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𝚂𝚢𝚗𝚏𝚕𝚞𝚡 𝙼𝚘𝚍𝚜 ([personal profile] synfluxmods) wrote in [community profile] synflux2025-07-30 01:11 am

TRAVEL LOG #6

TRAVEL LOG #6


CONTENT WARNINGS: sickness, insects/bugs, rift poisoning, mutated animals, poison (and poisonous creatures), blood offerings.

▶ 001. ¡Vamos!

As much as one might want to take things easy and continue to recover from an eventful summer, LILITH's objective continues. Early in August, an alarm blares and everyone will get a call through their implants to come for debriefing. Yamakawa will explain they have received a request from Mexico City for support. Unusual rift activity has been confirmed in the region and they are asking for support to prepare for imminent conflict. Who knows what could await here?

Fortunately, the request is from their LILITH branch and all facilities are operational. It will be easy to use a data portal for easy access. As with all data portals, the Outsiders will be warned of potential side effects that may come from traveling great distances. Side effects include nausea, headaches, dizziness, and occasional glitching with their cybertech. All effects should wear off within 24 to 48 hours. If symptoms last longer, they are urged to seek meditech assistance in Mexico City to receive stabilizers. Like before, Outsiders will be told that making physical contact with one another by any means during transportation can reduce the risk of feeling any side effects, whether it be an embrace or holding hands... or attempting to strangle someone if you're a hater (looking at you, Silco.)

Due to warping, they will be limited to taking only what they can carry. Those who wish to take larger items will have to wait a few days for them to be gradually transported by air or industrial warp portals. Yamakawa and the rest of the staff in Tokyo will tell everyone not to worry because Mexico City has excellent infrastructure to facilitate their transportation needs.

Everyone will be given 24 hours to pack and prepare for departure. Before they leave, Dr. Spim and Alex will inform them of a promising research opportunity under the guidance of a colleague, Dr. Flores. Dr. Spim will share a verification code with them to show to Dr. Flores if they are interested in assisting. 

After 24 hours, everyone will be ordered to warp to Mexico City. In an instant, the Outsiders will find themselves at the LILITH base in Mexico City.


▶ 002. SKYSCRAPERS AND TREES.

An officer by the name of Morales will greet them and introduce herself as their point of contact. She'll give everyone a debrief file to download through their implants to instantly get them up to speed. Along with the unusual rift activity, the population has started to show symptoms that have given them cause for concern. Many people are falling ill, becoming lethargic, and demonstrating explosively angry, violent, and otherwise acting out. The longer it goes on, the more people are affected, and it’s starting to cause more trouble in the city itself as infrastructure fails.

When they leave the base, they will find themselves in the warm, humid, and very green metropolis of Mexico City. Over the years, the forests and jungles of the region have swallowed up many towns and cities, leaving the city completely surrounded by forest. The locals have embraced their environment over many years while modernizing, resulting in the city having a mix of cyber technology and nature. Mexico City and the rainforest around it almost seems to be one living, thriving being. The plants naturally shade the hot sidewalks, and people have created a large number of filtered reservoirs that the rainforest thrives from. The large canopies are half as high as the remaining skyscrapers, but most buildings are built underneath the treeline, leaving most thriving underneath the shady canopy.

Outsiders may see some "new" animals such as real hummingbirds, butterflies, macaws, and iguanas with unique traits like neon designs and unusual sizes. They say there are even more animals and variants in the jungle. Beware of certain birds and insects that make locals sick when they come in contact with their dropped pollen. In the same vein, some of the flowers and plant life seem to also show rift mutations, but for the most part, most locals seem unbothered by these, and if Outsiders ask, they’ll be informed that they’ve been like that for a long time, and were never of any concern.

Outsiders can also meet with Dr. Flores, a LILITH researcher who is studying the effects of Rift poisoning and how to counter them. He theorizes that some plants may have evolved to purify the air or treat Rift sickness. In fact, his team has been treating some of these new rift poisoning cases with a trial drug that has had promising results. However, supplies are very limited and he needs help collecting more plants from the forest. In addition, he needs help catching some of the animal carriers so he can understand the nature of the poison they are carrying. He will ask for help capturing butterflies, bees, beetles, and hummingbirds.


▶ 003. THE FUTURE WILL BE GREEN.

The Outsiders will be given orders to visit areas that have unusual Rift readings. By now, anyone with large items from Tokyo should have them but for those who do not have vehicles, LILITH Mexico will supply them with jeeps to navigate the dense jungles. LILITH Japan will assist local agents who are exploring the south of the city. Outsiders will also be given an additional file to download that will give them a run-down of the area, including the plants, animals, known paths, and key landmarks.

The journey through the jungle is not easy. While there are access roads, they have suddenly become overgrown with plantlife, and it is increasingly hostile. They will have to get out and clear the path in some places. As they head deeper into the jungle, the plant life becomes more wild and shows signs of mutation. They will find vines that grow quickly in front of their eyes, blocking their paths as quickly as they had cleared them, and they are becoming increasingly dangerous with spined, poisonous vines, wild roving carnivores like jaguars, and large predatory birds that will divebomb outsiders as they progress deeper into the forests. Luckily, if they make it deep enough, the locals will help them find the easiest and safest routes to travel.

Some of these roads might lead them to former cities and towns. These towns have been completely overgrown by plantlife and are largely abandoned save for some stubborn families that refused to leave their homelands and some researchers. They are largely friendly and will help the Outsiders and agents who decide to rest on their journeys. 

They may be able to scavenge for supplies like old emergency rations, blankets, and pieces of technology that were left behind decades ago. But be careful! Since these areas have been taken over by nature, they may run into common regional kaiju like mutated wild dogs, monkeys, and even jaguars. 


▶ 004. NATURE FINDS A WAY.

The kaiju and mutated plants aren't the only thing they need to watch out for in the forest. While traveling, some outsiders might find a regular jaguar attacking a mutated macaw kaiju and winning. It seems that while some animals have mutated into kaiju to survive, other animals have simply evolved to compete with them. As outsiders progress into the forest, at first the local fauna will attack if anyone gets close to them, but the deeper outsiders go, the more the creatures give them a wider berth, and won’t attack. If you see a local, non-corrupted creature deep in the woods, chances are it will watch or flee, rather than attack.

Outsiders will be warned to be careful of poisonous frogs both regular and mutated. These frogs are often a sign that pitcher plants are nearby. These plants have evolved to be large enough to swallow a large animal or person if one gets too close. For the most part, these pitcher plants are stationary but some may use their leaves or nearby wild vines to trip unsuspecting prey into their flower.

These aren’t the only plants that outsiders can encounter as they venture deeper into the forest. The deeper they go, the more frequently rift-corrupted pollinators are found swarming some of the large, rift-corrupted flowers, and as soon as their legs or beaks are laden, they fly off, only to be replaced by more. They aren’t great carriers, so pollen drifts on the wind. Outsiders should keep their rift-protection up, because the pollen causes rift-corruption along with other side effects such as: violent tendencies, explosive anger, and insatiable appetites (of any kind). The pollinators will escape deeper into the forest. If an outsider follows, please let the mod team know!


▶ 005. THERE WERE ONCE CITIES.

As Outsiders travel further into the jungle where civilization has a harder and harder time taking root, they instead find remnants of those that came before. There are buildings in the lush jungles, but they’re truly ancient. Sometimes, the stonework stands out and is easy to find, but at other times, the buildings are completely overgrown with vines and flowers that will take extra effort to explore. Regardless of which kind they find, the carved, geometric artwork makes it clear that these are ruins from Aztec and Mayan cultures.

Exploring the ruins will reveal very little in the way of ancient treasures (or rolling boulder traps), since anything that could be taken was already looted long ago. They’ll make suitable shelter for the forest, at least, since curiously, the more dangerous elements don’t seem to enter. In fact, they very specifically stay away.

Each set of ruins also includes one building that stands above all others. Ascending the tall pyramids will lead to a central, round room at the apex that are all united in its details, even if they’re clearly done at different times. The ceiling is dotted as a starscape, and at the center is a painted, black circle. Underneath this lays what’s clearly an altar. The altar has a depression in its center and a channel that leads down its side, as if it’s expecting liquid.
OFFERING: THE BLOOD OF OUTSIDERS AND HUMANS:
  • No matter the amount, characters immediately feel lightheaded, as if they’d given a large portion of blood (even if they’re not giving their own).
  • Within 24 hours, an unusually patterned bruise will appear somewhere on their body.
  • Characters who make this sacrifice will swap abilities with each other, but will notice that their newfound abilities are notably weaker than if the original owner still had them.
  • OFFERING: THE BLOOD OF ANIMALS:
  • Characters become more connected to the animals of the forest.
  • They will take on one feature of a local animal, such as lightly poisonous skin, improved night vision, or ears/tail.
  • They’ll also find they can talk to their related animal.
  • OFFERING: ... OTHER BODILY FLUIDS...?:
  • The altar is disappointed in you.
  • There is no other effect.
  • OFFERING: WATER/PLANT SAP:
  • Characters become more connected to the forest.
  • Skin takes on a greenish tint, and they’re able to minorly control plants.
  • They’ll feel like they can commune with the forest, and will be able to telepathically talk with any others who make this offering.
  • OFFERING: ANYTHING ELSE (ANY OTHER MATERIALS):
  • There is no effect.


  • ▶ 006. AFTERWORD.

    Welcome to our sixth travel log! Below, you will see the link to the MONSTER DEBRIEF SHEET post that has information about the kaiju below along with OFFERING EFFECTS. Fill out the form for RNG Attacks and whether you would like to receive an OFFERING EFFECT. This should give characters some ideas for the status of their character in the next log, which will have more action and monsters in it.

    All tags on this log are worth 2 points and will count towards August AC.


    EVENT BREAKDOWN/RECAP (CLICK TO EXPAND)
    1. VAMOS!: Outsiders travel to Mexico after receiving a request for support as there has been unusual rift activity in the area. A portal is avaliable to take Outsiders to the location, but are advisted to travel light.


    2. SKYSCRAPERS AND TREES: LILITH officer Morales greets outsiders and explains the situation: civillians have begun to grow sick and strange animals have begun to appear. A LILITH researcher is theorising that plants have evolved to purify the air. He requests help catching creatures for research.


    3. THE FUTURE WILL BE GREEN: Outsiders are tasked with visiting areas with odd Rift readings. They will be required to journey through the jungle, finding overgrown towns and cities, scavenge supplies, while being wary of native creatures.


    4. NATURE FINDS A WAY: Regular animals are fighting against kaiju and winning; local fauna attacks anyone who gets close, and poisonous frogs attack. The deeper Outsiders go, the more dangerous it becomes.


    5. THERE WERE ONCE CITIES: Deep in the jungle, an ancient ruin can be found. Outsiders are able to make "offerings" at an altar for various effects, depending on the offering.







    shadowban: gift icon made for this account (anime (2) — 08)

    CLOSED TO NANAMI;

    [personal profile] shadowban 2025-08-06 08:48 am (UTC)(link)
    [ early morning, the sun painting the windowsill in gentle pastels, pale yellow trickling in past the glass — megumi quietly slips out of bed, puts on his shoes, and leaves yuji to sleep an hour more.

    it's almost strange how easily they've slipped into each other's routines, megumi thinks. him and yuji, yuji and him. it's only been a few weeks for him, just long enough to put everyone's ashes into their urns, their stone slats, long enough to light incense and pay respects in a private parcel of land somewhere quiet. somewhere alone, where their spirits wouldn't rise from the earth and warp into curses.

    somewhere to rest. gojo satoru, fushiguro tsumiki, geto satoru, tsukumo yuki, zenin mai, nanami kento, on and on the list goes. a spinning carousel of names and faces.

    megumi whispers a quiet greeting to choso on his way out, and walks quietly, aiming to clear his head during the walk from yuji's room in everlight to his own in revelation. this is it, he thinks; his first mission, the first real one. real stakes for the people here, and real stakes for himself too. he's still afraid of breaking apart under pressure, but he has no choice, right? he has to get over himself. people are depending on him.

    yuji's depending on him.

    he's so lost in thought that megumi doesn't realise he's walking into someone until the very last moment, and by the time he notices his trajectory it's too late. he bumps into a hard, solid back, and grumbles a small apology as he looks up— and up, and up.

    oh.
    ]

    N———Nanami-san?
    tokakujuho: (!!!)

    that icon 😆

    [personal profile] tokakujuho 2025-08-06 08:20 pm (UTC)(link)
    [ Too much downtime. Too. Much. Downtime. Nothing good ever comes from that, just like no idea after 2am is ever a good one. Despite the gruelling ordeals of their last mission brought onto them by an Outsider no less, Nanami is glad for something to do, something to fight, something to kill.

    August snuck up on him somehow, making him realise that he's been in this strange place for a year now. One year. Snatched out of Shibuya, Itadori's horrified face the last thing he saw before he died, and waking up here. It's been something to say the least.

    At least that year has taught him to keep the essentials packed and ready to grab in case of emergency (not because he's pondered vanishing - where would he go when LILITH could easily track and find them all?) so he doesn't seem in a rush or concerned.

    Someone bumps into him and Nanami's used enough to communal living that he has the customary 'it's fine' rolling off his tongue in response to the half-hearted apology.

    But then, his name falls in a familiar voice and turning around, he's presented with a familiar spiky-haired young man. ]


    Fushiguro-kun.

    [ Although Nanami knows the kids all survived that thing that wanted to be king, there's still audible relief in his voice. ]

    Last-minute errands?
    shadowban: art by <user name="l_i_n_e_l_i_n_e" site="twitter"> | made for this journal (color (1) — 13)

    hehe finally i am here again!

    [personal profile] shadowban 2025-08-11 02:04 pm (UTC)(link)
    Last- I'm—

    [ for want of a coherent reply, and with his mind still reeling from the proof of nanami kento truly and fully alive before him, megumi bows to the older man, low at the waist and hands firmly positioned to his side. megumi remembers the stories, the recollections of the bodies left behind, what little of it remained.

    he doesn't know if they had enough for the cremation ceremony. he didn't ask if nanami-san's family had to come down to tokyo for their son's cremains, or if someone else arranged for his transport.

    it's not fault, what sukuna had done. megumi understands this. logic insists on it. but seeing the aftermath of shibuya with his own eyes is another matter. seeing it without many of the people that he'd come to trust was altogether a new fear that still chokes megumi in his sleep.

    so he bows. he rises slowly, too, keeps his gaze deflected, guilt lining his shoulders.
    ]

    Nanami-san. I'm getting my things for the mission, I, ah. I slept over at Itadori's.

    It's really good to see you.
    tokakujuho: (pic#17039258)

    [personal profile] tokakujuho 2025-08-20 06:35 pm (UTC)(link)
    [ His family... They never really knew what Kento did for a living. Something with finance, something with consulting perhaps. Hopefully somebody (his money is on Kusakabe-san) was smart enough to come up with a plausible lie and handed them a death certificate. Something they could use to claim his belongings. Hopefully their faithful manager kept Nanami's flat.

    A soft sigh escapes him at the formal bow, the weight of the dead and the guilt that most sorcerer's carry with them until the day they die. ]


    Please, there's no need to be so formal.

    [ The ex-salaryman reaches out to help the boy straighten up more quickly, giving Fushiguro's shoulders a gentle squeeze. ]

    It's good to see you, too, Fushiguro-kun. I trust the Itadori brothers have taken good care of you?