of life or death for the attendants and like the villagers, they seem to have no issue with throwing their own necks out in order to preserve the sanctity of their ritual.

    Outsiders will also find various areas in which wolfsbane will be in bloom. Unlike typical wolfsbane these seem particular potent and will make the air taste bitter, and cause tingles, nausea, and hypotension if exposed to for too long. It appears even the attendants avoid them to a degree.

    For those who make it to the dungeons, they will find that it is a lot bigger than it appears on the surface. A lot of its structure seems to lead deep underground, suggesting that it may even extend further out from the perimeter of the castle itself. There is a certain smell to the place that cannot be masked, years of sacrifices evident in every inch of its walls. There are over hundreds of cells, some still holding skeletal remains, alongside other ancient looking items: an old book, a worn out doll, a bloodied servant’s apron—they all appear to be pieces from a past that was long forgotten.

    The Outsiders will not get to explore easily, however. As soon as they make their way past the threshold where the cells are all lined out, they will feel a chill up their spine. It's almost as if eyes are watching them in the dark, and they are. If they look up, they will realize there are hundreds of bats with glistening teeth that are all lining the ceiling, all lying in wait. They are minions of the Lord of the Forest, and their supersonic screams can stun and cause momentary deafness.

    To make matters worse, it is not just their sharp teeth that hurt on impact, but they have a keen thirst for blood similar to the villagers. Being bitten by one will cause the Outsider to potentially begin to lose control of themselves and will have an insatiable thirst for blood, even at the expense of their fellow teammates. Additionally, those who are bitten will find themselves moderately more susceptible to psychic brain washing, and may cause them to momentarily join the enemies side.



    ▶ 004. THE FINAL RESCUE.

    While the battle has already started within the village and the castle, suddenly the familiar ping of their oculars will alert them to the following message from Yamakawa—


    "Angels of LILITH, we have connection. Rescue your team mates no matter the cost!"



    With the connection reestablished, the main objective of the mission becomes one thing: RESCUE. For Outsiders who may have still been left at the village, or engaged within their own horrors, they are all advised to head to the dungeons as soon as possible. The coordinates for the deepest cells are sent alongside directions, with a constant warning to avoid direct contact with the kaiju there. The kaiju has long been absorbing rift energy and LILITH strongly advises against any attempts to engage with it until more information is known.

    After half an hour, LILITH gives formal clearance to kill anyone interfering with the mission. Villagers, cult members, anyone. This includes Outsiders who may have temporarily been brainwashed, with the caveat of bringing back their bodies as they may be able to save them.

    As they get further into the dungeons, they will find themselves susceptible to the side effects of rift poisoning. It is far more potent with each step, and will take laser focus to make one's way all the way to the last holding cells. There they will find the several of the castle’s most devout followers desperately calling out for The Lord of the Forest, as if summoning its presence.








    … and The Lord of the Forest answers the cries of its followers. The initial part of this battle is difficult as the kaiju's abilities paired with the abnormalities of the rift result in weakening the powers of all living organisms around him, including the powers of the Outsiders. However, due to the phases of the moon, its abilities to nerf powers seem to have diminished slightly - they are able to use their abilities at a lower output, or at times they will find their abilities can cut in and out. After five to ten minutes of the Outsiders actually engaging the creature, they will find LILITH has effectively sealed the rift below the dungeons. It is far from perfectly done, but will allow the Outsiders the window of opportunity to use their all in their battle with the Lord of the Forest before backup arrives.

    █ █ █ MONSTER DEBRIEF SHEET
    NAME: PRICOLICI
    HEIGHT: VARIES
    WEIGHT: VARIES
    CLASS: EXTREMELY DANGEROUS
    LOCATION: BRAȘOV, TRANSYLVANIA
    ABILITIES: SHAPESHIFTING, IMMORTALITY, NIGHT VISION, SUPER STRENGTH
    WEAKNESSES: SUNLIGHT, HOLY RELICS, GARLIC, WOLFSBANE
    EXTRA NOTES: This kaiju has a malicious intent to all humans besides those who praise it. It's said it will bless all of its followers abundantly on this Earth and grant them immortal life.


    The battle against the PRICOLICI will not be made easy, especially as its weaknesses are not as straightforward to tap in as most elements. However, LILITH will provide utmost support for the Outsiders who want to try their hand at defeating it. While it was once believed to be immortal, perhaps due to the disconnection of the rift and the moon, it does seem weaker the longer the Outsiders engage with it. There are also pockets in which wolfsbane bloom in secret in the dungeon, and the PRICOLICI will evade these specific areas, as well as any places containing holy relics.

    ▶ 005. AFTERMATH.

    The remaining villagers do their utmost in attempting to ground the LILITH medical cruiser, using cannons and other primitive weapons against it. Fortunately, they do not succeed. With the LILITH medical crew all present, they begin their work promptly. Outsiders can not only use the medical cruiser as a temporary base and resting point, but those with severe injuries are ushered in for emergency surgeries and other necessary procedures. Those who can heal are encouraged to take care of the ones with less major injuries in order to lighten the load on LILITH’s medical robots... and Dr. Spim, of course.

    When the final battle finally winds down, several more mission objectives crop up. While no formal decision is pushed on the Outsiders this time, they are given several choices.

    Although LILITH has permitted Outsiders to take their own stance in whether they want to kill those involved in the ritual, including the villagers, they do state the final request to spare the children, which they plan to bring back to Neo Tokyo. Those who do not wish to engage in the taking of lives will be encouraged to continue assisting and escorting any injured Outsiders. Finally, all Outsiders are tasked to take with them any goods that LILITH could benefit from, including any sources of food.

    Once this has all been completed, they will all be encouraged to leave Transylvania behind.

    Back at base, they are presently working on the cure for those who were bitten and turned. While the brainwashing element has been resolved through persuasion tech, it wasn't possible for them to fully reverse the other side effects. LILITH staff are requesting those affected to remain indoors until they figure out what they need in order to completely rid them of this ailment.

    (Note: The above mission objectives in this section are all optional! Please remember that you only need to engage in the plots and ideas you are comfortable with. If you would prefer your character to leave early to take the others back to recover at base, that is completely fine. We want this to be flexible and for people to play with what inspires them. You are also free to come up with other ways your character can help during this time, as long as it does not break any game rules.)






    ▶ 006. AFTERWORD.

    Welcome to fifth kaiju log!

    Thanks to the Outsiders' efforts, they were able to engage with the kaiju in this fight. Due to them piecing the clues of the skulls helping to destroy the fog, they were able to gain access to Bran Castle. As they have also kept their suspicions of the villagers, some even including to sacrifice them, they were able to unearth them being associated with the cult, and able to uncover their involvement. Outsiders were also able to add wolfsbane as a weakness to the kaiju due to the messages exchanged between the kidnapped and non-kidnapped - and so this detail was also added into the log. We appreciate everyone’s engagement in this and hope you have fun with this outcome!

    Feel free to NPC your characters' fights with the minions. The main fight with the largest one will be determined via a HP-based system (See below). Feel free to ask any other questions below! Additionally, we did clarify some questions in regards to vampires/general weaknesses here, as well!

    For the vampire prompts, feel free to work with the setting in how you want your character to experience being turned, and potentially turning others. It was made vague to allow flexibility, so if you'd like to have your character just feed off of people without turning them, that works. If they want to turn all their friends, that is also 100% okay. Those who have been turned are welcome to play with that as they see fit. As mentioned, LILITH will be actively working on the cure, and this will be something revisited in the TDM, or on our quest board, so be on the lookout for that!

    All tags on this log are worth 2 points and will count towards October AC.

    EVENT BREAKDOWN/RECAP (CLICK TO EXPAND)
    1. LORD OF THE FOREST: On the days leading up to the 15th, kidnapped characters are brought to the dungeons to receive their punishments. The punishments are administered in a way that suggests that the followers have many years of experience, and that they are all part of a sacrificial ritual to summon the Lord of the Forest; once the ritual begins, it can't be stopped. On the morning of the 15th, LILITH is able to send out a distorted monster debrief sheet that the captives will be able to briefly see before experiencing a heavy disturbance of rift energy. Captives in the dungeons will also be able to see the Lord of the Forest, but it will disperse back into the rift after being summoned.

    2. FIND THE CAPTIVES: The Outsiders figure out that the captives are held in Bran Castle; the fog gradually lifts and the outline of the castle will be visible. The villagers will do everything they can to prevent the Outsiders from reaching the castle, from using the children to persuade them to stay to more violent means. Outsiders who have a poison dagger from LILITH are able to use it on the villagers without prior clearance due to the spotty connection. Vampires are among the villagers attacking the Outsiders; if they are bitten, their bodies will feel feverish. Once Outsiders reach the castle gates, they will have to break through the castle attendants to reach the dungeons.

    3. THE DUNGEON OF CASTLE BRAN: Outsiders must fight through more attendants inside the castle as they make their way down to the dungeons. The layout of the dungeons is much bigger than it may seem on the surface—with over hundreds of cells, some of which still contain the remains and personal effects of previous villagers who have been sacrificed. Bats, minions of the Lord of the Forest, will attack the Outsiders and those who are bitten may begin to lose control of themselves with a thirst for blood. Bitten Outsiders may attack their teammates as a result, and may also be more susceptible to psychic brainwashing.

    4. THE FINAL RESCUE: LILITH confirms the main mission objective of rescuing all the captives and gives formal clearance to kill anyone interfering with the mission, which includes any Outsiders who may have been temporarily brainwashed. The bodies of any fallen Outsiders must be brought back as LILITH may be able to restore them. Going deeper into the dungeons will cause side effects of rift poisoning to manifest. The Lord of the Forest appears to engage the Outsiders; its ability to weaken abilities is diminished slightly due to the phases of the moon. Five to ten minutes into the battle, LILITH seals off the rift below the dungeons, allowing Outsiders an opportunity to go all in on attacking the Lord of the Forest.

    5. AFTERMATH: LILITH's medical crew arrives to begin treating injured Outsiders. Those who are able to heal or have medical experience are encouraged to treat Outsiders with minor injuries to lighten the load on LILITH's medical staff. Once the battle winds down, Outsiders are given several options on what to do next: kill the followers and the villagers, but sparing the children (who will be brought to Neo Tokyo); continue assisting and escorting any injured Outsiders to safety; taking any goods from the village that will benefit LILITH, including food sources. Once completed, Outsiders will leave Transylvania to embark on the journey back to Neo Tokyo.





    Sep. 28th, 2024

    synfluxmods: (Default)
    [personal profile] synfluxmods
    [community profile] synflux
    synfluxmods: (Default)
    [personal profile] synfluxmods
    [community profile] synflux

    TRAVEL LOG #3

    synfluxmods: (Default)
    [personal profile] synfluxmods
    [community profile] synflux
    TRAVEL LOG #3


    CONTENT WARNINGS: cult-like symbols and implications, abduction.

    ▶ 001. TARGU MURES AIRPORT.

    In the early morning of the 1st, Outsiders will receive a message in their oculars.

    "Oh, seriously? You’re putting this on my plate now when I have so much to do? Tch … Outsiders currently caring for Imugi eggs, bring them to the medical bay. I’ll take over for now. Captain Yamakawa needs everyone to report to the hangar right away. There’s been a distress call from a distant land and we’re noticing some strange readings. We need you to go investigate this.

    …Put some catnip on my plate, Alex. It’ll be a long night."

    True enough, a SPECIAL ALERT will blare through the implants shortly after, asking those who would be willing to help with a distress call to head to the hangar. The reward will be an additional bonus pay, as this seems to be different from detecting a kaiju. There, they will see a familiar sight: the LILITH SKY CRUISER, a spacecraft capable of carrying 80 passengers. There is little time for seat assignments, so seating will be on a first come, first serve basis (hopefully you don’t get the middle seat!) and the flight will last about 10 hours. Just like any aircraft, Outsiders may stand up and walk around once the seatbelt signs turn off. There is inflight entertainment consisting of AI movies or virtual reality games (see TRAVEL LOG #2). Characters with inhuman features are required to wear their cloaking devices.

    The plane will touch down at Targu Mures Airport, Transylvania, Romania, which appears to be abandoned and desolate. There isn’t a living soul to be found.

    "Most of the country was destroyed decades ago, so there shouldn’t be anyone still living here. Yet, these readings ….. And we can’t ignore that call for help. We’ll need to investigate further. My Angels, go the rest of the way on foot..."


    There isn’t a data portal in Romania, and there’s just no way to transport the number of cars needed for over 60 people via plane. Let’s hope you managed to get proper rest on the way here, because the hike will take about 5-6 hours through the dense forest, with the Captain feeding directions through the ocular based on where the kaiju readings are most pronounced.

    All teams will be traveling together along a treacherous terrain which will include both harmful flora & fauna. Outsiders can expect to come across brown bears, wolves, European lynx, golden jackal & wild boars. Although the forest is dense, these animals are scarce to come by, but they can appear, especially when the hike takes place at dusk and into the night.

    In this time of the year, hay fever is a common occurrence in these forests. Those sensitive to pollen may be sneezing and feeling fatigue through this hike. There will be steep hills, slippery ground and eerie sounds of the night to serenade the Outsiders. It doesn't help that the further they travel, the thicker a dark fog gathers around them, making the surroundings difficult to make out. Everyone will be provided with flashlights, but those with abilities to see in the dark or cast their own light will be encouraged to lead small groups. Everyone is going in the same general direction, but giving each other some space might be helpful. There will be no time to rest, no matter how tired Outsiders may be.

    Just when it feels like they might need to trek through the forest forever—is that smoke coming from a fire up ahead?

    ▶ 002. BRAȘOV, TRANSYLVANIA.

    Wander further through the bushes, and behold, it does appear to be smoke—but not from any natural fire. It’s coming from a chimney! The Outsiders will stumble upon the historic region of Brașov, known for its Gothic architecture and medieval towns. Romania has been classified as a desolate region for a very long time, and as far as LILITH is concerned, this city should be completely destroyed and abandoned. Yet, there is smoke coming from the chimneys, fresh laundry hanging on lines and the faint chatter of children playing. There are very clearly people living here, and this has LILITH completely dumbfounded.

    "So it’s true … The resilience of humanity cannot be understated. I’ll need to report this to the Commander right away. My Angels, embark on the town. We need to find the source of this distress call and investigate these kaiju readings. I know we’ve had setbacks recently, but I’ve always had my faith in you."


    One thing Outsiders will notice when they step into the town is how it appears to be lost in time. The date is still 2278 as far as anyone knows, but there’s no sign of any modern technology—no computers, telephones, or any sign of electricity or plumbing. Each and every house looks like it could have been plucked right out of the 1700s, and there even appear to be horse-drawn carriages parked along the pavements.

    The townspeople themselves also look plucked out of time, with the women donning petticoats and aprons, and the men sporting waistcoats and riding boots. They welcome the Outsiders with warmth, delight, and over-the-top hospitality; more than happy to show the visitors around Brasov on their carriages. With how rarely they meet anyone from outside the village, the children are full of curiosity, following the Outsiders around and poking at their technology while bombarding them with questions, such as where did you come from? Do you know how to play any games? What do you like to eat?

    Outsiders will be presented with food, clean clothing, and a room to stay at the village inns (2-3 people per room). They are free to roam and explore the village, where they will find taverns, fresh food markets, shops, inns, and a church dedicated to the village god.

    One notable aspect of the town is the fact that they appear to have fresh, non-lab grown food. The vegetables taste fresher and are vibrant in color. The meat tastes much richer than it would back in Neo Tokyo. This is owed to the fact that the people of Brasov actually tend to their own farmlands, a lost practice in these times. Venture a little out of the city and you’ll find it: acres of farmland, growing wheat, corn, oats, potatoes, grapes and sunflowers. They even have livestock!

    The people of Brasov are more than happy to answer questions about their town and way of living. Outsiders who go around gathering information from the villagers will learn the following:
    • Why is the land so fertile? This is all owed to their benevolent village god, the Lord of the Forest. No one goes hungry because their god takes care of them. Observant Outsiders will see a common symbol plastered around town: a canine skull.
    • There was a distress call. Is everyone okay? The townspeople would respond in confusion and assure the Outsiders that nothing is out of the ordinary. They have been living peacefully for centuries and it’s because their god protects them. They don’t seem to know anything about what’s going on outside their town and the word ‘kaiju’ is lost on them.
    • Who is the Lord of the Forest? The townspeople will sing his praises, telling the Outsiders about how he has been providing for and protecting their town for many years.
    • Where is the Lord of the Forest? He lives in the forest and mountains that surround the village. Sure enough, if the Outsiders look around, they will see they are completely surrounded by foggy forest and mountains as far as the eye can see.
    • Can they go into the forest? The villagers will look worried. While the Lord of the Forest keeps them safe, the forest is still filled with dangerous creatures. Also, the thick fog and trees makes it easy to get lost. Only the most skilled hunters venture out to catch prey like deer and bears. Characters who venture into the woods will get turned around and lost but will eventually find their way back to the village, to which others will reply it is the lord's guidance that brought them back to safety.
    Outsiders can do as they please. The villagers are very friendly and will try to accommodate them however possible. There seems to be very little crime in the town and the people look happy. LILITH has been quiet for some time now. Maybe this is a great opportunity to have a well-deserved break? How can you not when the people are so kind and the food looks and tastes so delicious? In fact, the longer that Outsiders stay here, the more some of them may begin to feel like they belong here.

    ▶ 003. BONFIRE FEAST.

    On the night of the 7th, the villagers will knock on doors inviting everyone to a bonfire party! It’s just about time to harvest their crops so food is abundant. They can’t think of any better way to use it than to prepare a feast. The bonfire will be held in the council square. Tables and benches have been set up and an impressive spread of fresh food is laid out for everyone to enjoy. Outsiders can enjoy bread, cheese, fresh pork, stew, roasted chicken, seasonal vegetables and free flowing alcohol. There are live musicians on the scene as well, playing merry tunes on their instruments. Some of the villagers have even started dancing around the bonfire and they’re pulling people in to join them! At the center of the table, a canine skull is placed, and the villagers give thanks to their god before partaking in the food.

    Nothing seems out of the ordinary … Full and content, everyone will feel tired and want to retire for the night. Characters that do not need to sleep will also feel tired.

    Night passes, and daybreak comes. Outsiders might notice that their numbers have dwindled; certain people have gone missing and are nowhere to be found. There won’t be a trace of the captured Outsiders aside from their belongings that they may have left behind.

    The villagers do not seem bothered and everything seems normal in the village. Asking the villagers about these disappearances will result in no answers—they claim to have no clue as to the missing Outsiders' whereabouts. It also won’t be possible to contact them, or even LILITH for that matter. It is almost like communications have been cut off completely and their implants receive weak reception.

    Observant characters may notice that a heavy fog has descended upon the village overnight and though it gets better during the day, it never lets up.

    Captured Outsiders are as followed:
    Aventurine
    Choso
    Dan Heng
    Denji
    Ereshkigal
    Hiyori Iki
    Kabru
    Kaga
    Lucy/Kaede
    Maki Zenin
    Makima
    Malkuth
    Loop
    Nanami Kento
    Rover
    Sampo Koski
    Taryon Darrington
    Wriothesley
    Yzak Jule
    Zagreus

    ▶ 004. THE CHOSEN (KIDNAPPEES ONLY).

    A separate log for KIDNAPPEES ONLY can be found HERE.

    ▶ 005. AFTERWORD.

    Welcome to our third travel log!

    There are no assigned seats this time, so characters may sit wherever they choose. Inhuman-looking characters will need to wear their cloaking devices so as to not alarm the people of the town. A separate log has been prepared for kidnappees only. An additional prompt will go up for non-captured characters before the kaiju fight. The scheduling will depend on actions in the captive log. We will announce it on plurk.

    All tags on this log are worth 2 points and will count towards October AC.



    EVENT BREAKDOWN/RECAP (CLICK TO EXPAND)
    1. TARGU MURES AIRPORT: There has been a distress signal. Characters caring for eggs must leave their eggs with Dr. Spim and report to the hangar to board their flight. The Outsiders will touch down in Targu Mures Airport, and will need to hike the rest of the way through the forest.

    2. BRAȘOV, TRANSYLVANIA: Romania was thought to be a desolate country but one village seems to be thriving. The town of Brasov has historic, medieval architecture and the people seem plucked out of the 1700s. They are friendly, welcoming and curious, having never seen technology like what the Outsiders have. Outsiders are provided free lodgings, fresh clothing, food and water. The villagers raise their own livestock and grow their own food, which is unheard of in these times. They don't know anything about a distress call. All around the village, the symbol of a canine skull can be found. This is the Lord of the Forest, the god of this village whom the villagers worship.

    3. BONFIRE FEAST: The villagers invite the Outsiders to a bonfire party where fresh food is abundant. After a night of merrymaking, they find that certain Outsiders have disappeared from their numbers and nobody seems to know what happened to them.

    synfluxmods: (Default)
    [personal profile] synfluxmods
    [community profile] synflux
    synfluxmods: (Default)
    [personal profile] synfluxmods
    [community profile] synflux

    TRAVEL LOG #3: KIDNAPPED CHARACTERS ONLY

    synfluxmods: (Default)
    [personal profile] synfluxmods
    [community profile] synflux
    THE CHOSEN


    CONTENT WARNINGS: cult-like symbols and implications, abduction, cult-like brainwashing.

    ▶ CASTLE BRAN

    The last thing you remember might be speaking to a friend, making merry with a stranger, or enjoying a quiet night against the backlight of the bonfire. Your memories between then and now are a blur—one moment you were in the village, and the next you are here, arising from your slumber and finding yourself in a lavish room with gothic and archaic decor. The windows of the castle are bolted shut so no light goes in and no soul escapes, but candles have been so kindly lit for the captured to find their way. If you can manage to unbolt a window and peek outside, all you will see is a dark fog, obscuring all light and thrusting the castle into an eternal night. The room is old, dark, and eerie, but clean, looking very much lived in and cared for. Within every room, the skull of a wolf has been carefully placed, almost like it oversees the inhabitants.

    Welcome to the Castle Bran.

    Outsiders, whom attendants within the castle will so reverently refer to as the ‘Chosen’, will find themselves waking up spread across the many rooms of the castle. All their belongings were left behind at the village, and they’ll find that they’ve been cleaned up and dressed carefully in fresh, white linen. Another thing they might notice immediately is that they have been completely stripped of all their powers and weapons, rendering them as strong as any other human.

    They are free to roam the many rooms and hallways of the castle but they cannot go any deeper than the ground floor. The attendants of the castle, who appear to be villagers from the town, will follow them and try their best to tend to their every need, be it food, water or a fresh bath. Attempting to question the attendants is a fruitless endeavor: they sing praises of the Lord of the Forest but provide no other useful answers, always diverting the topic back to how wonderful their protector is and how blessed the Outsiders must be to have been chosen by him.

    ▶ HOSPITALITY TREATMENT

    Chosen who try to break their way out of the castle will be hit with a psionic wave, forcing them into a state of calmness, placidity and contentment. They might even be treated to pleasant hallucinations or relive happy memories. There’s no reason to be afraid, after all. The Lord of the Forest will take care of you. Any attempt to hurt or kill the attendants will be met with no resistance from them, almost like they are content to accept their fate. They will then be replaced with another attendant right away, rendering the effort meaningless. The bodies of any dead attendants will be left there to rot until someone complains about it enough, at which point the corpse will be carted off to the dungeons.

    At this point, escape seems futile. The dark fog surrounding the castle renders it virtually invisible to the outside world and communications between the Chosen and the Outsiders in the town have been cut off. It may feel like there's nothing you can do but sit pretty and await your fate ...

    ▶ WE SAVE OURSELVES

    After days of strange dreams and curious findings, it seems that help will take some time to arrive. The Chosen will have to save themselves even without their powers. Based on some observations, they may infer that something is cloaking the castle and making it difficult for others to locate it. They have to find a way to disrupt whatever is keeping them hidden.

    With each day, they may notice something about the wolf skulls that hang in each room. Every time they look at one, it will trigger their flight response as if they are prey facing off with a predator. Some may feel frightened, anxious, hopeless, or submissive until the skull is out of their sight.

    If they can push through those feelings and draw out their fight instinct, they can take the skulls and destroy them. After destroying a skull, a wave of energy will come from it. The energy will give them brief headaches, vertigo, and a short bout of irritability and impulsiveness. Some characters may recognize the feeling as Rift poisoning.

    Each time they destroy a skull, the character will receive a microdose of Rift poisoning. Without their LILITH suits to protect them, they can experience extreme poisoning which results in flu like symptoms, mental and physical fatigue, and hallucinations which will make them more vulnerable to the psionic waves. However, with each skull destroyed, the fog around the castle begins to lift ever so slightly. After the air has cleared, the rooms feel safer and less oppressive, making them the perfect place to rest and recover. Unfortunately, if the servants notice, they may replace the destroyed skull with a new one.

    ▶ AFTERWORD.

    Chosen characters may use this log to interact with each other and investigate the situation. It is HIGHLY encouraged to collaborate with other characters and share the clues you have been given.

    Everyone who is kidnapped will have their ocular implants turned off, thus rendering communications between Chosen characters and characters who were not captured impossible, and any sort of location tracking will not function. However, certain characters will be given the opportunity to send a short message to the rest of the Outsiders. Players may use this post to have IC discussions about what information they want to provide to the rest of the team. If sending out a message, please submit your message by 11:59 PM GMT on the 10th of October so that mods may post it on the network.

    Furthermore, characters can destroy skulls to slowly lift the fog around the castle. The number of skulls they will need to destroy is not specified, but it will lift during the next log.

    The purpose of this log is for investigation and collaboration. We understand that players are excited to have terrible things happen to their characters. You can expect that information to be given on the 15th. Timeline-wise, characters will be kidnapped late at night on the 7th and then be freed around the 15th.


    EVENT BREAKDOWN/RECAP (CLICK TO EXPAND)
    1. CASTLE BRAN: Some Outsiders will awaken to find themselves in a mysterious castle and referred to as 'Chosen' by the castle servants. They are stripped of their belongings and powers, and have been freshly bathed and dressed. They are allowed to wander the castle but cannot leave or go further than the ground floor.

    2. HOSPITALITY TREATMENT: Outsiders who try to leave will be hit by a psionic wave that leaves them feeling placid and happy, and may even cause them to hallucinate pleasant events or relive happy memories. Since there is a heavy fog around the castle and communications are cut off, there appears to be no method of escape.

    3. WE SAVE OURSELVES: After several days, Outsiders may begin to infer that there is something cloaking the castle and preventing it from being discovered. The source is a multitude of wolf skulls hung up around the castle. Though the skulls induce fear and hopelessness in anyone who looks at it, destroying the skull will cause the fog around the castle to slowly lift. Outsiders who destroy skulls will suffer the effects of Rift poisoning.

    Sep. 14th, 2024

    synfluxmods: (Default)
    [personal profile] synfluxmods
    [community profile] synflux
    synfluxmods: (Default)
    [personal profile] synfluxmods
    [community profile] synflux

    DOWNTIME MINGLE #4

    synfluxmods: (Default)
    [personal profile] synfluxmods
    [community profile] synflux
    DOWNTIME MINGLE #4


    CONTENT WARNINGS: suggestive themes, egg hatching, parenthood.

    ▶ 001. WINNERS CIRCLE.

    During this time period, the Outsiders would typically have been met with a makeshift party with poorly placed balloons and streamers. However, this time it’s just a bulletin board with the following message scrawled out on it:
    GOOD JOB:
    LOREMIPSUM (K.O.)
    REDMIST (600)
    NICE TOY (600)
    RISK (599)
    Even though the mission was a partial success, there are still sponsors who were impressed with the actions of the recognized Outsiders. They also believe those who have contributed are still able to provide relief to the people, and should not be criticized too harshly due to their efforts.

    In light of this, the base will have an increase of various lab-made spices delivered by a certain sauce company that heard a certain Outsider has a preference for spicy food. Apparently, the spices pair perfectly with their lab-made chicken.

    Maybe it’s a coincidence with a certain network name but the Nice Toy Company also endorses the base and creates a whole line of toy guns in the airsoft and BB variety which replicate antique guns that any collector would salivate over! These are distributed on base and can be seen sold at many stores in Neo Tokyo. There has also been an influx of people who are passionate about fitness and training, sparking a trend for those who work out in bunny outfits. Supposedly, it’s something they’ve seen in a prior battle with the kaiju and so the workout is full of intense cardio, and even bunny hops.

    Makima’s face will be found on several brands of what appears to be packaged dog food, however it is unclear if it is really dog food or not. Either way, several hundreds of packages have been delivered to base and are stored as “emergency rations.” Everyone on base is free to grab a snack or two at any time!

    For those Outsiders worrying about whether or not they'll be docked pay for only taking down one Imugi instead of both, worry no more! Everyone will wake up one morning with a notification that 300,000 KRYPTOS (~2100 USD) have been deposited into their account. It seems pulling double shifts at their civilian jobs won't be necesssary...


    ▶ 002. PROJECT EGG.

    With the last mission ending in the retrieval of the Imugi eggs, the research teams have been left with one major question: what will they do with them? After some initial discussions, it has been decided that they would keep the eggs and attempt to raise them into maturity in order to see if they could garner more insight into not just the kaiju itself, but of their abilities. It is also their desire to see what the relationship between kaijus and the rifts are, and they believe this would be the best opportunity to do so.

    The only caveat to this, however, is who would care for them in the meantime? From previously documented research, they found that kaiju eggs are not easy to raise, especially those who mirror lizard-like creatures. They need special attention that exceeds that of what people would typically expect from egg-rearing. Due to this, LILITH is asking for help from the Outsiders to temporarily tend to the eggs. The Outsiders will be working in shifts to watch the eggs, and are expected to care for them properly. It is noted that for kaiju who have been separated from their mothers, the chances of them hatching are very slim, and so they are not expecting each and every egg to hatch. They are, however, expecting Outsiders to put forth their best efforts in spite of that. At least, it’s one less thing to be blamed for.

    Outsiders are expected to sign up for egg raising shifts and will get a single egg to care for. They are to be with the egg at all times during their shift, and negligence will not be tolerated. Occasionally, the staff will send drones to check in and also deliver food items and energy drinks in order to ensure that the eggs are being properly cared for. Eating or destroying the eggs is prohibited.

    Coming up with names, however, is encouraged, and Seok Dang has even set up a small contest for it....


    ▶ 003. OPEN FORUM.

    As soon as the order is delivered for them to take care of the eggs, a new download will be prompted on everyone’s oculars. It comes suddenly and without any real explanation. When it loads in, people will find that it appears to look like the “forums” of old. They have various topics already posted, including a bolded one that remains pinned at the top of everyone’s oculars labeled “PARENTING FOR DUMMIES.”

    When anyone clicks on it, or even allows their eyes to linger on it for too long, it will automatically open. The explanation at the top is as follows:

    I see what you all look up in your free time and I think you could use the help.

    Who wrote this cryptic message? Their identity has been kept anonymous, but it seems clear that Outsiders are meant to utilize this to field any questions in regards to the eggs they have been ordered to care for. Some of the questions already include “do I keep them warm by sitting on them?” and “what can I do to provide further enrichment?”

    While most of these topics pertain to parenting, if one exits the parenting tab, they will find the forum is entirely opened up for other topics as well, including a GENERAL chat, and a thread created by Seok Dang called “AITA.” Apparently, this was all the rage once upon a time.

    [ Note: Feel free to use this not only to discuss parenting, but also to discuss any other topics Outsiders may want to engage in. You can use the code below, or do it without! ]


    EVERLIGHT

    REVELATION

    BRIMSTONE

    REDEMPTION



    ▶ 004. AFTERWORD.

    Welcome to our fourth downtime mingle! For the naming contest, we are limiting submissions to one name per character. This is entirely for fun and there is no obligation to participate.

    We decided to keep the mingle lighter this time due to the number of player events ongoing. Please do check out the SPA UPGRADE and the ROYAL GALA also occurring this month. Big thanks to Sky and Bijou for organizing these! Additionally, the LOCATIONS page has been updated with both Kyoto and Okinawa. Characters may now visit those locations at any time.

    All tags on this log are worth 2 points.


    EVENT BREAKDOWN/RECAP (CLICK TO EXPAND)
    1. WINNER'S CIRCLE: The heavy hitters/KO winners of the last kaiju fight receive their sponsorships, including spices, BB guns, training videos, and fancy dog food.

    2. PROJECT EGG: Outsiders are tasked with caring for and attempting to hatch the Imugi eggs salvaged from Seoul. They are encouraged to try a variety of methods in order to get the eggs to hatch, as no data currently exists. Not all eggs will survive.

    3. OPEN FORUM: Outsiders are provided with an open parenting forum to ask for and exchange egg raising advice. However, a certain someone seems to have also included a general forum for Outsiders to discuss whatever they wish....

    Aug. 22nd, 2024

    synfluxmods: (Default)
    [personal profile] synfluxmods
    [community profile] synflux
    synfluxmods: (Default)
    [personal profile] synfluxmods
    [community profile] synflux

    Update

    synfluxmods: (Default)
    [personal profile] synfluxmods
    [community profile] synflux
    ▷ DECISION UPDATE


    ▶ OUTCOME: BURNING BRIDGES
    The decision has been made. LILITH Japan orders the Outsiders to mobilize to pursue the Imugi.

    Given that they are in a foreign country, they are largely dependent on LILITH Korea’s resources. In response to the decision, the Korean branch provides some assistance: the Outsiders are given just enough vehicles to help transport them, essential supplies, and only a few operatives to help guide them. This is the most the Korean branch is able to give, as they must focus on relocating people and restoring peace following the attack.

    LILITH announces that the Imugi is currently resting near Gangneung on the east coast and they must move quickly. The effects of Rift poisoning will grow stronger as they approach the source; a sign that they are close to a kaiju. Upon reaching the mountains just outside the city, LILITH informs them that they are right on top of its location.

    However, there is no Imugi to be found. After searching the area, Outsiders will discover the source of the trace and the poisoning: eggs. They will find about twelve eggs. When they report their findings, Seokdang will curse. In their rush, they had followed the wrong trace. They didn’t track down an injured and resting Imugi—they tracked down the Imugi’s nest. So where is the Imugi?

    Not long after, Outsiders will receive an update on their implants: the Imugi reappeared in Seoul. After seeing the corpse of its mate, it went berserk and attacked the city again. While many of the citizens were evacuated to nearby Incheon and remaining shelters, just as many perished, with the death toll at 168,000 and rising. LILITH’s Korean base is destroyed.

    The Imugi was last seen flying north, but the Korean government prohibits the Outsiders from pursuing it again through their territory. By choosing to pursue the kaiju, the Outsiders have abandoned humanity and thus will receive no further support. They are ordered to leave the country immediately.

    LILITH Japan will order them to collect as many eggs as possible and continue to the abandoned city of Gangneung, where they will arrange pick up and return to base in Tokyo.


    ▶ AFTERWORD.
    Thanks everyone for participating in our first major Event Decision! We hope you had fun discussing what to do both ICly and OOCly.

    After failing to capture the second Imugi and also failing to save a large portion of Seoul's population, characters will be shipped back to Japan. The events of the TDM will springboard from there. Feel free to use this post to thread out any aftermath threads if you would like.

    All tags on this log are worth 2 points and will count towards August AC.



    Aug. 10th, 2024

    synfluxmods: (Default)
    [personal profile] synfluxmods
    [community profile] synflux
    synfluxmods: (Default)
    [personal profile] synfluxmods
    [community profile] synflux

    KAIJU FIGHT #4

    synfluxmods: (Default)
    [personal profile] synfluxmods
    [community profile] synflux
    KAIJU FIGHT #4


    CONTENT WARNINGS: natural disaster, acid rain, destruction of city, blood, gore

    ▶ 001. BE READY.

    Despite having two targets, LILITH struggles to get a trace on them. Reports of sightings come in and often follow the same trend: They always appear before heavy rain, can be spotted dipping in and out of the heavy clouds, and always disappear by the time the sun comes out. Gradually, they can paint a more accurate idea of what they’re dealing with as more witness reports start to come in.

    What starts off as reports of a large serpent-like creature in Seoul and Busan evolves into definitive reports of pair of dragons. Both are reported to be blue in color before they seem to fade to a dark gray or green color into the clouds. Based on reports, LILITH believes they may be able to camouflage themselves which would explain why they have been difficult to track.

    However, LILITH’s Korea branch announces that by tracking the weather patterns and tracing them with residual rift energy, they can predict when the kaiju will appear next. All agents are told to be ready to mobilize at any moment. This means practicing timed emergency drills and sleeping in shifts so they can be ready to move out at any moment.

    LILITH Korea decides to save time and reduce workload, they’ll have their own military assist with civilian evacuations. They will work with LILITH Japan’s agents to track the kaiju and provide support while the “specialists” (Outsiders) take care of the main threat.


    ▶ 002. KAIJU FIGHT - SEOUL.

    In the early morning hours, agents in Seoul will wake up to an alarm telling them that an anomaly weather pattern has been detected and a kaiju is due to appear at any moment. Because the kaiju is airborne, they will be sent to one of the highest points in the city: Seoul Tower on Mt. Namsan and Lotte World Tower in the center of the city. Outsiders will be granted permission to go up to the rooftops to strike the dragon.

    LILITH Korea will provide air support through nearby Incheon Airport and Seongnam Airbase. Should any Outsiders want to join in, they are welcome to if they can provide credentials… or manage to take a plane.

    Eventually, the kaiju will be downed. It will crash into the city and deal heavy damage to buildings as it thrashes around on the ground at first. It will begin to run across the city at high speeds and climb whatever buildings it can. Anyone stationed at Lotte World Tower will have to evacuate quickly as it tries to bring the entire building down. However, it looks like the city is so densely packed, there’s no room for it to take off into the air.
    █ █ █ MONSTER DEBRIEF SHEET
    NAME: IMUGI ♂
    HEIGHT: 1000 feet across, 30 feet high
    WEIGHT: 2000kg
    CLASS: Extremely Dangerous
    LOCATION: Seoul, South Korea
    ABILITIES: Control over weather conditions, including summoning of heavy storms, lightning strikes and hurricanes. Can fly up to 1000 feet. By flying amongst the clouds, Imugi releases chemicals into the atmosphere that bring about acid rain. Armored scales, sharp teeth and claws.
    WEAKNESSES: Piercing it in the gaps between its impenetrable scales. There is also a particularly weak spot under its chin that will deal significant damage if pierced.
    EXTRA NOTES: Despises humans and hunts them for food and sport. The scales on the male Imugi also seem to have a different color sheen to their scales, but only under a specific type of light.

    * Due to its appearance in Japan, as well as Korea, it does have other names in the database.


    ▶ 003. KAIJU FIGHT - BUSAN.

    Meanwhile, Outsiders in LILITH will have to deal with less assistance from LILITH Korea. With the railway out of commission and their air forces focused predominately in Seoul at the moment, there’s just not enough to share with Busan right now.

    All seems quiet for now. Civilians and agents tune into broadcasts for updates from Seoul. As they learn more and more about the growing destruction in the capital city, everyone can’t help but wonder… There are two kaiju, right and one of them was last seen in Busan… so where is it?

    Finally, around evening, the kaiju appears not in the sky but in the mountains outside Busan. It’s strange but LILITH will order the Outsiders to move out. If it’s on the ground, it may be injured so exercise caution. The mountains are difficult to travel through but eventually, they will find the Imugi.

    It is extremely violent and will thrash out at anyone who gets close to it. It downs trees, spits acid, and summons lightning strikes to keep the Outsiders away. It uses it’s camouflage to escape into highway and railway tunnels. Outsiders may be able to infer that despite being unable to fly, it is trying to travel to Seoul.

    To make matters worse, Outsiders may run into… traps. It looks like someone has tried to set out hunting traps out here. They drop electric nets, shoot tranquilizer barbs, and more. Is this what has been keeping the Imugi down? Who put them out here?
    █ █ █ MONSTER DEBRIEF SHEET
    NAME: IMUGI ♀
    HEIGHT: 1000 feet across, 30 feet high
    WEIGHT: 2000kg
    CLASS: Extremely Dangerous
    LOCATION: Busan, South Korea
    ABILITIES: Control over weather conditions, including summoning of heavy storms, lightning strikes and hurricanes. Can fly up to 1000 feet. By flying amongst the clouds, Imugi releases chemicals into the atmosphere that bring about acid rain. Armored scales, sharp teeth and claws.
    WEAKNESSES: Piercing it in the gaps between its impenetrable scales. There is also a particularly weak spot under its chin that will deal significant damage if pierced.
    EXTRA NOTES: From its initial appearance and behavior, specialists believe that this female Imugi could be in preparation to give birth or may have recently given birth. This appearx to be the female counterpart to the kaiju in Seoul— despite them both being the same type of kaiju, likely derived from the same rift, this kaiju seems slightly more agile and openly aggressive.


    ▶ 004. NO TIME TO REST - SEOUL.

    It’s a two-front battle in Seoul and Busan.

    Finally, in the late evening hours, the Seoul Team will successfully defeat the Imugi. Lotte World Tower collapses to the ground, bringing down more buildings with it. The water systems in the city are damaged and the streets begin to flood, mixing water with kaiju blood and turning acidic. Some of the evacuation centers were attacked in the chaos so Outsiders will have to rush to evacuate them again.

    While it all seems like a standard aftermath, there is no time to rest. Scavengers emerge and try to plunder goods from the destroyed stores. They go into dangerous areas to retrieve luxury goods and expensive electronics they can resell for more Kryptos later.

    However, some people have come and are trying to pick the Imugi corpse. They collect blood, rip off scales, hack off claws, and try to take whatever they can get their hands on. They may try to bribe an agent for an organ or to just look away while they pick at the remains. Some agents accept the bribes and others seem to be participating for themselves.

    There has always been a black market for kaiju but this is a dragon. Anything they can get will surely sell for a lot of money.

    ▶ 005. NO TIME TO REST - BUSAN.

    Meanwhile, in Busan, since the battle started later. It is still ongoing. Fortunately for them, they don’t have to worry about buildings collapsing on them. However, around evening, something happens. Everything goes still in the mountains. The air becomes electrically charged, the clouds grow darker, and suddenly the kaiju takes off into the air.

    It lets out a loud, high-pitched screech that summons a sudden heavy downpour of acid rain and the sky flashes with lightning that touches down all around the outsiders. The air becomes heavy and some Outsiders may recognize it as a Rift opening up. They may also notice that the Imugi in the sky… is growing? It grows longer and larger and it looks down on the Outsiders with glowing eyes before it disappears into the Rift.

    The female kaiju has escaped.

    The mountains have been heavily exposed to the Rift which means characters can fall to Rift poisoning. Exposure to the Rift can result in increased headaches, vertigo, irritability and impulsiveness. They will be ordered to retreat for their own health and safety.





    ▶ 006. DECISION.


    With the fight in Seoul completed, and the other Imugi having escaped, all Outsiders will be prompted to return to Seoul in order to regroup. Agents in Busan will have to tend to themselves and make do with what they have until help arrives. With the rail destroyed, aircraft will arrive from Seoul to provide aid and pick up agents in Busan. They will swiftly return to Seoul. With parts of Seoul devastated by the attack, there won’t be much time to relax in leisure, especially as the higher-ups within LILITH seem to be under several discussions on their recent failure in allowing the second kaiju to escape. While it is the Outsiders who risked their lives on the front line, it isn’t to state that they’re only met with appreciation from the general public.

    The branch in South Korea seems to be firm on the Outsiders and all borrowed LILITH operatives to remain in the city and help. Not only has the kaiju left ruin to a lot of the infrastructure in the city but crime has skyrocketed as a result of people trying to capitalize on the destruction. Without assistance, the entire city could fall into anarchy. On the opposing end, the Japan branch wants to prioritize tracking the kaiju while they are still able to, especially considering the Imugi's natural ability to camouflage and move stealthily from one country to another. They fear not acting swiftly will result in losing whatever trace they have.



    A few hours after team Busan touches down in Seoul, all Outsiders will receive a message on their oculars. It will briefly explain the current situation and ask each Outsider to cast a vote on their next steps. There are two options that will be settled before them, either to: ASSIST the city of Seoul as best as they can before moving onwards, or to immediately CHASE after the recently escaped Imugi.

    While that is happening, Seok Dang will have also disappeared. Considering his long history in the country, he naturally has the most connections. As a result, he is ordered to go out and seek specific pieces of information that the Japan branch isn’t privy to as a whole. While he’s firm on publicly stating he is staying around for a specific idol event (that is most definitely canceled), it’s clear he is attempting to look into the LILITH operatives that have been found dead in South Korea.

    While those Outsiders in Busan were hit heaviest by the rift effects, the instability of the dual nature of two kaiju coming and going from Seoul and Busan have led to the presence of rift poisoning in Seoul as well. Because of this, Outsiders will be prompted to sit tight and await further orders while their peers recover.

    ▶ 007. AFTERWORD.

    Welcome to fourth kaiju log!

    Below will be two choices available, either to stay and ASSIST the city in its efforts to stabilize, or to CHASE after the escaped kaiju. Both results have their own pros and cons. Please keep in mind, this would be an IC decision, and so please keep that in mind before casting a vote. If you have multiple characters, you may cast a vote with each character. Additionally, while this does impact the aftermath or the following log's contents, it will not impact the general schedule. Voting will close at 12:00 AM GMT on August 22nd, to allow mods enough time to draft the next log.

    As there are two kaiju, please comment below in the correct thread to get your hit in! In fairness, since only one kaiju is defeated, the final hit winner will be from Seoul, while two of the heaviest hitter will be from Busan, and one from Seoul in order to keep the numbers even.

    All tags on this log are worth 2 points and will count towards August AC.

    EVENT BREAKDOWN/RECAP (CLICK TO EXPAND)
    1. BE READY: The kaiju have been identified as a pair of dragons. Outsiders must participate in training drills to be ready at a moment's notice.

    2. KAIJU FIGHT - SEOUL: Outsiders must take to the air or other high places to bring down Imugi (male). If they can use it, they may have access to aircraft. When the Imugi is brought down, it will take down Lotte Tower with it. The battle will proceed on the ground.

    3. KAIJU FIGHT - BUSAN: Outsiders will track the Imugi (female) to the mountains outside Busan. It will not take to the air but Outsiders will run into odd traps that may deter their progress.

    4. NO TIME TO REST - SEOUL: After being defeated, scavengers will try to raid the destroyed buildings and remains of the Imugi (male). Some law enforcement, including LILITH agents, seem to be involved.

    5. NO TIME TO REST - BUSAN: A Rift opens and Imugi (female) escapes. Characters may be effected by Rift poisoning.

    6. DECISION: Outsiders in Busan will sit tight until aid comes by air from Seoul. Busan Outsiders will be transported back. LILITH South Korea wants the Outsiders to help with recovery and keep the peace. LILITH Japan wants to pursue the Imugi (female) while they still have information.