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Dec. 14th, 2024

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[Open] Christmas Party

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WHO: Everyone!
WHAT: A Christmas Party is held for all the outsiders! Everyone in the game is invited, even if they don't know the party's organizers. It's meant to be a cute and fun mingle log for all to participate in.
WHERE: The Ruby Room event hall
WHEN: 25th December
WARNINGS: Kissing and mean elves
CREDITS: Ly wrote the first and fourth prompts, as well as influenced the fifth prompt. Mods gave their permission for the mistletoe and gift-giving effect. Code taken from [personal profile] lucavi



In the weeks leading to Christmas, each and every outsiders shall receive an invitation to a party organized by Ereshkigal and Elysium. Yes, even those who have been naughty and not very nice. After all, it is not too late for their wretched little hearts to grow three sizes! The invitation promises a good time filled with cheer, merriness and good food. It is recommended to come dressed in a festive yet comfy manner, but there are no strict dress code being enforced here.

As for where to go, veterans may find themselves familiar with the place: the Ruby Room, the event hall where Callisto held his gala back in September! But on the day this party is being held, the hall looks like a totally different place. It feels warm, yet the walls look as though they're made of ice. Looking up, it is like it's snowing, yet no actual snow can be seen hitting the ground. Decorations hang on every icy walls, tall Christmas trees reaching up to the ceiling. While the icy walls and snow are digital, the decorations are all real! Ishmael helped putting them all up, hopefully her arms don't hurt too much...

There are tables lined by the walls, a space to dance and at the feet of the largest Christmas Tree fake gifts can be found! Opening them will reveal a disappointment in the form of coal: how dare you ruin the decoration! But fear not, for real gifts may be on their way...

I/ Tis The Season Of Giving
The invitation comes with a suggestion: to bring gifts for your fellow outsiders. But this recommendation doesn't come solely from the party's hosts. Christmas is considered the season of giving for a reason, and LILITH, ever the champion of teambuilding, sees no excuse for Outsiders to shirk the seasonal spirit!

And so this year, the festivities come with a twist: a nudge from LILITH to embrace the season by buying or crafting gifts for their fellow Outsiders. Participation is encouraged—who wouldn't want to join in when it feels so uniquely rewarding to do so? The satisfaction of giving seems oddly amplified, almost as if the universe itself approves when the gift is delivered directly or placed under the communal tree.

However, opting out of the spirit of Christmas might come with its own peculiar consequences, such as their implant glitching or the subtle hum of disapproval in the air. Whether they choose to test the boundaries or not, the effect will only ever be mildly annoying at most and easily ignorable otherwise.

II/ Tis The Time To Party
But this is far from being the only way in which LILITH decided to participate for the festivities. Indeed, LILITH paid for a woman named Mariah Carey to be awakened from her cryosleep. And here she is now, putting up a private concert for the outsiders. Her classic All I Want For Christmas Is You is the star of the party, but she will sing multiple other songs throughout the event. She can also take requests from outsiders for particular songs they'd like to hear!

You can even ask her to sign autographs and pose for pictures, but she will not answer any question. Why, asking her something will cause her to put on her sunglasses and walk away.

So why not dance to the tune instead of pestering her? There is enough space in the center of the room for that, and the ambiance is perfect for festive and romantic dances! Of course, if you don't have the courage for that, you may be tempted by a glass of champagne or two. Or three. There are plenty of bottles and glasses lined up on the tables, along with Christmas chocolates and sweets. Legend says drinking a lot of it will make even the shiest of people into party animals!

III/ Tis The Chance To Kiss
Are you talking with a fellow outsiders? Or did you just accidentally cross path with someone even though you're desperately trying to avoid people? Too late! With no warning, mistletoe appears above your head! What would Christmas be without mistletoe? Sad, to be sure. What's even sadder are the people who try to avoid it because they think they're above such cute things. That's why this party's mistletoes are special. They are nowhere to be seen, until they appear right above you like by magic.

But that's not all! Those are special mistletoes that generate an energy field around their targets and will keep them trapped until they do what the mistletoe demands: kiss! The energy field takes the form of digital little snowflakes and hearts floating around the pair trapped under the mistletoe. How romantic, and it shields the trapped pair from indiscreet eyes (or does it)! Try as they might, outsiders will be unable to break free through any means other than kissing.

Of course, a kiss on the cheek is supposed to be more than enough... And the energy field is supposed to break if the two people under it display negative emotions... But alas! There is a glitch in the system and the energy field will not break until a kiss is given! And sometimes, a kiss on the cheek will just not be enough. Proper smooches may be required to fulfill the all-seeing mistletoe demands. What the mistletoe demands is up to the players' discretion.

Oh and don't think that just because you've been trapped once, it won't happen again. The mistletoe is still out there. It'll find you, that's what it does. It can't be bargained with. It can't be reasoned with. It doesn't feel pity, or remorse, or fear. And it will absolutely will not stop... ever, until you have smooched as many people as possible.

IV/ Tis The Moment To Eat
Tucked off to the side of the communal room, an impressive bronze cauldron quietly commands attention. Standing 60cm tall from the base to rim, it rests on bird talons, claws curling delicately around the cauldron's base. On each side is a different raised symbol, acting as the artist's "signature": a flame, a sun, and a star, all remarkably well made in contrast to two of the panels they lay on. Bright tinsel drapes across its surface, adding a cheerful, festive contrast to the dark, burnished metal.

No one tends to it, and no fire burns beneath, yet the cauldron radiates a steady warmth, sustained by the simple decorative runes encircling its surface.

The cauldron's contents are as hearty as they are nostalgic, a testament to the collective efforts of several Outsiders who answered the call to contribute to a community stew. Crafted with ingredients mostly procured during their recent adventure in Transylvania, the stew is a rich medley of real meats and vegetables, its savory aroma wafting through the room like an unspoken invitation. At the front, a small, ornate nozzle provides an effortless way to serve up portions, beckoning passersby to indulge.

Those who do might notice an almost imperceptible shift within themselves. A quiet surge of vitality, wounds knitting together faster than expected, or an unusual lightness in tired limbs—all thanks to a permanent enhancement infused into the cauldron itself. As unassuming as it sits, it offers more than just a meal; it gifts strength, warmth, and is a perhaps a subtle reminder of the Outsiders' shared bonds.

If any Kaiju parts have found their way into the mix… well, what the Outsiders don't know won't hurt them. Probably.

V/ Tis The Day To... S-Sit on Santa's Lap????
Ho ho ho! There is a Santa Claus photo booth! Outsiders are expected to come sit on Santa's lap, tell him what they want for Christmas and smile for the photo before leaving. But unfortunately... The actor playing Santa is sick and couldn't come! Thankfully, the actors playing the elves have an alternative: picking an outsider to play Santa! The photo is taken with a Polaroid, both Santa and the one sitting on his or her lap will get a copy immediately.


1. You're Santa Claus! The elves approached you and asked you to put on the suit, fake beard and hat. The costume is pretty cheap, but you don't have to put the costume on correctly. Just do your best and other outsiders will sit on your lap, telling you everything they want for Christmas before taking a photo with you! Are you going to be a happy, merry Santa? Or a grumpy Grinch who will make this the worst Christmas ever?

Of course, it is possible to say no, but the elves won't have any of it. First, they'll just ask nicely. Then they'll insist, going for the emotional route by saying how disappointed everyone will be if there is no one playing the role of Santa. The more you say no, the more into guilt tripping territory things go. And if you keep saying no even after such heartfelt pleas... Why, the elves will claim they know where you live! It would be so unfortunate if an accident happened to you in the near future. Or if your secret conversations were to be leaked for everyone to hear. Is this blackmail?!

After that, they're done playing nice. They'll kick you in the knees, force the Santa costume on you and drag you to Santa's throne. They're surprisingly strong for elves! Who knew Christmas could be so violent? Still, they won't have any qualms with you being a good or horrible Santa, so long as you have the coat on and listens to the people who come sitting on your lap. What extent the elves must go to is up to players' discretion.


2. What's that you're seeing? An outsider is dressed as Santa Claus? And the elves are forcing you to sit on this Santa's lap... They're gently pushing you his way, but they're numerous and surprisingly strong: no matter how you slice it, there is no escaping this.

You are now expected to say what it is you want for Christmas before smiling for the picture! It may seem like it's embarrassing right now, but please consider the one playing the role of Santa is probably even more embarrassed.

Sep. 28th, 2024

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TRAVEL LOG #3

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TRAVEL LOG #3


CONTENT WARNINGS: cult-like symbols and implications, abduction.

▶ 001. TARGU MURES AIRPORT.

In the early morning of the 1st, Outsiders will receive a message in their oculars.

"Oh, seriously? You’re putting this on my plate now when I have so much to do? Tch … Outsiders currently caring for Imugi eggs, bring them to the medical bay. I’ll take over for now. Captain Yamakawa needs everyone to report to the hangar right away. There’s been a distress call from a distant land and we’re noticing some strange readings. We need you to go investigate this.

…Put some catnip on my plate, Alex. It’ll be a long night."

True enough, a SPECIAL ALERT will blare through the implants shortly after, asking those who would be willing to help with a distress call to head to the hangar. The reward will be an additional bonus pay, as this seems to be different from detecting a kaiju. There, they will see a familiar sight: the LILITH SKY CRUISER, a spacecraft capable of carrying 80 passengers. There is little time for seat assignments, so seating will be on a first come, first serve basis (hopefully you don’t get the middle seat!) and the flight will last about 10 hours. Just like any aircraft, Outsiders may stand up and walk around once the seatbelt signs turn off. There is inflight entertainment consisting of AI movies or virtual reality games (see TRAVEL LOG #2). Characters with inhuman features are required to wear their cloaking devices.

The plane will touch down at Targu Mures Airport, Transylvania, Romania, which appears to be abandoned and desolate. There isn’t a living soul to be found.

"Most of the country was destroyed decades ago, so there shouldn’t be anyone still living here. Yet, these readings ….. And we can’t ignore that call for help. We’ll need to investigate further. My Angels, go the rest of the way on foot..."


There isn’t a data portal in Romania, and there’s just no way to transport the number of cars needed for over 60 people via plane. Let’s hope you managed to get proper rest on the way here, because the hike will take about 5-6 hours through the dense forest, with the Captain feeding directions through the ocular based on where the kaiju readings are most pronounced.

All teams will be traveling together along a treacherous terrain which will include both harmful flora & fauna. Outsiders can expect to come across brown bears, wolves, European lynx, golden jackal & wild boars. Although the forest is dense, these animals are scarce to come by, but they can appear, especially when the hike takes place at dusk and into the night.

In this time of the year, hay fever is a common occurrence in these forests. Those sensitive to pollen may be sneezing and feeling fatigue through this hike. There will be steep hills, slippery ground and eerie sounds of the night to serenade the Outsiders. It doesn't help that the further they travel, the thicker a dark fog gathers around them, making the surroundings difficult to make out. Everyone will be provided with flashlights, but those with abilities to see in the dark or cast their own light will be encouraged to lead small groups. Everyone is going in the same general direction, but giving each other some space might be helpful. There will be no time to rest, no matter how tired Outsiders may be.

Just when it feels like they might need to trek through the forest forever—is that smoke coming from a fire up ahead?

▶ 002. BRAȘOV, TRANSYLVANIA.

Wander further through the bushes, and behold, it does appear to be smoke—but not from any natural fire. It’s coming from a chimney! The Outsiders will stumble upon the historic region of Brașov, known for its Gothic architecture and medieval towns. Romania has been classified as a desolate region for a very long time, and as far as LILITH is concerned, this city should be completely destroyed and abandoned. Yet, there is smoke coming from the chimneys, fresh laundry hanging on lines and the faint chatter of children playing. There are very clearly people living here, and this has LILITH completely dumbfounded.

"So it’s true … The resilience of humanity cannot be understated. I’ll need to report this to the Commander right away. My Angels, embark on the town. We need to find the source of this distress call and investigate these kaiju readings. I know we’ve had setbacks recently, but I’ve always had my faith in you."


One thing Outsiders will notice when they step into the town is how it appears to be lost in time. The date is still 2278 as far as anyone knows, but there’s no sign of any modern technology—no computers, telephones, or any sign of electricity or plumbing. Each and every house looks like it could have been plucked right out of the 1700s, and there even appear to be horse-drawn carriages parked along the pavements.

The townspeople themselves also look plucked out of time, with the women donning petticoats and aprons, and the men sporting waistcoats and riding boots. They welcome the Outsiders with warmth, delight, and over-the-top hospitality; more than happy to show the visitors around Brasov on their carriages. With how rarely they meet anyone from outside the village, the children are full of curiosity, following the Outsiders around and poking at their technology while bombarding them with questions, such as where did you come from? Do you know how to play any games? What do you like to eat?

Outsiders will be presented with food, clean clothing, and a room to stay at the village inns (2-3 people per room). They are free to roam and explore the village, where they will find taverns, fresh food markets, shops, inns, and a church dedicated to the village god.

One notable aspect of the town is the fact that they appear to have fresh, non-lab grown food. The vegetables taste fresher and are vibrant in color. The meat tastes much richer than it would back in Neo Tokyo. This is owed to the fact that the people of Brasov actually tend to their own farmlands, a lost practice in these times. Venture a little out of the city and you’ll find it: acres of farmland, growing wheat, corn, oats, potatoes, grapes and sunflowers. They even have livestock!

The people of Brasov are more than happy to answer questions about their town and way of living. Outsiders who go around gathering information from the villagers will learn the following:
  • Why is the land so fertile? This is all owed to their benevolent village god, the Lord of the Forest. No one goes hungry because their god takes care of them. Observant Outsiders will see a common symbol plastered around town: a canine skull.
  • There was a distress call. Is everyone okay? The townspeople would respond in confusion and assure the Outsiders that nothing is out of the ordinary. They have been living peacefully for centuries and it’s because their god protects them. They don’t seem to know anything about what’s going on outside their town and the word ‘kaiju’ is lost on them.
  • Who is the Lord of the Forest? The townspeople will sing his praises, telling the Outsiders about how he has been providing for and protecting their town for many years.
  • Where is the Lord of the Forest? He lives in the forest and mountains that surround the village. Sure enough, if the Outsiders look around, they will see they are completely surrounded by foggy forest and mountains as far as the eye can see.
  • Can they go into the forest? The villagers will look worried. While the Lord of the Forest keeps them safe, the forest is still filled with dangerous creatures. Also, the thick fog and trees makes it easy to get lost. Only the most skilled hunters venture out to catch prey like deer and bears. Characters who venture into the woods will get turned around and lost but will eventually find their way back to the village, to which others will reply it is the lord's guidance that brought them back to safety.
Outsiders can do as they please. The villagers are very friendly and will try to accommodate them however possible. There seems to be very little crime in the town and the people look happy. LILITH has been quiet for some time now. Maybe this is a great opportunity to have a well-deserved break? How can you not when the people are so kind and the food looks and tastes so delicious? In fact, the longer that Outsiders stay here, the more some of them may begin to feel like they belong here.

▶ 003. BONFIRE FEAST.

On the night of the 7th, the villagers will knock on doors inviting everyone to a bonfire party! It’s just about time to harvest their crops so food is abundant. They can’t think of any better way to use it than to prepare a feast. The bonfire will be held in the council square. Tables and benches have been set up and an impressive spread of fresh food is laid out for everyone to enjoy. Outsiders can enjoy bread, cheese, fresh pork, stew, roasted chicken, seasonal vegetables and free flowing alcohol. There are live musicians on the scene as well, playing merry tunes on their instruments. Some of the villagers have even started dancing around the bonfire and they’re pulling people in to join them! At the center of the table, a canine skull is placed, and the villagers give thanks to their god before partaking in the food.

Nothing seems out of the ordinary … Full and content, everyone will feel tired and want to retire for the night. Characters that do not need to sleep will also feel tired.

Night passes, and daybreak comes. Outsiders might notice that their numbers have dwindled; certain people have gone missing and are nowhere to be found. There won’t be a trace of the captured Outsiders aside from their belongings that they may have left behind.

The villagers do not seem bothered and everything seems normal in the village. Asking the villagers about these disappearances will result in no answers—they claim to have no clue as to the missing Outsiders' whereabouts. It also won’t be possible to contact them, or even LILITH for that matter. It is almost like communications have been cut off completely and their implants receive weak reception.

Observant characters may notice that a heavy fog has descended upon the village overnight and though it gets better during the day, it never lets up.

Captured Outsiders are as followed:
Aventurine
Choso
Dan Heng
Denji
Ereshkigal
Hiyori Iki
Kabru
Kaga
Lucy/Kaede
Maki Zenin
Makima
Malkuth
Loop
Nanami Kento
Rover
Sampo Koski
Taryon Darrington
Wriothesley
Yzak Jule
Zagreus

▶ 004. THE CHOSEN (KIDNAPPEES ONLY).

A separate log for KIDNAPPEES ONLY can be found HERE.

▶ 005. AFTERWORD.

Welcome to our third travel log!

There are no assigned seats this time, so characters may sit wherever they choose. Inhuman-looking characters will need to wear their cloaking devices so as to not alarm the people of the town. A separate log has been prepared for kidnappees only. An additional prompt will go up for non-captured characters before the kaiju fight. The scheduling will depend on actions in the captive log. We will announce it on plurk.

All tags on this log are worth 2 points and will count towards October AC.



EVENT BREAKDOWN/RECAP (CLICK TO EXPAND)
1. TARGU MURES AIRPORT: There has been a distress signal. Characters caring for eggs must leave their eggs with Dr. Spim and report to the hangar to board their flight. The Outsiders will touch down in Targu Mures Airport, and will need to hike the rest of the way through the forest.

2. BRAȘOV, TRANSYLVANIA: Romania was thought to be a desolate country but one village seems to be thriving. The town of Brasov has historic, medieval architecture and the people seem plucked out of the 1700s. They are friendly, welcoming and curious, having never seen technology like what the Outsiders have. Outsiders are provided free lodgings, fresh clothing, food and water. The villagers raise their own livestock and grow their own food, which is unheard of in these times. They don't know anything about a distress call. All around the village, the symbol of a canine skull can be found. This is the Lord of the Forest, the god of this village whom the villagers worship.

3. BONFIRE FEAST: The villagers invite the Outsiders to a bonfire party where fresh food is abundant. After a night of merrymaking, they find that certain Outsiders have disappeared from their numbers and nobody seems to know what happened to them.

Aug. 10th, 2024

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KAIJU FIGHT #4

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KAIJU FIGHT #4


CONTENT WARNINGS: natural disaster, acid rain, destruction of city, blood, gore

▶ 001. BE READY.

Despite having two targets, LILITH struggles to get a trace on them. Reports of sightings come in and often follow the same trend: They always appear before heavy rain, can be spotted dipping in and out of the heavy clouds, and always disappear by the time the sun comes out. Gradually, they can paint a more accurate idea of what they’re dealing with as more witness reports start to come in.

What starts off as reports of a large serpent-like creature in Seoul and Busan evolves into definitive reports of pair of dragons. Both are reported to be blue in color before they seem to fade to a dark gray or green color into the clouds. Based on reports, LILITH believes they may be able to camouflage themselves which would explain why they have been difficult to track.

However, LILITH’s Korea branch announces that by tracking the weather patterns and tracing them with residual rift energy, they can predict when the kaiju will appear next. All agents are told to be ready to mobilize at any moment. This means practicing timed emergency drills and sleeping in shifts so they can be ready to move out at any moment.

LILITH Korea decides to save time and reduce workload, they’ll have their own military assist with civilian evacuations. They will work with LILITH Japan’s agents to track the kaiju and provide support while the “specialists” (Outsiders) take care of the main threat.


▶ 002. KAIJU FIGHT - SEOUL.

In the early morning hours, agents in Seoul will wake up to an alarm telling them that an anomaly weather pattern has been detected and a kaiju is due to appear at any moment. Because the kaiju is airborne, they will be sent to one of the highest points in the city: Seoul Tower on Mt. Namsan and Lotte World Tower in the center of the city. Outsiders will be granted permission to go up to the rooftops to strike the dragon.

LILITH Korea will provide air support through nearby Incheon Airport and Seongnam Airbase. Should any Outsiders want to join in, they are welcome to if they can provide credentials… or manage to take a plane.

Eventually, the kaiju will be downed. It will crash into the city and deal heavy damage to buildings as it thrashes around on the ground at first. It will begin to run across the city at high speeds and climb whatever buildings it can. Anyone stationed at Lotte World Tower will have to evacuate quickly as it tries to bring the entire building down. However, it looks like the city is so densely packed, there’s no room for it to take off into the air.
█ █ █ MONSTER DEBRIEF SHEET
NAME: IMUGI ♂
HEIGHT: 1000 feet across, 30 feet high
WEIGHT: 2000kg
CLASS: Extremely Dangerous
LOCATION: Seoul, South Korea
ABILITIES: Control over weather conditions, including summoning of heavy storms, lightning strikes and hurricanes. Can fly up to 1000 feet. By flying amongst the clouds, Imugi releases chemicals into the atmosphere that bring about acid rain. Armored scales, sharp teeth and claws.
WEAKNESSES: Piercing it in the gaps between its impenetrable scales. There is also a particularly weak spot under its chin that will deal significant damage if pierced.
EXTRA NOTES: Despises humans and hunts them for food and sport. The scales on the male Imugi also seem to have a different color sheen to their scales, but only under a specific type of light.

* Due to its appearance in Japan, as well as Korea, it does have other names in the database.


▶ 003. KAIJU FIGHT - BUSAN.

Meanwhile, Outsiders in LILITH will have to deal with less assistance from LILITH Korea. With the railway out of commission and their air forces focused predominately in Seoul at the moment, there’s just not enough to share with Busan right now.

All seems quiet for now. Civilians and agents tune into broadcasts for updates from Seoul. As they learn more and more about the growing destruction in the capital city, everyone can’t help but wonder… There are two kaiju, right and one of them was last seen in Busan… so where is it?

Finally, around evening, the kaiju appears not in the sky but in the mountains outside Busan. It’s strange but LILITH will order the Outsiders to move out. If it’s on the ground, it may be injured so exercise caution. The mountains are difficult to travel through but eventually, they will find the Imugi.

It is extremely violent and will thrash out at anyone who gets close to it. It downs trees, spits acid, and summons lightning strikes to keep the Outsiders away. It uses it’s camouflage to escape into highway and railway tunnels. Outsiders may be able to infer that despite being unable to fly, it is trying to travel to Seoul.

To make matters worse, Outsiders may run into… traps. It looks like someone has tried to set out hunting traps out here. They drop electric nets, shoot tranquilizer barbs, and more. Is this what has been keeping the Imugi down? Who put them out here?
█ █ █ MONSTER DEBRIEF SHEET
NAME: IMUGI ♀
HEIGHT: 1000 feet across, 30 feet high
WEIGHT: 2000kg
CLASS: Extremely Dangerous
LOCATION: Busan, South Korea
ABILITIES: Control over weather conditions, including summoning of heavy storms, lightning strikes and hurricanes. Can fly up to 1000 feet. By flying amongst the clouds, Imugi releases chemicals into the atmosphere that bring about acid rain. Armored scales, sharp teeth and claws.
WEAKNESSES: Piercing it in the gaps between its impenetrable scales. There is also a particularly weak spot under its chin that will deal significant damage if pierced.
EXTRA NOTES: From its initial appearance and behavior, specialists believe that this female Imugi could be in preparation to give birth or may have recently given birth. This appearx to be the female counterpart to the kaiju in Seoul— despite them both being the same type of kaiju, likely derived from the same rift, this kaiju seems slightly more agile and openly aggressive.


▶ 004. NO TIME TO REST - SEOUL.

It’s a two-front battle in Seoul and Busan.

Finally, in the late evening hours, the Seoul Team will successfully defeat the Imugi. Lotte World Tower collapses to the ground, bringing down more buildings with it. The water systems in the city are damaged and the streets begin to flood, mixing water with kaiju blood and turning acidic. Some of the evacuation centers were attacked in the chaos so Outsiders will have to rush to evacuate them again.

While it all seems like a standard aftermath, there is no time to rest. Scavengers emerge and try to plunder goods from the destroyed stores. They go into dangerous areas to retrieve luxury goods and expensive electronics they can resell for more Kryptos later.

However, some people have come and are trying to pick the Imugi corpse. They collect blood, rip off scales, hack off claws, and try to take whatever they can get their hands on. They may try to bribe an agent for an organ or to just look away while they pick at the remains. Some agents accept the bribes and others seem to be participating for themselves.

There has always been a black market for kaiju but this is a dragon. Anything they can get will surely sell for a lot of money.

▶ 005. NO TIME TO REST - BUSAN.

Meanwhile, in Busan, since the battle started later. It is still ongoing. Fortunately for them, they don’t have to worry about buildings collapsing on them. However, around evening, something happens. Everything goes still in the mountains. The air becomes electrically charged, the clouds grow darker, and suddenly the kaiju takes off into the air.

It lets out a loud, high-pitched screech that summons a sudden heavy downpour of acid rain and the sky flashes with lightning that touches down all around the outsiders. The air becomes heavy and some Outsiders may recognize it as a Rift opening up. They may also notice that the Imugi in the sky… is growing? It grows longer and larger and it looks down on the Outsiders with glowing eyes before it disappears into the Rift.

The female kaiju has escaped.

The mountains have been heavily exposed to the Rift which means characters can fall to Rift poisoning. Exposure to the Rift can result in increased headaches, vertigo, irritability and impulsiveness. They will be ordered to retreat for their own health and safety.





▶ 006. DECISION.


With the fight in Seoul completed, and the other Imugi having escaped, all Outsiders will be prompted to return to Seoul in order to regroup. Agents in Busan will have to tend to themselves and make do with what they have until help arrives. With the rail destroyed, aircraft will arrive from Seoul to provide aid and pick up agents in Busan. They will swiftly return to Seoul. With parts of Seoul devastated by the attack, there won’t be much time to relax in leisure, especially as the higher-ups within LILITH seem to be under several discussions on their recent failure in allowing the second kaiju to escape. While it is the Outsiders who risked their lives on the front line, it isn’t to state that they’re only met with appreciation from the general public.

The branch in South Korea seems to be firm on the Outsiders and all borrowed LILITH operatives to remain in the city and help. Not only has the kaiju left ruin to a lot of the infrastructure in the city but crime has skyrocketed as a result of people trying to capitalize on the destruction. Without assistance, the entire city could fall into anarchy. On the opposing end, the Japan branch wants to prioritize tracking the kaiju while they are still able to, especially considering the Imugi's natural ability to camouflage and move stealthily from one country to another. They fear not acting swiftly will result in losing whatever trace they have.



A few hours after team Busan touches down in Seoul, all Outsiders will receive a message on their oculars. It will briefly explain the current situation and ask each Outsider to cast a vote on their next steps. There are two options that will be settled before them, either to: ASSIST the city of Seoul as best as they can before moving onwards, or to immediately CHASE after the recently escaped Imugi.

While that is happening, Seok Dang will have also disappeared. Considering his long history in the country, he naturally has the most connections. As a result, he is ordered to go out and seek specific pieces of information that the Japan branch isn’t privy to as a whole. While he’s firm on publicly stating he is staying around for a specific idol event (that is most definitely canceled), it’s clear he is attempting to look into the LILITH operatives that have been found dead in South Korea.

While those Outsiders in Busan were hit heaviest by the rift effects, the instability of the dual nature of two kaiju coming and going from Seoul and Busan have led to the presence of rift poisoning in Seoul as well. Because of this, Outsiders will be prompted to sit tight and await further orders while their peers recover.

▶ 007. AFTERWORD.

Welcome to fourth kaiju log!

Below will be two choices available, either to stay and ASSIST the city in its efforts to stabilize, or to CHASE after the escaped kaiju. Both results have their own pros and cons. Please keep in mind, this would be an IC decision, and so please keep that in mind before casting a vote. If you have multiple characters, you may cast a vote with each character. Additionally, while this does impact the aftermath or the following log's contents, it will not impact the general schedule. Voting will close at 12:00 AM GMT on August 22nd, to allow mods enough time to draft the next log.

As there are two kaiju, please comment below in the correct thread to get your hit in! In fairness, since only one kaiju is defeated, the final hit winner will be from Seoul, while two of the heaviest hitter will be from Busan, and one from Seoul in order to keep the numbers even.

All tags on this log are worth 2 points and will count towards August AC.

EVENT BREAKDOWN/RECAP (CLICK TO EXPAND)
1. BE READY: The kaiju have been identified as a pair of dragons. Outsiders must participate in training drills to be ready at a moment's notice.

2. KAIJU FIGHT - SEOUL: Outsiders must take to the air or other high places to bring down Imugi (male). If they can use it, they may have access to aircraft. When the Imugi is brought down, it will take down Lotte Tower with it. The battle will proceed on the ground.

3. KAIJU FIGHT - BUSAN: Outsiders will track the Imugi (female) to the mountains outside Busan. It will not take to the air but Outsiders will run into odd traps that may deter their progress.

4. NO TIME TO REST - SEOUL: After being defeated, scavengers will try to raid the destroyed buildings and remains of the Imugi (male). Some law enforcement, including LILITH agents, seem to be involved.

5. NO TIME TO REST - BUSAN: A Rift opens and Imugi (female) escapes. Characters may be effected by Rift poisoning.

6. DECISION: Outsiders in Busan will sit tight until aid comes by air from Seoul. Busan Outsiders will be transported back. LILITH South Korea wants the Outsiders to help with recovery and keep the peace. LILITH Japan wants to pursue the Imugi (female) while they still have information.

Jul. 31st, 2024

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( CLOSED ) AUGUST & SEPTEMBER CATCH-ALL.

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WHO: Okada Izou and "friends".
WHAT: Shenanigans. The dangerous variety, for now.
WHERE: Various areas in South Korea, and -- Neo Tokyo.
WHEN: August - September.
WARNINGS: Animal gore, mechanical gore (?), human trafficking, and... dancing.

the heartbeat never stops. )

Jul. 29th, 2024

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TRAVEL LOG #2

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TRAVEL LOG #2


CONTENT WARNINGS: natural disaster, acid rain, vehicle crash.

▶ 001. WINGING IT.

In the early morning hours of the 1st, Outsiders will receive a rude awakening blaring through their implants. No matter what they do, the alarm will not stop sounding until they are forced to get up. A message will flash through their vision:

ALL OUTSIDERS ARE TO REPORT TO THE HANGAR IMMEDIATELY FOR DEPARTURE

Get up, get dressed in your plugsuit, and it’s time to go! Once they report at the hangar, they will be met with a huge spacecraft, large enough to fit at least 80 people. This will be their mode of transport to their next location.



"My Angels of Lilith. You are needed once again. We have received distress signals from the neighbouring country of South Korea. Unfortunately, since we have not established data portals in that country, we require you to embark via air. Your aircraft is ready for you and your seats have been assigned. I bid you a safe journey."


True enough, there are more than enough seats on the LILITH SKY CRUISER to accommodate every Outsider, and to get everyone organized quickly for departure, all Outsiders will receive a seat number. Like any plane, seats are rather cramped and there isn’t much leg room. Once the seatbelt sign is off, Outsiders are free to stand up and move around the cruiser, but they might have to climb over other people or make the whole row stand up to give them room. The aircraft is serviced by robotic stewards serving light snacks of nuts and crackers, and coconut crab kimbap and seaweed soup at meal time. Any characters who use a cloaking device will be instructed to use it during the flight to accommodate the aircraft. Also, any characters who rely on a weapon or anything else (such as a Gundam), it will be loaded onto the cargo of the aircraft.

The flight will take about 2-3 hours. Outsiders may take a nap, chat or try the inflight entertainment available. This inflight entertainment is delivered through a virtual reality headset. Outsiders may pick a selection of AI movies of questionable quality, along with several virtual reality games. There are single player or multiplayer options available for every game.

Available games include:
  • The Sims 30: One player gets to become the ‘god’ of a world and build houses or dictate the lives of other players and NPCs within the game as they see fit.
  • Farm Crossing: A farming simulator game where players get to build and manage their own farms. Harvest your crops and tend to your animals! Impress the friendly villagers in the town with your beautiful ranch!
  • Tales of Heroes: A fantasy game where players are reborn into a world of monsters and magic and have to level up by fighting monsters and slaying demons.
  • And many more … (Feel free to design your own VR games.)

Eventually, the sky cruiser will touch down on Incheon Airport. There’s no need to be stuck waiting in line at immigration... it appears as if the Incheon Airport has not been used in decades and seems completely abandoned with the exception of the Outsiders. The old scanning machines and luggage belts are simply collecting dust. Outsiders will be ushered immediately to the nearest train station, where they will continue their journey by train.


▶ 002. WELCOME TO SEOUL.

Once descended from the train ride, they will have arrived in the city of Seoul, South Korea. Similar to Neo Tokyo, a lot of the people on the outskirts moved to this area in order to receive shelter and the benefits of being amongst civilization, rather than fending for themselves. As such, there is a certain hustle and bustle, but considering the state of their dilapidated airports and most of the other cities falling to ruin, there definitely is a more somber vibe to the city. Despite that, the residents carry on and there is no shortage of shopping, food stalls (mostly with foods that are not easy to perish), cafes, pojangmacha to have a late night food or drink at, and many more smaller businesses. The people are resilient and have every single desire to continue making a living. As such the prices here are competitive and Outsiders will find if they look hard enough, there are some fairly good deals to be made. Currency exchange is no issue, as KRYPTOS is the universal currency.

Since a lot of efforts were made to keep Seoul intact, there are still some important sights that were kept up and can be visited if desired. While LILITH urges people to keep their eyes peeled out for any clues to the next kaiju’s whereabouts, Seok Dang may or may not have sent each Outsider a map of the best sightseeing amongst many other not-so-innocent suggestions. He calls it the difference of experiences and “doesn’t want anyone missing out!” If people check back on the message a day later, they will find it was almost as if it didn’t exist at all. On the list, however, includes sights like the Gyeongbokgung Palace, COEX mall and aquarium, Seoul Sky, and many others. However, some of them may or may not exist anymore. How long was he out of the country for? For an extra “freebie” he throws in, Outsiders will find an odd message on their style upgrade saying there is a new outfit available, when opened, it will download a hanbok that they can wear at any time.

"Well, well. Unfortunately, whatever fun could have been planned will need to be halted just a mere two and a half days to get settled. Once again, a message will be produced on everyone’s oculars suggesting an emergency is on the horizon. Guess we better get to that instead of showing you my home country!"


And Seok Dang wonders why he is the Commander's least favorite.

Beep! An alert pops up on the Outsiders' ocular devices. According to the information LILITH just received, there is not just one large kaiju occupying this region, but two. In order to chase both of these leads, Outsiders are split into two groups in order to chase these two kaiju. They have described these kaiju as being very agile and fast, but resembling a serpent from the few sightings that have been spotted. As for the rift that it originated from, there is no sign of a rift in South Korea. Did it migrate here from somewhere else? More details will pour into the Outsider's devices as soon as possible, but for now, Outsiders are called to pursue the hunt.


▶ 003. TEAM SEOUL.
EVERLIGHT & REDEMPTION

Within the next hour, rain will begin to fall upon the city, but this is far from the average summer shower. The precipitation doesn’t seem weather-related as much as it does seem to be a proponent of the kaiju’s abilities. They find this when studying the rain itself, which is acidic to the touch. While the buildings and other structures will remain sound, the people will need to evacuate quickly in order to avoid any lingering effects to the skin. Skin contact with the acid rain will cause both minor and severe burning, depending on how quickly it is rinsed off with normal water. At the first discovery of the acid rain's danger, Outsiders will be commanded to press a button on their plugsuit on the left shoulder, activating an invisible helmet to keep their heads and faces safe.

The Outsiders’ plug suits prevent them from receiving any damages from the rain, but that’s certainly not the case for everyone else. The first team, made up of the members of Everlight and Redemption are to prioritize the initial evacuation of the people, especially those who live slightly outside of the city limits of Seoul. They are the most vulnerable during crises like these and will need to be pulled from their homes, and those who live in the basement shelters will need to be pulled to one higher ground in case of potential flooding with the acid rain. Individuals who have skills in healing will also be called forth in order to tend to the injuries of those who are saved.

Between evacuation, there will also be tidbits of information provided to those on the team that remains in Seoul to check out specific locations in order to figure out more about this kaiju. The first location listed is Gyeongbokgung Palace. Outsiders that remain in Seoul will be utilizing that as their base. They are set to look at any remains the kaiju may have left behind. Any findings are commanded to be surrendered to LILITH. Emergency response of South Korea will use this palace as a safe haven, providing cots for sleeping overnight and other emergency supplies.


▶ 004. TEAM BUSAN.
BRIMSTONE & REVELATION

The second team will depart via train on a journey to the city of Busan. The journey is expected to take 2 hours, and while there are comfortable seats available on the train, any luxuries beyond that are minimal. At least LILITH has brought along a few VR headsets for whoever wants to kill time with games or bad movies? Anyone can sit where they'd like for this ride.

An hour into the trip, a loud crash is suddenly heard, with the entire train rocking and falling to its side. This causes a complete blackout throughout the train and it stops functioning completely, leaving Outsiders stranded within the pitch black tunnel. The train system is completely inoperable in this condition. Outsiders will need to make their own journey to the city, following the rails by foot and helping any Outsiders who happened to be injured in the crash. It’ll be dark within the tunnel, but light will soon emerge once they exit it, and they will find themselves at the foot of Mount Geumjeong.

From then on, they’ll need to put their trekking skills to the test and cross the mountainous, forested region, where they will encounter various local fauna such as snakes, deer and black bears. They will also spot many destroyed villages and temples on their way to Busan. However, evidence of the Kaiju can be found in both the subway tunnel and throughout the mountain trek, suggesting that the kaiju has moved through here. This encourages LILITH to keep Outsiders in this area. The Outsiders will need to make a campsite in one of the destroyed villages, though emergency response will also pay them a visit several days later with sleeping cots and emergency supplies. In the meantime, hopefully they brought enough food with them or know how to forage and hunt for food in the wilderness. Some of those berries out there are poisonous....

The team here will be encouraged to explore the area to find further traces of the kaiju and help any villagers who are still alive.

▶ 005. STATUS REPORT.

Promptly, at the same time, all Outsiders will receive a text message and be put in an encrypted chat-room: OPERATION: RED/BLUE
CODENAME:
LOCATION:
STATUS:
FINDINGS:

Outsiders are instructed to fill out this information and send it into the chat to communicate with one another.


▶ 006. AFTERWORD.

Welcome to our second travel log!

Characters do have ASSIGNED SEATS for the duration of their flight to Incheon airport, though there are just enough empty seats that some characters can move around if they really don't like their seat buddies. Teams BRIMSTONE and REVELATION will be traveling to Busan, while teams EVERLIGHT and REDEMPTION will be staying in Seoul.

RNG below to discover what your character will find in both Seoul and Busan respectively. For the STATUS REPORT Prompt, treat it as an open chat room for all Outsiders and respond to the HEADER COMMENT. Feel free to threadjack and discuss among yourselves. You may also include this as a text prompt in your top level if you would like for people just to reply to you instead of using the header comment.

All tags on this log are worth 2 points and will count towards August AC.


EVENT BREAKDOWN/RECAP (CLICK TO EXPAND)
1. WINGING IT: Characters are told to head to the hangar for DISPATCH to SOUTH KOREA where reports of a kaiju have been seen. Characters sit in their assigned seats for a short air travel ride.

2. WELCOME TO SEOUL: We arrive in Seoul and are given orders to split into two teams: Everlight & Redemption in Seoul, Brimstone & Revelation in Busan. Seok Dang has tried to sneak in some sight seeing in between mission briefs, but it looks like there won't be much time for that, as two kaiju have been found in South Korea.

3. TEAM SEOUL: Everlight & Redemption deal with acid rain in Seoul, ushering civilians to refuge, tending to acidic burns and using Gyeongbokgung Palace as a makeshift base. Investigation hints at the kaiju being somewhere in this area as Outsiders find claws, teeth, droppings and other things that belong to a dragon-like creature.

4. TEAM BUSAN: Brimstone & Revelation board a train to Busan which has an outage, trapping them to travel along the tunnel in the dark. They arrive at the end of the tunnel at the foot of Mount Geumjeong and create a makeshift base in the village there. Investigation hints at the kaiju being somewhere in this area as Outsiders find claws, teeth, droppings and other things that belong to a dragon-like creature.

5. STATUS REPORT: Outsiders are encouraged to share their findings and speculations on the kaiju in an encrypted chat room.


Jul. 9th, 2024

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( open; ) summer episode part 2?

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WHO: Any Outsider is more than welcome!
WHAT: Dating shows... I was bullied.
WHERE: Between Okinawa & Neo Tokyo.
WHEN: Throughout the remainder of July (listen, it's a production)!
WARNINGS: Partial nudity, alcohol, potential suggestive topics, and will update 'em as I see 'em!

Throughout the city of Neo Tokyo and even Okinawa, there will be advertisements posted by the hundreds (and spam mail to your oculars by an equal number), desiring candidates for a show. While the aftermath of vegas and other bleak instances might have led way for people practicing some semblance of moderation— opposite to that, the people also need their entertainment, don't they?

Fortunately, there will be an influx of dating shows looking for people to appear. They are offering a fairly decent amount of money and are even offering luxury experiences for free for participants. In this economy and food shortage??? Okay, the food may be lacking, but they do make up for it in various activities they have planned, where people can kick back, relax, and romance?

While there will be any number of shows looking for interested parties, these are the main shows/premises:

cut for prompts & ooc comment! )

Jun. 14th, 2024

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KAIJU FIGHT #3

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KAIJU FIGHT #3


CONTENT WARNINGS: mind control, parasitic worms, gore

▶ 001. POSITIVE THINKING.

The aftermath of the last kaiju battle, has had LILITH researchers scrambling to find an adequate way to combat the aftereffects of the kaiju discovered in the desert. While their research is still very much a work in progress, for now… it’ll have to do. In the early hours of the morning, a message will appear on everyone’s oculars, asking them to suit up immediately and meet at the given coordinates, which will act as the Outsiders rendezvous point. These coordinates lead to an abandoned hotel within 1 mile to the outskirts of the strip.

"The system is updating…

The system is updating…

Downloading: ⇓"

A new update awaits each Outsider on their oculars. There is no option to decline, and right away it prompts you through several steps. This update was all in part thanks to the various dreams that the oculars have been reacting to. The researchers for LILITH figured out a way to combat these pesky mental side effects by forcing the mind into a state of equilibrium. In order to do this, Outsiders will be asked to think of their happiest memories. Perhaps, due in part to everyone downloading this update at the same time, people will automatically feel an odd sensation as they think back on these memories, almost as if their mind is connected to a collective. These memories will leave each Outsider feeling fulfilled, or even a temporary sense of high as the download continues. As a result, Outsiders may feel giddy or a sense of calm. Some may be motivated to talk about their happy memories with others the first time they do this.


▶ 002. BREACH OF THE CITY.

Once the download is completed, there’s zero time to rest. It looks like whatever they found in the desert isn’t interested in just sitting and waiting. They’ve come to the city with clear intentions of gradually infiltrating its borders. Who are they? Why, the missing people of course.

Apparently, as part of the kaijus life cycle, it lays eggs, which then hatch into younger worms, similar to actual earthworms. These young worms, unable to protect themselves, control the minds of other living entities in order to do their bidding and keep their own bodies safe. Once infected, their hosts become vicious and hungry for meat, attacking any living thing in sight and trying to eat its flesh to nourish the parasite within.

It’ll be up to the Outsiders in order to scope out these young worms controlling the people of the desert, while simultaneously knocking those individuals out of commission. In some rare circumstances, there will be no turning back for these individuals; if the young worm actually burrows themselves into the bodies of the controlled, they are no more than a reanimated corpse, and will need to be eliminated immediately. The longer these worms exist within these people’s bodies, the larger they grow, and by extension, the more influence they can exert over a larger net of people.

Instead of the camper vans, LILITH has provided other sleeker vehicles in order to quickly traverse the city. The vehicles are equipped for speed and are meant to assist in getting to the various coordinates LILITH sends out to everyone’s oculars. The coordinates all mark where these “controlled people” have been seen via drone footage.



▶ 003. WORM ON THE MIND.

While the attention will be focused on destroying the monsters that have come up to the city, there will be occasional tremors that can be felt that seem to come from far below— almost as if they were cries from the old city that lay forgotten below. Unfortunately, it’s much worse.

In the middle of staving off the attacks from the mysterious creatures, there will suddenly be the sound of the defense alarm blaring, and without any additional warning, something breaks through the center of the city. This will first be punctuated by the sounds of the building around them crumbling, followed by the clear visual of the large serpentine creature they’ve encountered in the desert. The large sand worm doesn’t even pause to regain its bearings. As soon as it recognizes the presence of other organisms, it begins glowing a fluorescent shade in varying indefinable colors—

Thanks to the updates on the oculars, there will no longer be hallucinations that follow any contact with the worm, however, if one stares too long, they will still be met with splitting headaches and a pressing sense of agitation, so Outsiders are cautioned against prolonged exposure. That said, it won’t always be easy to take a breather against such a large creature.


█ █ █ MONSTER DEBRIEF SHEET
NAME: ALITTA VIRENS
HEIGHT: 400 metres
WEIGHT: 1,900,000 kg
CLASS: Extremely Dangerous
LOCATION: Las Vegas, USA
ABILITIES: Mind control. Although full details are UNKNOWN, its young can take control of human and animal hosts. Once under their control, the hosts will become aggressive and hungry for meat, which is theorized to feed and nourish the young worms until they are ready to emerge.
EXTRA NOTES: According to what the researchers have surmised, similar kaiju have appeared on a much smaller scale and are susceptible to water poisoning and electrical shocks. LILITH has not found a way to fully free the hosts from the parasite, but they can be stunned after receiving multiple electric shocks.



"
YAMAKAWA: Angels of LILITH, please be advised of your roles moving forward. With the city already infiltrated, we will need to be quick."


A brief is sent along with her message.

█ █ █ MISSION ROLES:

✖ GROUP ONE: Those who fulfill this role will need to be equipped with brute strength and the ability to survive the attacks in a city that is the midst of being destroyed. They will also need the stamina to keep the worm at bay as the others complete their tasks before also gathering to exterminate the kaiju.
✖ GROUP TWO: With strong mental fortitude, these individuals will be expected to clean up the group of controlled individuals; not all will be able to be saved, and the ability to make that distinction is imperative for this role. Those who appear too far gone will not be able to regain their senses. They will need to be killed.
✖ GROUP THREE: This group will be concentrated on being able to property evacuate the citizens that remain in the city of Las Vegas. Preferably those who are quick on their feet, or are able to stealthily circumvent the dangers in the city in order to get the people to safety would be ideal for this role.
✖ GROUP FOUR: Those with support skills or a medical background will be expected to assist those in the other groups, whether by healing, additional abilities, or by assisting the other groups as needed.


Note: Roles can be decided by the characters themselves as to what they figure is appropriate and most fitted to their skill set. Everyone will eventually fight the worm (so this does not affect the fight mechanics of the worm itself) and people can also jump from one role to another.


▶ 004. LET'S WRAP UP.

The areas the worm has traversed leaves the ground above it weak and unsteady. Due in part to this, those who have evacuated will need to remain in the shelter until further notice. As a result, it’s up to the Outsiders to clean up the city. Aside from the large gaping hole in the center of the city that they can’t address immediately, they are first expected to get rid of the carcasses of the larvae.

Each Outsider will be provided with a suit and will even be given hover packs to scale down the side of these large holes. They will also be given traditional ropes and lines for those who want to get creative with scaling, or who simply didn’t make it there quickly enough to grab a hover pack (with the destruction to the city, some supplies are still in transit). They will be expected to review each carcass and tag which ones can be sent to the lab for further review, and which should simply be discarded as being unusable.

A coordinated effort is needed to adequately dispose of the largest kaiju. The alitta virens will need to be cut into several thousands of pieces, and so work needs to begin immediately. It’s not like the people can return to everyday life with a giant serpent-like entity laying on top of their city. Outsiders should be particularly cautious with it; even when dead, as it still seems to have strange tendrils inside of its body that appear to be writhing even after its death.



▶ 005. AFTERWORD.

Welcome to our third kaiju log!
Feel free to NPC your characters' fights with the smaller kaijus. The main fight with the largest one will be determined via a HP-based system (See below). Feel free to ask any other questions below!

All tags on this log are worth 2 points.


EVENT BREAKDOWN (CLICK TO EXPAND)
1. POSITIVE THINKING: LILITH has updated everyone's implants and encourage them to think of their happiest thoughts to give the technology the mental boost they need. Some characters may feel high or giddy and want to express their happy memories to someone else.

2. BREACH OF THE CITY: The worm larvae have a parasitic nature and are taking over the bodies of civilians. Outsiders are tasks to seek out those affected, killing worm larvae or civilians with parasites who are beyond help.

3. WORM ON THE MIND: The largest worm breaks through the ground in the heart of the city and Outsiders are encouraged to attack within their arranged group.

4. LET'S WRAP UP: After the sandworm monster is killed, Outsiders will be tasked with clean up efforts.

Jun. 2nd, 2024

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[OPEN] I fight the fever alone

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WHO: Gebura and you!
WHAT: June catch-all! Maybe longer! It's a mystery!
WHERE: All around
WHEN: June 2024
WARNINGS: Graphic descriptions of violence, dismemberment, murder, gore and death. Also spoilers for Lobotomy Corporation and Library of Ruina!

Day by day )

Jun. 1st, 2024

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PRE-FIGHT EVENT #1

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PRE-FIGHT EVENT #1


CONTENT WARNINGS: natural disaster, PTSD, mind-control, psychological trauma, violence, delirium from heat, temporary blindness, hallucinations, dead bodies.

▶ 001. STORM CHASERS.

After weeks of searching for clues on the kaiju and missing people, the desert landscape begins to blend together. Didn’t you pass that cactus earlier today? That rock formation looks exactly like the one you passed the other day. It’s natural to loop back around when conducting a search but doesn’t it feel like everyone has been going in circles more frequently?

The heat isn’t helping either. Temperatures start to rise and continue to rise to all time highs. The sun is unrelenting and the only reliable shelter they have are their campers. Prolonged exposure outside will result in heat exhaustion, dehydration, and delirium.

Warnings will be sent to the Outsiders via their implants to keep them up to date with the weather as well as providing health tips such as reminders to stay hydrated or seek shelter during the hottest parts of the day. They will also receive warnings for sand storms and tornadoes called dust devils. The storms start of short and relatively weak but gradually begin to last longer and become more powerful. Pretty soon, Outsiders will not be able to see ahead from the dense sand and wind.

Outsiders will be told to chase after the storms and if they progress far enough, they will begin to find traces of people. They will find random belongings, articles of clothing, and occasionally, human remains in varying states of decomposition. Eventually, however, they will start to find survivors suffering from extreme fatigue and dehydration. They speak incoherently to themselves and as soon as they regain their strength, they try to run into storms while calling out to things that people can’t see.

Outsiders can wait for emergency caravans to arrive from Vegas to take survivors back to the city or they can take back the survivors themselves and use the opportunity to restock on supplies.


▶ 002. THE STORM CALLS.

The sandstorms increase and grow stronger until eventually, they last entire days. The sands shift, the grounds shake, and something thunderous can be heard in the dust. It becomes harder to see out in the desert and it’s almost like the storms are trying to hide something. At the edge of a storm, sharp eyed Outsiders may catch sight of a great shadowy serpent in the heart of the storm. Messages to their implants will urge them to get closer and investigate but be careful.

The storm grows stronger as they approach and the camper vans may slow down or get stuck in the shifting sands forcing some of them to proceed on foot to make visuals. Eventually, they will get close enough to finally establish clear visuals on their target: A giant sand worm. It’s size is not immediately clear due to the poor visibility and it being partially underground. However, the worm also sees them and when it does, it glows. The light catches on and reflects against the sand particles and that’s when it hits some of the Outsiders: A sudden splitting headache followed by an inability to look away.

Some outsiders may suddenly find themselves entranced by the worm; hypnotized. They will begin to see mirages and hear voices calling out to them in the storm. Captivated Outsiders will find themselves wanting to run into the storm to chase after the phantoms, some of them images and figures of people from their past and present back home. If anyone attempts to stop them, they will become irrational, violent, and turn on their friends and allies. Some Outsiders may begin to view their allies as enemies and attack, turning on one another in a gruesome frenzy. Some of the hypnotic beams will effect those still in their campers, turning on their friends and other Outsiders.

Outsiders will have to restrain each other to keep them from running into the desert or harming each other. In the chaos, the worm disappears into the storm. The psychic effects of the monster will weaken after the worm disappears and the storm dies down but it may leave some characters feeling overwhelmed and confused in the aftermath. Some will remain in an erratic state for several days, occasionally acting normal. In the insanity of all of this, Outsiders may have picked up another Outsider into their camper van for their protection or camper parties remain shuffled. It's up to the ones unaffected by the psychic attacks to watch over the others while retreating from the desert.


▶ 003. CITY OF DREAMS.

Following the disaster of the first sighting, LILITH will order characters to return to Vegas so they can assess what happened. En route to Vegas, some Outsiders may notice some side effects from the prolonged exposure to the sandstorm. They may experience shortness of breath and coughing as a result of breathing in so much dust. Furthermore, they may experience a splitting headache or pain behind their eyes. Their implants may lag, glitch, or go completely offline which will render them temporarily blind in one or both eyes. It seems that the fine sand and dust combined with whatever psychic damage the worm did may have messed with their implants and crossed some sensors which is all the more reason to return to Vegas for treatment.

Outsiders may become lethargic and experience vivid daydreams while they are awake or regular dreams while sleeping. In these dreams, they may relive memories. Some of these memories may be pleasant but others may be traumatic or things characters would rather keep secret. Unfortunately, being in close proximity to someone suffering from these effects will force a link through a glitch in their implants and drag other characters into the dream.

These links will function similarly to how simulation training works. The dreams they visit appear to be very realistic and characters can experience pain and be hurt within the memory. They will be able to interact with the memories. While in these memories, they can try to wake up the memory holder to bring them back to reality. Who knows, maybe helping each other understand what is real and a dream may even make them more resilient to the worm’s attacks the next time they go into the desert...


▶ 004. REST & RECOVERY

As characters recover from the psychic effects and implant glitches, LILITH will try to assess everyone’s biometrics to understand what happened. Characters who need therapy or counseling after reliving some horrible memories of theirs will be provided sessions via their implants. They now understand that the worm has some sort of psychic mind control power that it can use on victims. It is currently too dangerous to go back into the desert until they can come up with a proper defense against it.

Outsiders will be ordered to stay in Vegas and focus on recovery, given two queen side bed hotel rooms again OR if they would prefer to stay in the camper vans, that is also fine, with their same room mates or new ones. They are confident that they can fix the implants with the right upgrade but they aren’t sure what to do to stop people from following the call of the desert and making them act erratically. What is important is that LILITH sticks together.

In the meantime, those who have recovered, and even those who are experiencing these issues are ordered to remain close to one another; a buddy system of sorts. Each Outsider will be given designated groups to keep tight watch over one another while in Vegas. They will be responsible for physically checking on those in their groups and making sure one another’s whereabouts are properly tracked in order to avoid losing anyone to the desert.

LILITH encourages Outsiders to hang tight and wait for instructions before adventuring back out into the desert.


▶ 005. AFTERWORD.

In light of the results of the scheduling poll, here is our first event with a preview of the kaiju. All side effects from either the sandstorms or the worm kaiju can last for as short or as long as players would like.

For the daydreams/memory share, players can decide how they would like characters to experience the memories, whether it plays out in front of them like a movie or if they're reliving it by acting out the scene all over again or a mix of both. We encourage you guys to have fun with it and use whatever format feels most comfortable.

As always, feel free to leave questions under the QUESTIONS thread. All tags on this log are worth 2 points and will count towards June AC.


EVENT BREAKDOWN (CLICK TO EXPAND)
1. STORM CHASERS: Outsiders, still in the now expanded Mojave Desert, face problems with heat and sandstorms, resulting in dehydration and delirium. Still, LILITH encourages them to press onward in their camper vans and desert approved attire. Many dead bodies are found, but those that survive, Outsiders can keep an eye on survivors until emergency care can come pick them up.

2. STORM CALLS: A glimpse of the creature causing the problems is seen beneath the sands surface: a giant sandworm. It attacks LILITH recruits with psychological damage, causing Outsiders to hallucinate memories of their past, act erratic and violent and turn on LILITH crew. Outsiders are tasked to wrangle in one another and retreat back to Las Vegas to recover.

3. CITY OF DREAMS: Seeking refuge back in Las Vegas, character's implants go haywire from the psychic attacks, causing a memory share between characters that are close enough to one another.

4. REST & RECOVERY: Outsiders are placed in hotels again, or if they prefer to stay in the camper vans. They are tasked to keep an eye out on one another and sit tight for further instructions while LILITH assesses their data and next move to wrangle in the sandworm. Outsiders are to wait until given instructions.

May. 15th, 2024

seafloor: (grapefruit)
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[community profile] synflux
seafloor: (grapefruit)
[personal profile] seafloor
[community profile] synflux

[closed] april showers bring may showers

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[community profile] synflux
WHO: Kaito Nagano & Kaitwo Nagano & Kaithree Nagano & You can come too
WHAT: May catch-all
WHERE: All over
WHEN: All of May
WARNINGS: Nothing yet
eirs: (pic#17155248)
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[community profile] synflux
eirs: (pic#17155248)
[personal profile] eirs
[community profile] synflux

[OPEN] RV Park Party

eirs: (pic#17155248)
[personal profile] eirs
[community profile] synflux
WHO: Any and all OUTSIDER personnel that wants in and their respective campervan companions. Or maybe you wandered out away from your group and found this commune.
WHAT: The gang parking together at night to swap information about the things they've found in their investigations, night watches around a fire, ghost stories......? General tomfoolery in the desert where there's no one else for miles. Cooking their hunts in successes and mishaps?
WHERE: The Mojave Desert
WHEN: Mid to Late May
WARNINGS: Will be updated or tagged in the thread as needed!

May. 13th, 2024

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[community profile] synflux

TRAVEL LOG #1

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TRAVEL LOG #1


CONTENT WARNINGS: potential mentions of drugs, suspected mind-control, alcohol, and gambling, gore.

▶ 001. A RUDE AWAKENING.

On the morning of the 15th, the Outsiders will hear an alarm sound in the early hours. No matter what you’re doing, the alarm will not stop sounding, and it’s because they’re playing directly into your oculars. If one is sleeping, they may even be roused by the spark of colors on their oculars dictating an emergency. After a few minutes of this, the following message will appear:

PLEASE REPORT TO THE DATAPORTAL AT THE TOKYO BRANCH AND BE PREPARED FOR DEPARTURE.

"Captain Yamakawa speaking. You’ve done a great job in testing the data portals. Now that we are able to travel, we were sent a call for help in another city due to lack of personnel and resources abroad. You will be looking for evidence of a new kaiju around the rendezvous point. It may be a difficult journey, so prepare yourself. SYNTHIA will still be online to help you make it to the city. Report to the POD CHAMBER where we have installed an international dataportal and prepare for transportation."

Following the success of the dataportal testing, the engineering department was able to fine tune its abilities and widen the reach of the portals. The portals can connect even abroad now!

Despite their best efforts, however, they cannot guarantee that the same symptoms won’t appear, and ask all Outsiders who are utilizing them to practice caution. Additionally, through all their testing, they found that people who hold hands or make contact with others as they pass through will be hit with less issues.


▶ 002. WELCOME TO LAS VEGAS.

When one passes through the data portal, they will see the refuge city of Las Vegas, Nevada, United States. Similar to Neo Tokyo, it is also rich in life and known as the city that never sleeps. Incidentally, it is also famously noted as a place of endless vice. The city is built up around a strip of land of roughly 4.2 miles. A vast majority of the city was built up over the wreckage of the old, and some fixtures were simply made new with whatever was left preexisting. The Mojave Desert has expanded towards surrounding cities, though it will take a vehicle to get there in a timely manner.

The city has no shortage of hotels and with each hotel, a casino. While Outsiders here are on a mission, there’s no stating they couldn’t participate in the fun of Vegas while LILITH crew begin their investigation. While some hotels will be clearly abandoned or less traversed, there is no end to all card tables and slot machines, all asking for your KRYPTOS.

The hotel the Outsiders are slotted to stay over the course of the next few days is one where they built directly over the hotels of the old. While it offers a decent place to sleep, it’s not without a refurbished pirate themed bed, or the columns of what appears to have been from Caesars Palace. Is that a giant clown face staring at you in the room? Don’t worry about it. The hotel offers that this is the best place to depart into the desert from. For this mission, Outsiders may bunk up with whoever they would like, and each hotel provides two queen sized beds.

Excited to venture out into the city? Even under the threat of kaiju, the city doesn’t sleep. Outsiders may venture through the Las Vegas Strip and treat themselves to a fun night of drinking, gambling, shopping, partying and circle-style performances. The Grand Canal Shoppes, a Venetian-inspired high end mall, boasts a man-made canal with gondola rides for a fee, along with many retail outlets and restaurants. There are also numerous spas and carnival-style rides to enjoy. Las Vegas was once known as the ‘Marriage Capital of the World’, and in a world besieged by kaiju, the people don’t seem to think they have anything to lose. Outsiders may spot a few bride and grooms-to-be partying in the street.

(LILITH does not have a stance on whether or not Outsiders are permitted to get hitched as long as it does not affect their performance. )


▶ 003. TROUBLE BREWING.

It’s normal for fights to break out with so much alcohol being passed around, but something … isn’t quite right with some of the locals here. Outsiders who keep an eye open might notice people acting erratically, and not just from being intoxicated. There are people ready to pick a fight from just being looked at, people falling into despondent sadness and lethargy, people wandering mindlessly and people becoming distressed from seeing things that aren’t there. Ask the locals and they will tell you these cases seem to be popping up more often the past week.

The most concerning of all are the stories of people disappearing completely. One little girl will tell you she cried as she saw her mother mindlessly walk into the desert, as if called by a voice no one else can hear. There are many other accounts of this happening. In fact, all the people acting erratically seem to disappear within a few days …

Outsiders may interact with civilians who are acting erratic and aggressive, but asking questions they may receive answers that do not make sense, are perverse and inappropriate or may trigger aggression. Any Outsider to gets into a fight and is severely injured may report to a local hospital here and will find they are pretty packed with other civilians acting strange, hurting each other and themselves. Certainly, this was the main cause for concern that got LILITH's attention anyway.


▶ 004. FOUR FOR THE ROAD.

Within a day or two, the Outsiders will once again be called to action by a blaring notice in their implant.

YOUR VEHICLES ARE PREPARED. ASSEMBLE OUTSIDE THE CITY IMMEDIATELY.

When they gather at the location provided to them, they will find a fleet of armored campervans waiting for them. Each campervan comes equipped with beds, a kitchenette, and bathroom facilities, and will fit about 4 people. Within the campervans, they will find desert-appropriate attire designed to protect them from the scorching sun. These campervans also come with some basic artillery such as a mounted machine gun. There are also supplies in the form of water bottles and MRE ration packs.

Those who have driven large vehicles in the past are encouraged to take the driver’s seat. If the group does not have any driving experience, they will be given a crash course on driving recorded by the man himself, Seok Dang. (He probably shouldn’t be doing this with the stunts he’s pulled, but the Commander does not have any time to be teaching anyone driving, and Seok Dang volunteered so eagerly…)

"Listen. If you’ve ever handled a ▄▄ before, the joystick is exactly like that. You gotta tug it, but not too hard. Gently, yeah, like that, that’s the path to ecstasy … "


If it eases anyone’s worries, the campervans are armored and highly shock resistant, so they should withstand a crash or two.

(Those who finish his course and successfully drive 100km while supervised will receive an international driving license.)


▶ 005. THE HUNT IS ON.

With everyone settled into their campervan, the large scale road trip begins. LILITH has a general idea of where the biggest energy signal is located for the rift and they will feed the coordinates to the Outsiders. The journey will take about a few days into (and around as LILITH is searching for both people & the source of the rift energy) the Mojave Desert, and Outsiders will be permitted occasional rest stops to give drivers a break and to investigate the terrain. The terrain itself is a harsh desert, with cacti and small local fauna abundant. (Those not wanting to eat ration packs can take this time to hunt the local fauna such as birds, lizards and desert foxes.) While there is nothing else around, observant Outsiders may notice signs of human life - footprints in the sand, a shoe or torn piece of clothing being left behind, and even the odd human carcass being torn apart by vultures.

The logical conclusion would be that those missing humans have been here, and the only thing left to do is find them … but Outsiders and civilians aren't all that lurk here, and time will tell what lies beneath the desert surface ...



▶ 005. AFTERWORD.

Welcome to our very first travel log! Each campervan will accommodate anywhere between 3-5 people, with 4 being the ideal and 5 being a squeeze. Players are encouraged to connect with each other to fill up a van but the mods will not be enforcing it. If you need help finding roommates, there is a FIND A ROOMMATE header below that you can make use of.

If you'd like to test your gambling luck, we also have an IC SLOTS HEADER for you to comment to for you to see how well your character does at the slot machines. This is entirely for fun, and of course you are always welcome to have your characters winning or losing at the slot machines as much as you want in your prompts so long as they aren't winning jackpots.

Following this log, all characters who have purchased style upgrades will receive an update to their chip enabling them access to desert attire and popular styles within Las Vegas.

All tags on this log are worth 2 points.


May. 9th, 2024

memors: (12)
[personal profile] memors
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memors: (12)
[personal profile] memors
[community profile] synflux

( open ) may catchall

memors: (12)
[personal profile] memors
[community profile] synflux
WHO: ryoji + you!
WHAT: post-surgery wuh-ohs, ducks, and some gardening
WHERE: around base
WHEN: first couple weeks of may
WARNINGS: cw for discussion of surgery, needles, etc.

the moment man devoured the fruit of knowledge, he sealed his fate )

May. 8th, 2024

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( closed ) life like the unplumbed sea;

transmit: (pic#17157441)
[personal profile] transmit
[community profile] synflux
WHO: Elysium & friends(?)
WHAT: This is now just a catch-all for everything
WHERE: Everywhere
WHEN: 2024
WARNINGS: Blanket warning for possible explorations of dark themes in general, please tread at your own risk. I will, however, endeavour to include specifics in headers if applicable.

May. 6th, 2024

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[community profile] synflux

[CLOSED] I'm fallen from a distant star

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[personal profile] bowtography
[community profile] synflux
WHO: March 7th, various
WHAT: May catch-all! ANYTHING COULD HAPPEN (hmu up for starters if you'd like anything!)
WHERE: All around
WHEN: The month of May
WARNINGS: None yet!

I long for one more night )

Apr. 30th, 2024

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[community profile] synflux

( closed ) what sends them to this backwood

hitokiller: id: aruchagos7180 (pic#16886551)
[personal profile] hitokiller
[community profile] synflux
WHO: Okada Izou and "friends".
WHAT: Catch-all for TDM/event prompts.
WHERE: Various sites around Kyoto.
WHEN: Most of May.
WARNINGS: Animal gore, BDSM talk???. Will update as necessary.

only the end of a life )

Apr. 20th, 2024

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[community profile] synflux

[ open ] birthday time!

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[personal profile] picky
[community profile] synflux
WHO: Marcille, Ryoji, and YOU!
WHAT: A party for the April (and May) birthdays!
WHERE: LILICO Game Center in Akihabara
WHEN: April 20th
WARNINGS: TBA

No matter who you are, you receive a text early in the morning from Ryoji ([personal profile] memors):

Good morning! Did you know it's a special someone's birthday today? Actually, we have several birthdays to celebrate, so join us today at the LILICO Game Center! There will be cake! Lots and *lots* of cake. Hope to see you there!

Read more... )

Apr. 13th, 2024

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▶ DOWNTIME MINGLE #2

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DOWNTIME MINGLE #2


CONTENT WARNINGS: medical procedures, possible nsfw

▶ 001. DOWNTIME & SPONSORSHIPS

As Outsiders make themselves comfortable back on MAIN BASE, they will be informed of a reward for their great efforts. A party is thrown to celebrate their achievements and they will find pizza and a cup noodle tower. A giant streamer and balloons are laid out for everyone to see:
GOOD JOB:
GREAT EXPLOSION MURDER GOD DYNAMIGHT (K.O)
KUZUNOHA14 (546)
TENTACLE (497)
ICE SNAP (488)

The named Outsiders will also be informed that they’ve managed to catch the attention of a certain instant noodle company. As thanks for their hard work and dedication to protecting Neo Tokyo, the company has decided to launch a new line of flavors in their honor. All proceeds will go to relief efforts and charities in Neo Tokyo. The new flavors are:
EXXXTRA HOTT mapo tofu ramen
Creamy octopus and seafood chowder ramen
Chilled tomato noodles
Sweet potato and miso ramen

The tower of cup noodles in the cafeteria isn’t all. The winners will receive a free and unlimited supply of the special flavors until the campaign ends in 3 months.

Those who do not attend the party will still get this message as a marquee text along their ocular device. Characters CAN take this message off, but it's a bit complex. Try under General > Settings > Notifications > Messages > Texts > Alerts > Appearance > End Battle Notifications > OFF. Hopefully, you won't miss something exciting by doing this. The marquee will disappear a week after the kaiju fight.


▶ 002. HEALTH CHECKS.

Following the events of the most recent battle, LILITH is in a busy state. What was supposed to be a simple operation has become a major event with the sudden Rift event. The LILITH administrators work closely with officers, researchers, and engineers to understand what happened and how to proceed.

While not all questions are answered, Outsiders will receive updates on things of note. First and foremost, the Rift was successfully closed. The park is closed and being tested to see if it is safe to enter. Reports suggest the Rift event was caused by the large, uncontrolled levels of electricity at the park. LILITH agents have gone in and identified some of the bodies. Others are missing, presumably pulled into the Rift, and assumed dead. Among the dead is Dr. Tanaka whose mutated corpse and lab coat were found near what they believe to be the Rift’s origin center. As for the mutated survivors… well, that remains to be answered.

Outsiders will be told to sit tight while the grounds are checked and cleared for further recovery efforts. In the meantime, every LILITH operative who participated at Tokyo Disney Land will receive orders to check their health to make sure the Rift didn’t infect them.

Outsiders will be directed to the medical bay where Dr. Spim and Alex will tell them to get changed into their loungewear and wait for tests in the lobby with each other. They will be given questionnaires to fill out and be asked what they experienced before, during, and after the Rift opened. After that, they will conduct regular tests for things like their blood, vision, hearing, etc. The physical will also involve checking their ocular and brain implants. Hopefully, no one is bothered by all of the poking and prodding.

Upon conclusion, characters will receive their results. For the most part, there don’t appear to be any lingering effects from the Rift, and any comments they receive will be about their regular health. There may also be some helpful advice written at the end to varying degrees of helpfulness such as:
Reduce sugar intake.
Remember to live, laugh, love, and hydrate.
Exercise regularly to improve mental health.
Be nice to yourself or else.


Characters are free to discuss their results with each other or they can choose to keep the results to themselves. After all, the results they receive are between them and their physician… Right?


▶ 003. TFLN.

Although ocular & brain implants are the means of communication nowadays, a messenger service still exists in this world. Mostly everyone uses LINE nowadays even if the need for cellular phones is null. Characters may have already recognized the interface to be somewhat familiar with the similar shade of green and same old slogan.

It happens the first time, and several times throughout the week as your character goes about their new routine. The sound of machine-like whirring, deep within their cranium, like a computer that’s in the midst of processing some new information. Then, there’s the familiar ping of a new public message, and whatever you were thinking about at that point of time will be plastered on the network, for all to read and react to. Thinking about your recent health check results? Having a fun night out at a club? Regretting said night out at the club? Falling into a deep depression about how your life has turned out so far? It doesn’t matter when or where, because the system doesn’t discriminate. You’ll soon find the thoughts you were having during those moments posted on the network and you can’t delete them.

"The system is updating …

...

The system is updating … "


That’s the only explanation SYNTHIA will give when prodded or asked to take down a post. She’s not too helpful at this moment. It looks like while Seok Dang isn't available, his usual antics have been pre-programmed.

"We are performing an investigation into this matter. We appreciate your patience."


Welcome to our third Network Mingle! This is a TFLN-inspired mingle that’s been tweaked to make it completely canon to the game. Due to a glitch in the system, random thoughts that characters might be having throughout the week will be registered as network posts and posted in public for all to see and respond to. This can happen at any time as they wander around the main base or different Neo Tokyo locations!

HOW TO PLAY:
1. Write out prompts (example below) for others to respond to. These can be thoughts they’re having in bed, at work, while intoxicated or what-have-you. You can look up shower thoughts or TFLN as inspiration, but remember that this will be game canon so it has to be written in your character’s voice.
2. Go around and respond to others!
3. ???
4. PROFIT!

Participation in this mingle isn’t obligatory, of course. If you don’t want your character to participate, you can simply assume the glitch did not affect them.

We also have a code below for fun, but please don't feel pressured to use it. As always, a regular text thread works out just fine! Most importantly, have fun!

(Please remember to put warnings for NSFW/triggering content in the subject header.)

NOTE: Since there is both an action and a text component to this mingle, all action tags on this post are worth 2 POINTS while all text tags as part of the TFLN prompt are worth 1 POINT.



Apr. 8th, 2024

bowtography: (It's a show stoppin' number)
[personal profile] bowtography
[community profile] synflux
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[community profile] synflux

Girls' Night [OPEN]

bowtography: (It's a show stoppin' number)
[personal profile] bowtography
[community profile] synflux
WHO: All the lady Outsiders!
WHAT: Girly bonding
WHERE: The Onsen
WHEN: 4/8
WARNINGS: Alcohol, nudity, will add if anything else comes up!

[ With hopefully enough time for the tired Outsiders to have some recovery time, both mental and physical, Miss March 7th sends out a blanket text inviting any and every lady to some time spent together in the hot springs!

She also ominously adds that if any guys try to show up and sneak a peek, she will utterly crush them.

If you take her up on the invitation, welcome! There's the springs where you can bare it all and... well, bare it all, because girl talk is pretty much expected to happen. There's also sake for those of you who do not wish to be sober tonight. Whatever happens in the hot springs stays in the hot springs.

If you're tired of soaking, March has a growing collection of nail polish bottles in different colors that she will happily volunteer to apply for you.

Otherwise, wash each other's backs! Pet some cats! Talk about how unfairly smooth someone's skin is! Gossip about love lives! All of those stereotypical things that happen when a bunch of pretty girls get naked at the springs together!

OOC: General mingle for all the ladies! Feel free to chuck your own toplevels, join multi-person threads, and let loose! ]

Apr. 2nd, 2024

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KAIJU FIGHT #2

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KAIJU FIGHT #2


CONTENT WARNINGS: electrophobia, body horror, death/injury, gore, violence.

▶ 001. IT'S A SMALL WORLD AFTER ALL

On the 1st of April, Outsiders will be rudely awakened by the sudden voice of Captain Yamakawa:

"Angels of Lilith. I require your immediate attention. Through your efforts at extracting information from our captives, and intel collected by our intelligence team, we have located the culprits who have stolen our specimens and are conducting illegal experiments. Your mission briefing will arrive shortly. Take caution, however. The Neo Tokyo Meteorological Agency is reporting strange abnormalities in their readings. We will look further into this. For now, stay sharp and be prepared."


The alarm will sound in the base, urging all Outsiders to suit up, bring their weapons and get ready for the mission. A location pin will then be downloaded into their implant, along with an associated mission briefing. The location will lead to an abandoned amusement park that might be familiar to some - Tokyo Disneyland. The brief will report that according to intel, there is an unauthorized research facility hidden within the premises. Outsiders are to locate it, storm it, and seize any lab specimens they can find.

To get to the theme park, characters will be able to take trains to the edge of Neo Tokyo where they can then be transported by armored trucks through what remains of old roads. Eventually, when the terrain becomes too destroyed and overgrown with brush, they’ll have to travel by foot the rest of the way. However, they will have to be careful because it looks like someone has laid out traps. Some of them are designed to capture animals but others are clearly booby traps meant to deter intruders.

From the outside, nothing looks out of the ordinary in this old park - there are classic attractions such as Cinderella’s castle, the Haunted Mansion, Alice’s Teacup ride, the Western River Railroad, and many, many more. While most of the rides are weathered down and no longer functional, there are plenty of old gift shops and carnival game booths with prizes to take home for free (if you don’t mind a really old Minnie Mouse doll).

LILITH was not able to pinpoint exactly where this secret laboratory is hidden within the enormous park, and it’s now up to the Outsiders to find it. All implants will be fitted with a heat-seeking function to allow Outsiders to detect anomalies within the park.

The first part of the mission is simple: Scour the rides and attractions and find the entrance.

Outsiders may encounter more booby traps while searching the park. Traps will range from making parts of attractions and buildings collapse on intruders to more elaborate and high-tech ones like electric fields or explosive traps. Players are more than welcome to come up with their own traps so long as it fits the setting.


▶ 002. BOO WHO?

Eventually, Outsiders will find themselves drawn to the Haunted Mansion, where there appear to be several abnormal signs of life. While the mansion would hardly have been scary to anyone but children several hundred years ago, centuries without any sort of maintenance have turned the place into a real nightmare. Pitch darkness, decrepit fake graves that look like they could be real ones, and the mysterious chatter of – is that a ghost? There are flickers of life within the old animatronics, and ever so often you might see a skeleton or zombie twitch. They might even take a swing at an unsuspecting Outsider.

The deeper into the mansion you travel, the more power it appears to have, until the Outsiders reach a door that appears to be heavily guarded by a group of humans holding vicious chimeras on a leash.

Once LILITH receives this intel, the next order is given: Storm the lab immediately!


▶ 003. LET'S GECK-GO!

As the Outsiders infiltrate the lab, the air buzzes with electricity and everyone's hair begins to stand on end not from fear but from the sheer amount of energy generated. There may be a lot of machines generating a lot of power and some of it may be spilling excess electricity into the air but this feels different. It feels more potent.

Suddenly, the park comes to life. Old generators buzz to life, staticky music begins to play on the worn out speakers, and the lights begin to flash. From the overgrowth surrounding the park, trees begin to topple over. It is obvious that something is approaching and whatever it is seems to have a lot of energy. From the trees, a giant, gecko-like creature emerges. The air around it sparks and each step it takes generates a wave of electricity that follows the many wires and systems laid out underground.

The energy at the park seems to be drawing the unknown kaiju towards the park and more geckos appear from the forests behind it. They move quickly through the park and climb over the buildings and attractions. When they see a hybrid or a person nearby, they will stun them with their electric fields and try to eat them. As they begin to swarm the park, they go into a feeding frenzy that infects the air around them. Rides begin to spin faster, the music grows louder, lights explode, and the more electricity and power the geckos absorb, the bigger they become when they shed their skins.

One gecko in particular grows faster than the others. This one will keep growing with no apparent end in sight and begins climbing over the highest rides until they topple under its weight. Outsiders will have to avoid collapsing rubble and climb over ruined attractions to take down this kaiju while also stopping the other geckos from growing to the same size.

After dealing with the gecko kaiju for some time without any information, a report will finally come in:
█ █ █ MONSTER DEBRIEF SHEET
NAME: Yamadenki
HEIGHT: 3 metres- unknown (does not stop growing)
WEIGHT: 1,500-70,000 kg
CLASS: Dangerous
LOCATION: Kanto, Japan
ABILITIES: Stores electricity within its body. Uses static electricity to climb up and stick to objects. Can use electric shocks to stun and injure prey. The more energy they absorb, the bigger they grow. When close enough to a human, it kills them by biting into their flesh and absorbing the electrical currents within the cells, disrupting the heart rate and nervous system. It then eats the flesh.
WEAKNESS: Attacks to the head and body. Ice and extreme cold (they are cold blooded).
EXTRA NOTES: Can regrow appendages. Their severed appendages and bodies can retain electricity for an unknown amount of time so proceed with caution.

█ █ █ MISSION OBJECTIVE:
✖ Cut off the supply of electricity at the park by disabling all generators
✖ Bring back the Yamadenki (alive or dead) for research purposes
✖ Bring back the hybrid specimens
✖ Capture all suspicious persons for interrogation

█ █ █ ATTACHED PHOTO:

The Outsiders will have to cut off all energy supplies to stop feeding the newly named Yamadenki and then defeat them.


▶ 004. A RIFT IN SPACE-TIME

"MAYDAY, MAYDAY! Unknown energy signal detected! Reaching maximum output! Our sensors are detecting a breach in the inter-dimensional fabric!"

An hour into battle, Outsiders will receive a sudden warning signal, urging them to complete their mission and eliminate the Yamadenki before it’s too late. All that concentrated energy generated at the park is being corrupted by the Yamadenki, and it’s not long before a rift bursts through from beneath the Haunted Mansion, causing a huge explosion and a rain of rubble and mysterious energy. It’s the first of its kind. A rift has never opened this close to Neo Tokyo!

Energy from the rift seems to affect anyone standing too close to it, transforming any unprotected human into a snarling, groaning, human-reptilian hybrid. These hybrids have electrical qualities similar to the Yamadenki and are just as ferocious. The plugsuits issued by LILITH should protect characters against any nasty transformations (unless there is some damage to them or they have taken them off), but exposure to the rift can still result in increased headaches, vertigo, irritability and impulsiveness.

The rift is growing larger by the minute, and from the other side of it - the growling of a number of unknown beasts can be heard. Even the higher ups within LILITH are anxious about this. The only way to stop the rift is to cut off its power supply.

"Angels of LILITH! We must act fast! Disable all generators and subdue the Kaiju before it’s too late!"



▶ 005. AFTERMATH.

As the Outsiders shut down generators and take down the Yamadenki, the rift shrinks in size until finally it closes. Everything at the park goes still now that there is no more power to run things. Some of the corrupted humans and hybrids still linger and will have to be taken down or captured but they are in weakened states now that the rift has closed.

Outsiders will be tasked with capturing the Rift-infected humans who will then be transported to LILITH base for treatment... if they can be treated, that is. Outsiders will also need to report for treatment. Characters may experience the lingering effects of the rift such as the vertigo, headaches, shorter tempers, and impulsive behavior. The LILITH medics aren’t sure what to do other than prescribing bed rest and maybe offering some medication for their headaches. The worst cases may be prescribed sedatives.

Normally, LILITH would order the Outsiders to retrieve specimens from the field but given the events that unfolded, they are told to standby until a special research unit can inspect the area for contamination and give the all clear.


▶ 006. AFTERWORD.

Welcome to our second Kaiju log! As before, all prompts are highly encouraged but OOCly optional. ICly, any characters suffering negative effects from the rift will recover within a week, though you are welcome to determine the severity of their symptoms during that time.

Feel free to NPC your characters' fights with the smaller kaijus. The main fight with the largest gecko will be determined via a HP-based system (See below).

All tags in this log count for 2 reward points each. Ask any further questions below!