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TRAVEL LOG #7
TRAVEL LOG #7
ā¶ 001. ITāS (NOT) LONDON, BABY.
As the last dregs of summer fade into the beginning of true Fall in Neo Tokyo, Outsiders wake up to the sound of sirens blaring, the call coming through their implants - there's no time for relaxation, not when the world still needs to be saved. As soon as everyone has gathered for the debriefing, Yamakawa explains their next destination: a request for aid has been sent by a civilian militia group in Windsor, England, and it's a desperate plea for support for an ongoing kaiju crisis.
While LILITH doesn't have a branch in the area, they're able to work with their contact to ensure that a data portal is set up for the easy transportation of Outsiders from the main base. Travelling feels a little bit easier compared to before, but the common side effects still remain - a little nausea, some headaches, dizziness and some minor glitching. It seems as if caffeine is a solution, and upon arrival, Outsiders are offered a cup of tea to get them settled.
Weirdly, unlike previous teleportation, physical touch seems to make the symptoms worse, rather than better. Anyone attempting the usual form of intimacy will find that being close to people, especially those theyāre most comfortable with, will feel strangely awkward, leaving them with an uneasy sensation and the urge to take a step back.
As this is another warp rather than air travel, Outsiders will be asked to bring only what they deem necessary on this journey. Yamakawa reminds the Outsiders that, once they arrive, further supplies will be sent; both those that the outsiders request, and additional medical supplies for the militia in England to support them in their ongoing quest.
Everyone will be given the standard 24 hours to pack and prepare for departure. Once the time is up, Outsiders are transported to the arrival point... In Windsor Castle.
While LILITH doesn't have a branch in the area, they're able to work with their contact to ensure that a data portal is set up for the easy transportation of Outsiders from the main base. Travelling feels a little bit easier compared to before, but the common side effects still remain - a little nausea, some headaches, dizziness and some minor glitching. It seems as if caffeine is a solution, and upon arrival, Outsiders are offered a cup of tea to get them settled.
Weirdly, unlike previous teleportation, physical touch seems to make the symptoms worse, rather than better. Anyone attempting the usual form of intimacy will find that being close to people, especially those theyāre most comfortable with, will feel strangely awkward, leaving them with an uneasy sensation and the urge to take a step back.
As this is another warp rather than air travel, Outsiders will be asked to bring only what they deem necessary on this journey. Yamakawa reminds the Outsiders that, once they arrive, further supplies will be sent; both those that the outsiders request, and additional medical supplies for the militia in England to support them in their ongoing quest.
Everyone will be given the standard 24 hours to pack and prepare for departure. Once the time is up, Outsiders are transported to the arrival point... In Windsor Castle.
ā¶ 002. AN OUTSIDER WALKS INTO A CASTLE.
Upon arriving in the bailey of the castle, a beautiful woman who introduces herself as Gwen approaches. She welcomes the Outsiders to her base of operations, promising to provide beds and food for everyone. Sheās quick to give an overview of why theyāve been summoned to the castle and what the problem is: theyāre a militia group who are fighting against a large kaiju that is threatening the remains of the civilian population of the United Kingdom. They need help from the Outsiders to put the kaiju (and the rebels that are supporting it) down so that peace can continue. With how few people they have capable of fighting, they turned to LILITH in desperation.
As the Outsiders are directed to one of the wings of the castle to settle in, some might notice something⦠Off. While all the Outsiders who had agreed to go to the mission are present and accounted for, some members of their group are acting a little odd. When spoken to, they behave the same in terms of personality, but some of the things theyāre saying are strange, or donāt sound rightā¦
Some Outsiders have come to believe that they have always lived in Neo Tokyo, and donāt remember any other life. Theyāre convinced that this is the truth, and any attempt to dissuade them is met with resistance, both of the Outsiders feeling nauseated, with the risk of migraines developing. It doesnāt seem as if anything works to break this strange sickness, no matter what is attempted.
That might be a problem to deal with later.
Once bunks have been agreed on (and they will need to share rooms), Outsiders are given free rein to explore Windsor Castle. Gwen - and her generals, a group of women who can often be found around her, peering over maps, reports and other paperwork, giving advice and arguing about the best course of action - tell Outsiders that it would be best to stay within the castle walls, due to the threats of smaller kaiju outside the base. They do ask that, if they have spare time, that they help the people around the castle as much as they can, as thereās a lot of upkeep to do, and theyāre running low on people thanks to their failed missions.
The castle is large, and beautifully decorated with medieval tapestries that have clung to their existence despite the impact of time. There are various locations of interest that the Outsiders are welcome to nose their way around: a library, filled with hundreds of books; the stable, where various horses of different kinds can be found (and ridden!); the outskirts around the bailey, with various small dogs; the feasting hall, where meals are served (mostly farm grown foods, and very limited meats) and, finally, the garrison (which, at the moment, only the non-afflicted Outsiders are permitted into, for āthe safety of the others), with medieval weaponry on the walls.
As the Outsiders are directed to one of the wings of the castle to settle in, some might notice something⦠Off. While all the Outsiders who had agreed to go to the mission are present and accounted for, some members of their group are acting a little odd. When spoken to, they behave the same in terms of personality, but some of the things theyāre saying are strange, or donāt sound rightā¦
Some Outsiders have come to believe that they have always lived in Neo Tokyo, and donāt remember any other life. Theyāre convinced that this is the truth, and any attempt to dissuade them is met with resistance, both of the Outsiders feeling nauseated, with the risk of migraines developing. It doesnāt seem as if anything works to break this strange sickness, no matter what is attempted.
That might be a problem to deal with later.
Once bunks have been agreed on (and they will need to share rooms), Outsiders are given free rein to explore Windsor Castle. Gwen - and her generals, a group of women who can often be found around her, peering over maps, reports and other paperwork, giving advice and arguing about the best course of action - tell Outsiders that it would be best to stay within the castle walls, due to the threats of smaller kaiju outside the base. They do ask that, if they have spare time, that they help the people around the castle as much as they can, as thereās a lot of upkeep to do, and theyāre running low on people thanks to their failed missions.
The castle is large, and beautifully decorated with medieval tapestries that have clung to their existence despite the impact of time. There are various locations of interest that the Outsiders are welcome to nose their way around: a library, filled with hundreds of books; the stable, where various horses of different kinds can be found (and ridden!); the outskirts around the bailey, with various small dogs; the feasting hall, where meals are served (mostly farm grown foods, and very limited meats) and, finally, the garrison (which, at the moment, only the non-afflicted Outsiders are permitted into, for āthe safety of the others), with medieval weaponry on the walls.
ā¶ 003. IT HAS A GREAT KNIGHT-LIFE.
As the Outsiders settle in, the influence of the strange memory manipulation becomes stronger. Outsiders who are convinced theyāve been in this world their entire lives may grow more determined about it, and find strength in talking about their strange new memories. Anyone attempting to convince them otherwise will likely find themselves ostracised and left to the generous mercy of the civilians around the castle. Either way, both sets of Outsiders are generally welcomed around the castle.
The accommodation is good, but there are a few minor issues. Some of the dishes the Outsiders are served taste a little off (perhaps the lack of spice?) and locals urge their guests to stay away from some areas of the castle. If they do decide to go there despite the warnings, there doesnāt seem to be anything amiss. Maybe itās a British thing?
There are a huge amount of things that need doing around the castle, and the native population are more than happy to encourage the Outsiders to take part and help them with what little resources they have remaining. If Outsiders volunteer to help, theyāre informed about the many odd jobs that need doing around the castle and how they can support the locals:
There are dozens of other odd jobs that need done, too, and Outsiders can find themselves tasked with almost any minor task that they can imagine - from novice carpentry, to cleaning, to taking care of the corgi population to even exercising the horses. There are no limits to how helpful the Outsiders can be to their temporary home.
Throughout this time, Gwen and her generals are preparing for the upcoming mission and sharing briefs with the Outsiders as they gear up: thereās been a trace of the beast somewhere near Egham, ironically called the āEnchanted Forestā. If the Outsiders attempt to probe Gwen or question her for specifics, sheāll shrug them off, for now; there simply isnāt enough time to answer everyone personally, and sheās incredibly busy.
The accommodation is good, but there are a few minor issues. Some of the dishes the Outsiders are served taste a little off (perhaps the lack of spice?) and locals urge their guests to stay away from some areas of the castle. If they do decide to go there despite the warnings, there doesnāt seem to be anything amiss. Maybe itās a British thing?
There are a huge amount of things that need doing around the castle, and the native population are more than happy to encourage the Outsiders to take part and help them with what little resources they have remaining. If Outsiders volunteer to help, theyāre informed about the many odd jobs that need doing around the castle and how they can support the locals:
OPERATION: CAN WE FIX IT?
Outsiders are tasked with helping to repair and, in some cases, reinforce the wall surrounding the castle and the bailey. Itās clearly been damaged from kaiju attacks, and some areas are more damaged than others. There are limited amounts of brick, so there may be a need to go out on a reconnaissance mission to gather more supplies. Outsiders will be rewarded with carved items from the civilians - dogs, horses, dragons, and lions.
OPERATION: WEāRE GOING ON A KAIJU HUNT.
Outsiders are asked to go out in small groups to deal with the small, minor kaiju that have been threatening the castle. The threat is a mixture of various wild kaiju, including vicious wild deer, boar, foxes and badgers. Some are more dangerous than others, and most attack on sight. Outsiders will be rewarded with small gifts from the civilians - gloves with sheep wool interiors, large cotton blankets and, if they bring back their kills, fresh kaiju meat meals.
OPERATION: CLAYSONāS FARM.
Outsiders are asked to help the castle farmers for the upcoming months, both the livestock and the crops themselves. The calves will need to be weaned (which might include chasing them around a field), wool from ewes clipped and harvesting the winter wheat, potato and sugar beet before planting the new crop. Outsiders will be rewarded with small gifts from the farmers - bouquets of dried flowers, their first choice of the harvested crops, bottles of homemade cider, and even naming some of the livestock after the most helpful.
OPERATION: THE GRAVEYARD SHIFT (AUāD CHARACTERS ONLY).
Outsiders are asked to tend to a graveyard deep in the back area of the castle, surrounded by forests. They will need to clean the graves, tidy up anything that has been left behind, check the records are accurate and pay their respects. Outsiders will be rewarded with a broach in a strange horse shape from Gwen herself, who says it will permit them into some of the closed off areas of the castle. This includes the āspaā (where the water is always cold); the ballroom (where the curtains are too heavy to move, so itās always dark) and a special dining hall (which none of the cooking staff seem to know exists).
OPERATION: A PROPER GANDER (NON-AUāD CHARACTERS ONLY).
Outsiders are asked to deal with the rebel propaganda thatās popped up around the castle. They will need to clean the graffiti, remove posters, try and track down where theyāre getting in and ensure none remains. Outsiders will be rewarded with Turkish Delight candies (hand-delivered by Gwen, as itās her own personal recipe), nightly offers of hot chocolate and their choice of art supplies so they can add their own murals to the castle (once approved by the generals, of course).
There are dozens of other odd jobs that need done, too, and Outsiders can find themselves tasked with almost any minor task that they can imagine - from novice carpentry, to cleaning, to taking care of the corgi population to even exercising the horses. There are no limits to how helpful the Outsiders can be to their temporary home.
Throughout this time, Gwen and her generals are preparing for the upcoming mission and sharing briefs with the Outsiders as they gear up: thereās been a trace of the beast somewhere near Egham, ironically called the āEnchanted Forestā. If the Outsiders attempt to probe Gwen or question her for specifics, sheāll shrug them off, for now; there simply isnāt enough time to answer everyone personally, and sheās incredibly busy.
ā¶ 004. HASTY PREPARATION.
Not long into the Outsidersā stay at the castle, a scouting report comes back with alarming news: the kaiju is on the move and seems to have more humans under its control, preparing to launch a counterattack on the castle and the people within. The generals, Gwen leading the charge, are quick to gather their weapons and supplies and start to consider a way of fighting back before the worst happens: the castle is laid siege.
Everyone in the castle is suddenly part of a whirlwind of motion, all trying to plan the counterattack and how to deal with the kaiju before itās too late. Gwen is more than willing to listen to what the Outsiders have to say as spokespeople for LILITH, and due to their experience in dealing with kaiju in the past; sheās keen to know what theyāve tried, what worked, and what didnāt work.
The next few days have the castle in preparation mode. Weapons are checked, books on tactics and histories are revised to see for any weaknesses that might have been missed, and Outsiders are encouraged to do whatever they can to help, just as they have been before.
Itās as hard to get Gwen and her generals alone as it was before, but thereās a general feeling of finality around the keep; this could be it. She does make an announcement a day before the march:

Killing this kaiju might be the only way to free the Outsiders from its influence.
This might be the final push to get rid of the kaiju forever.
Everyone in the castle is suddenly part of a whirlwind of motion, all trying to plan the counterattack and how to deal with the kaiju before itās too late. Gwen is more than willing to listen to what the Outsiders have to say as spokespeople for LILITH, and due to their experience in dealing with kaiju in the past; sheās keen to know what theyāve tried, what worked, and what didnāt work.
The next few days have the castle in preparation mode. Weapons are checked, books on tactics and histories are revised to see for any weaknesses that might have been missed, and Outsiders are encouraged to do whatever they can to help, just as they have been before.
Itās as hard to get Gwen and her generals alone as it was before, but thereās a general feeling of finality around the keep; this could be it. She does make an announcement a day before the march:

"My men and I have discovered what may be causing the strange... Affliction your friends are suffering from, dear soldiers of LILITH. The kaiju seems to have the power to influence emotion, and memory along with it. A previous attack left a relic in the beast, which has healing properties: it is this that will cure your friends. We must defeat the monster and bring this relic home, with all swiftness."
Killing this kaiju might be the only way to free the Outsiders from its influence.
This might be the final push to get rid of the kaiju forever.
ā¶ AFTERWORD.
This Travel Log #7!
Due to the nature of the final prompt, the Kaiju RNG will be posted in a few days to allow for time for Outsiders to gather clues and plan a counterattack against the kaiju.
The clues Outsiders receive (both AU and non-AU options) will be vital for charting a course for tackling this kaiju, so please add your suggestions (and ICly +1 other people's) before the 10th at the latest. We strongly encourage players to coordinate their clues together ICly to come up with solutions!
The planned attack will be based on character suggestions using this comment.
All comments in this event count for 2 points towards October AC. If you have any further questions, feel free to ask them below.
Due to the nature of the final prompt, the Kaiju RNG will be posted in a few days to allow for time for Outsiders to gather clues and plan a counterattack against the kaiju.
The clues Outsiders receive (both AU and non-AU options) will be vital for charting a course for tackling this kaiju, so please add your suggestions (and ICly +1 other people's) before the 10th at the latest. We strongly encourage players to coordinate their clues together ICly to come up with solutions!
The planned attack will be based on character suggestions using this comment.
All comments in this event count for 2 points towards October AC. If you have any further questions, feel free to ask them below.
EVENT BREAKDOWN/RECAP (CLICK TO EXPAND)
1. ITāS (NOT) LONDON, BABY: Outsiders are awoken to the siren alerting them to a mission and are transported to England to help a militia group with a kaiju problem.
2. AN OUTSIDER WALKS INTO A CASTLE: Outsiders meet the leader of the group, Gwen, who urges them to get settled in. Some Outsiders begin to have strange issues with their memories, and side effects when challenged.
3. IT HAS A GREAT KNIGHT-LIFE: While they settle in, Outsiders are tasked with helping the organization out with various tasks with various rewards for their hard work.
4. HASTY PREPARATION: Gwen and her men prepare for a final counterattack against the kaiju with LILITH's support, and ask the Outsiders to suggest ways to track down and kill the threat to their people. They must retrieve a relic embedded in the kaiju to free their friends.
yuji itadori / jjk / everlight
ā¶ 001. ITāS (NOT) LONDON, BABY.
ā¶ 002. AN OUTSIDER WALKS INTO A CASTLE.
ā¶ 003. IT HAS A GREAT KNIGHT-LIFE.
ā¶ 004. HASTY PREPARATION.
ā¶ WILDCARD.
( 002 )
What kind of question is that? Did you hit your head or something?
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[ But, ow, hey, stop doing that! His arm flails around him a little. ]
Some people are acting super weird!
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Define "super weird".
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[ A sigh. ]
It's confusing.
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But just ignore 'em.
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004
Gwen's announcement doesn't surprise him. That didn't mean he had a plan in mind. His thought process was just to go in and fight. To kick kaiju ass and use Bahamut or his sword against the damn beast. Or even the shadow creepers.
Those cat-like eyes look over at that question. ]
I'll be fine.
[ Will he? There was no telling, not really. As the hour goes on he shakes his head. ]
Neither do I. I'd like to think that a frontal assault is best. Has someone suggested something else that you know of?
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[ Things are so weird, and so strange, and if this wasn't something they were used to he would be even more worried. The kaiju have so many weird powers and abilities that they're learning to deal with, but that doesn't mean they're totally equipped. It means that they're going to end up failing if they're not careful, and he can't really handle that right now.
Leaning back, he frowns at Kadaj. ]
It's not like we've never seen weird stuff like this before, and sometimes fighting the kaiju worked out, but... We don't even know what it is, right?
[ He pauses to think. ]
Gwen-san called it some kind of... beast?
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This? It seemed more complicated than what it really was. ]
No, we don't know what it is.
[ He's quiet for a moment. ]
I believe so. But what kind of beast?
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[ Yuji is on edge.
After Korea, after last October, the notion of running head first into danger and trouble and risking the lives of people he cares about feels wrong - immoral, almost. The last thing he wants is to have to sit at a friend's bedside and worry about their survival.
There's only so much he can take.
Shaking his head, he rubs his face. ]
I don't know if we can stop them, though.
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002 (honse š“)
[ Dirk has gotten the emotion out of him of seeing and experiencing a full size horse for the first time, and he has no idea who has joined alongside him in the stable but he certainly doesn't mind. Sorry, Yuji, he fucking loves horses and will tell you all about them. ]
See those tiny whiskers? They're extremely sensitive. It helps them know their environment and properly navigate around any blind spots.
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[ Yuji kind of expected that he was just saying something lame, since that's how Sukuna reacted last time, but the idea that he might be on the right track somehow is the best news he's heard today. He's excited! ]
That's so cool... Is it okay to pet them there?
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[ Dirk shows him with a horse who seems eager for pets and is anticipating a carrot. He carefully pets its long snout, avoiding the ends where the whiskers are. ]
It might overstimulate and spook them. How would you like it if someone started petting your nose hairs?
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[ Yuji nods, leaning in and stroking the long face of one of the horses, painfully gentle. It seems fine with his attention, but a little... Bored? Maybe he's not girly enough. That's what someone said before, isn't it? ]
They're so cute...
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ā¶ 003.
Katsuki drops a hand on his hip as he watches Yuji's technique at work. Scissors running around a chunk of stone in all sorts of dotted lines before the entire thing breaks apart into cut pieces. He's gotten better since the last time he saw Yuji use the technique. Less rough edges, more consistent shapes. He gathers the newly-diced material in a satchel and blasts his way up the wall to the parapet above, delivers them, then returns with the now-empty sack for another load.]
C'mon. They're gonna need more. [He drops the satchels on the ground, and tilts his head towards the quarry.] Your edges were smoother this time.
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It's likely not the healthiest thing to do, and his therapist would scold him, but there are other things to focus on now.
Leaning in to gather some more of the materials, he breathes out, smiling at Katsuki. ]
You think so?
[ Leaning down, he starts to lay out the next cuts. ]
I've been practicing a lot, so I don't have to think about it any more.
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No one said Katsuki had the healthiest coping mechanism either. Stuffing emotional matters down until he has time to deal with them on his own in person rather than talking about them now. Whatever, he can escape things with Yuji. Better choices.]
Duh. Wouldn't have said it. [He leans over near Yuji's shoulder and watches him work the cuts across solid rock. It's kind of funny, seeing little comic scissors working the stone like a movie screen. It could definitely be a Quirk in his world.]
Good. Endeavor had the same training method.
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Things are going alright, and he can admit that - they're better than they have been, and that's progress, but he still has a lot of work to do. He's going to keep making mistakes, he's going to keep screwing up, keep causing pain, but at least he can minimise the damage these days: he can make things better. He has to be able to make things better, or what's the point of all this...?
Leaning over, he starts to separate some of the rocks with his hands, humming absently. ]
I was going to say you were just being nice, but that's not like you. I know you better than that.
[ Leaning back to look at his friend, he smiles. ]
A hero, right? It's the best way I know how to do it without cheating.
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oo2
[ Yuji probably thought Silco would say something biting, or mean. He looks over his shoulder at him, as if he can't believe what he's asking him. ]
Why wouldn't I?
[ come on Yuji??? Silco looks more relaxed, and even his clothing looks a lot less formal than what he's normally found wearing on base. His scar is exposed, and he mostly stares at Yuji for a long moment before he shakes his head, with a slight... patronizing smile on his face. And it's not a mean smile. ]
Someone said something about memories. Are you worried about them?
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Instead, Yuji crosses his arms, frowning just a little. ]
A little. Things have been just a little bit weird since we got here, and I'm worried about them getting hurt because of it.
[ Sighing, he glances up. ]
How are you feeling?
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[ He sits down, and pulls out a cigar. Normal Silco. He snips it and then lights it with his mechanical hand. They had to travel light, after all. ]
It's possible. We can't prevent everything, although I like to think if we can get through some of our past ordeals, we'll also be able to get through this, don't you think? We'll just have to make sure to get them all back to rights.
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I suppose... I just wish things felt more normal. I don't like it when it's all confusing like this, and people are getting tense. It's no good.
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1/2
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002; the bailey
so when Yuji comes on out to play, Choso is already there. which is to say, heās already on the run, sprinting up and down the flattened grasses with a gaggle of stumpy canines hot on his heels.
as heās making another pass, Chosoās look of Deep Concentration breaks to allow a beaming smile, directed at Yuji like a drive-by love bomb. ]
Yuji! Please-help-I-am-so-thirsty.
[ and off he goes again, followed by a thunder of numerous tiny feets. ]
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[ Yuji's eyes widen as his brother runs by, and he hesitates for a moment before he chases after him.
Choso obviously remembers him, but if his memories are tainted by whatever is going on here, Yuji isn't sure he's going to be able to cope that well with it. It's all a little too much, and he has to give himself a second before he darts alongside the curse and the dogs, shaking his head. ]
You should slow down for a bit! Then we can get a drink together.
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I fear I cannot slow. These little ones, their teeth- [ huff ] -mean business, and I don't want them to- [ puff ] -to risk blood poisoning if they get a hold- [ hwuff ] -of my ankles.
[ truly, he'd have no choice to self-destruct if such a crime happened. ]
Can you- [ pwuff ] -distract them for a moment?