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Entry tags:
- !event,
- chainsaw man: makima,
- devil summoner: raidou kuzunoha,
- elfen lied: lucy/kaede,
- fate/grand order: okada izou,
- frieren: beyond journey's end: fern,
- genshin impact: wriothesley,
- gokurakugai: tao saotome,
- honkai star rail: dr. ratio,
- honkai star rail: march 7th,
- jujutsu kaisen: satoru gojo,
- jujutsu kaisen: suguru geto,
- jujutsu kaisen: yuji itadori,
- library of ruina: gebura,
- library of ruina: malkuth,
- limbus company: ishmael,
- lobotomy corporation: yesod,
- my hero academia: katsuki bakugo,
- overwatch: hana song (d.va),
- persona 5: goro akechi,
- persona 5: ren amamiya,
- sonic the hedgehog: sonic,
- spy x family: yor briar
TRAVEL LOG #1
TRAVEL LOG #1
â¶ 001. A RUDE AWAKENING.
On the morning of the 15th, the Outsiders will hear an alarm sound in the early hours. No matter what youâre doing, the alarm will not stop sounding, and itâs because theyâre playing directly into your oculars. If one is sleeping, they may even be roused by the spark of colors on their oculars dictating an emergency. After a few minutes of this, the following message will appear:
PLEASE REPORT TO THE DATAPORTAL AT THE TOKYO BRANCH AND BE PREPARED FOR DEPARTURE.

Following the success of the dataportal testing, the engineering department was able to fine tune its abilities and widen the reach of the portals. The portals can connect even abroad now!
Despite their best efforts, however, they cannot guarantee that the same symptoms wonât appear, and ask all Outsiders who are utilizing them to practice caution. Additionally, through all their testing, they found that people who hold hands or make contact with others as they pass through will be hit with less issues.
PLEASE REPORT TO THE DATAPORTAL AT THE TOKYO BRANCH AND BE PREPARED FOR DEPARTURE.
"Captain Yamakawa speaking. Youâve done a great job in testing the data portals. Now that we are able to travel, we were sent a call for help in another city due to lack of personnel and resources abroad. You will be looking for evidence of a new kaiju around the rendezvous point. It may be a difficult journey, so prepare yourself. SYNTHIA will still be online to help you make it to the city. Report to the POD CHAMBER where we have installed an international dataportal and prepare for transportation."
Following the success of the dataportal testing, the engineering department was able to fine tune its abilities and widen the reach of the portals. The portals can connect even abroad now!
Despite their best efforts, however, they cannot guarantee that the same symptoms wonât appear, and ask all Outsiders who are utilizing them to practice caution. Additionally, through all their testing, they found that people who hold hands or make contact with others as they pass through will be hit with less issues.
â¶ 002. WELCOME TO LAS VEGAS.
When one passes through the data portal, they will see the refuge city of Las Vegas, Nevada, United States. Similar to Neo Tokyo, it is also rich in life and known as the city that never sleeps. Incidentally, it is also famously noted as a place of endless vice. The city is built up around a strip of land of roughly 4.2 miles. A vast majority of the city was built up over the wreckage of the old, and some fixtures were simply made new with whatever was left preexisting. The Mojave Desert has expanded towards surrounding cities, though it will take a vehicle to get there in a timely manner.
The city has no shortage of hotels and with each hotel, a casino. While Outsiders here are on a mission, thereâs no stating they couldnât participate in the fun of Vegas while LILITH crew begin their investigation. While some hotels will be clearly abandoned or less traversed, there is no end to all card tables and slot machines, all asking for your KRYPTOS.
The hotel the Outsiders are slotted to stay over the course of the next few days is one where they built directly over the hotels of the old. While it offers a decent place to sleep, itâs not without a refurbished pirate themed bed, or the columns of what appears to have been from Caesars Palace. Is that a giant clown face staring at you in the room? Donât worry about it. The hotel offers that this is the best place to depart into the desert from. For this mission, Outsiders may bunk up with whoever they would like, and each hotel provides two queen sized beds.
Excited to venture out into the city? Even under the threat of kaiju, the city doesnât sleep. Outsiders may venture through the Las Vegas Strip and treat themselves to a fun night of drinking, gambling, shopping, partying and circle-style performances. The Grand Canal Shoppes, a Venetian-inspired high end mall, boasts a man-made canal with gondola rides for a fee, along with many retail outlets and restaurants. There are also numerous spas and carnival-style rides to enjoy. Las Vegas was once known as the âMarriage Capital of the Worldâ, and in a world besieged by kaiju, the people donât seem to think they have anything to lose. Outsiders may spot a few bride and grooms-to-be partying in the street.
(LILITH does not have a stance on whether or not Outsiders are permitted to get hitched as long as it does not affect their performance. )
The city has no shortage of hotels and with each hotel, a casino. While Outsiders here are on a mission, thereâs no stating they couldnât participate in the fun of Vegas while LILITH crew begin their investigation. While some hotels will be clearly abandoned or less traversed, there is no end to all card tables and slot machines, all asking for your KRYPTOS.
The hotel the Outsiders are slotted to stay over the course of the next few days is one where they built directly over the hotels of the old. While it offers a decent place to sleep, itâs not without a refurbished pirate themed bed, or the columns of what appears to have been from Caesars Palace. Is that a giant clown face staring at you in the room? Donât worry about it. The hotel offers that this is the best place to depart into the desert from. For this mission, Outsiders may bunk up with whoever they would like, and each hotel provides two queen sized beds.
Excited to venture out into the city? Even under the threat of kaiju, the city doesnât sleep. Outsiders may venture through the Las Vegas Strip and treat themselves to a fun night of drinking, gambling, shopping, partying and circle-style performances. The Grand Canal Shoppes, a Venetian-inspired high end mall, boasts a man-made canal with gondola rides for a fee, along with many retail outlets and restaurants. There are also numerous spas and carnival-style rides to enjoy. Las Vegas was once known as the âMarriage Capital of the Worldâ, and in a world besieged by kaiju, the people donât seem to think they have anything to lose. Outsiders may spot a few bride and grooms-to-be partying in the street.
(LILITH does not have a stance on whether or not Outsiders are permitted to get hitched as long as it does not affect their performance. )
â¶ 003. TROUBLE BREWING.
Itâs normal for fights to break out with so much alcohol being passed around, but something ⊠isnât quite right with some of the locals here. Outsiders who keep an eye open might notice people acting erratically, and not just from being intoxicated. There are people ready to pick a fight from just being looked at, people falling into despondent sadness and lethargy, people wandering mindlessly and people becoming distressed from seeing things that arenât there. Ask the locals and they will tell you these cases seem to be popping up more often the past week.
The most concerning of all are the stories of people disappearing completely. One little girl will tell you she cried as she saw her mother mindlessly walk into the desert, as if called by a voice no one else can hear. There are many other accounts of this happening. In fact, all the people acting erratically seem to disappear within a few days âŠ
Outsiders may interact with civilians who are acting erratic and aggressive, but asking questions they may receive answers that do not make sense, are perverse and inappropriate or may trigger aggression. Any Outsider to gets into a fight and is severely injured may report to a local hospital here and will find they are pretty packed with other civilians acting strange, hurting each other and themselves. Certainly, this was the main cause for concern that got LILITH's attention anyway.
The most concerning of all are the stories of people disappearing completely. One little girl will tell you she cried as she saw her mother mindlessly walk into the desert, as if called by a voice no one else can hear. There are many other accounts of this happening. In fact, all the people acting erratically seem to disappear within a few days âŠ
Outsiders may interact with civilians who are acting erratic and aggressive, but asking questions they may receive answers that do not make sense, are perverse and inappropriate or may trigger aggression. Any Outsider to gets into a fight and is severely injured may report to a local hospital here and will find they are pretty packed with other civilians acting strange, hurting each other and themselves. Certainly, this was the main cause for concern that got LILITH's attention anyway.
â¶ 004. FOUR FOR THE ROAD.
Within a day or two, the Outsiders will once again be called to action by a blaring notice in their implant.
YOUR VEHICLES ARE PREPARED. ASSEMBLE OUTSIDE THE CITY IMMEDIATELY.
When they gather at the location provided to them, they will find a fleet of armored campervans waiting for them. Each campervan comes equipped with beds, a kitchenette, and bathroom facilities, and will fit about 4 people. Within the campervans, they will find desert-appropriate attire designed to protect them from the scorching sun. These campervans also come with some basic artillery such as a mounted machine gun. There are also supplies in the form of water bottles and MRE ration packs.
Those who have driven large vehicles in the past are encouraged to take the driverâs seat. If the group does not have any driving experience, they will be given a crash course on driving recorded by the man himself, Seok Dang. (He probably shouldnât be doing this with the stunts heâs pulled, but the Commander does not have any time to be teaching anyone driving, and Seok Dang volunteered so eagerlyâŠ)

If it eases anyoneâs worries, the campervans are armored and highly shock resistant, so they should withstand a crash or two.
(Those who finish his course and successfully drive 100km while supervised will receive an international driving license.)
YOUR VEHICLES ARE PREPARED. ASSEMBLE OUTSIDE THE CITY IMMEDIATELY.
When they gather at the location provided to them, they will find a fleet of armored campervans waiting for them. Each campervan comes equipped with beds, a kitchenette, and bathroom facilities, and will fit about 4 people. Within the campervans, they will find desert-appropriate attire designed to protect them from the scorching sun. These campervans also come with some basic artillery such as a mounted machine gun. There are also supplies in the form of water bottles and MRE ration packs.
Those who have driven large vehicles in the past are encouraged to take the driverâs seat. If the group does not have any driving experience, they will be given a crash course on driving recorded by the man himself, Seok Dang. (He probably shouldnât be doing this with the stunts heâs pulled, but the Commander does not have any time to be teaching anyone driving, and Seok Dang volunteered so eagerlyâŠ)
"Listen. If youâve ever handled a ââ before, the joystick is exactly like that. You gotta tug it, but not too hard. Gently, yeah, like that, thatâs the path to ecstasy ⊠"
If it eases anyoneâs worries, the campervans are armored and highly shock resistant, so they should withstand a crash or two.
(Those who finish his course and successfully drive 100km while supervised will receive an international driving license.)
â¶ 005. THE HUNT IS ON.
With everyone settled into their campervan, the large scale road trip begins. LILITH has a general idea of where the biggest energy signal is located for the rift and they will feed the coordinates to the Outsiders. The journey will take about a few days into (and around as LILITH is searching for both people & the source of the rift energy) the Mojave Desert, and Outsiders will be permitted occasional rest stops to give drivers a break and to investigate the terrain. The terrain itself is a harsh desert, with cacti and small local fauna abundant. (Those not wanting to eat ration packs can take this time to hunt the local fauna such as birds, lizards and desert foxes.) While there is nothing else around, observant Outsiders may notice signs of human life - footprints in the sand, a shoe or torn piece of clothing being left behind, and even the odd human carcass being torn apart by vultures.
The logical conclusion would be that those missing humans have been here, and the only thing left to do is find them ⊠but Outsiders and civilians aren't all that lurk here, and time will tell what lies beneath the desert surface ...
The logical conclusion would be that those missing humans have been here, and the only thing left to do is find them ⊠but Outsiders and civilians aren't all that lurk here, and time will tell what lies beneath the desert surface ...
â¶ 005. AFTERWORD.
Welcome to our very first travel log! Each campervan will accommodate anywhere between 3-5 people, with 4 being the ideal and 5 being a squeeze. Players are encouraged to connect with each other to fill up a van but the mods will not be enforcing it. If you need help finding roommates, there is a FIND A ROOMMATE header below that you can make use of.
If you'd like to test your gambling luck, we also have an IC SLOTS HEADER for you to comment to for you to see how well your character does at the slot machines. This is entirely for fun, and of course you are always welcome to have your characters winning or losing at the slot machines as much as you want in your prompts so long as they aren't winning jackpots.
Following this log, all characters who have purchased style upgrades will receive an update to their chip enabling them access to desert attire and popular styles within Las Vegas.
All tags on this log are worth 2 points.
If you'd like to test your gambling luck, we also have an IC SLOTS HEADER for you to comment to for you to see how well your character does at the slot machines. This is entirely for fun, and of course you are always welcome to have your characters winning or losing at the slot machines as much as you want in your prompts so long as they aren't winning jackpots.
Following this log, all characters who have purchased style upgrades will receive an update to their chip enabling them access to desert attire and popular styles within Las Vegas.
All tags on this log are worth 2 points.
first irl meetup hijinks let's go
Marcille's lessons with Yuji have only come so far. She's still a clumsy mage at heart who won't use her magic against civilians, both because LILITH forbids it and by principle. (She's very aware of the permanence of death here, for all of them.) She might have held her own against one of these people, but she's not agile enough to dodge or knock out two people at once. ]
Stop! You have to stop! What's wrong with you?!
[ She tries to ease around a table to get away from the wildly angry couple, but the man picks up one of the small vases from a table and throws it in her trajectory. Marcille shouts as she flinches back, shielding her face as the vase shatters against the side of the building behind her.
She obviously needs help. ]
let's gooooo
he has no interest in the weak or solving problems that have nothing to do with him. LILITH didn't bring in a bunch of wimps anyway. his """teammates""" should be able to fend off civilians just fine. besides, they're in vegas right now. why waste time on recon and investigation when he can just go sightseeing?
strolling past another altercation with a ridiculous slush yard drink in hand (nonalcoholic ofc), gojo would have kept on going if it wasn't so evident that the tiny mana-emitting woman in the mix was a. not fighting back and b. on the precipice of severely getting injured. having dodged that first vase, her attackers seem to have moved onto other fun objects, like a chair and a napkin dispenser. is she really going to keep playing pacifist with them?
he could wait to see how this plays out a little longer, butâ... oh, it looks like they're already flinging the items.
before either the chair or the napkin holder can make it even halfway to the blonde, gojo warps next to her, simultaneously repelling both the thrown objects and the couples back by several feet. (he's being gentle for him ok.) glancing down at her through his sunglasses, he takes a sip out of a long silly straw, all the while ignoring the fact that the couple are still tumbling and rolling down the sidewalk. ] Here. [ he holds out a napkin. ] You're bleeding.
no subject
Marcille had her arms up, prepared to try and block the attacks with just her arms, when a burst of pressure suddenly releases in front of her. She flinches from it at first until she hears something strange—the sound of sipping a slushy drink through a straw.
She lowers her arms and opens her eyes. A white-haired stranger is crowding in front of her, drinking a stupidly long drink through a novelty straw and offering her a napkin. Marcille is just standing here looking like her icon while her assailants go rolling down the sidewalk.
So much is happening. Her eyes dart from the attackers back to this man—an Outsider, she realizes, and one that she's seen walking around the base a few times, even if she has no clue who he is. ]
Wh-What- What are you doing?
[ She hisses at him. ]
Did you use your abilities on them?! You can't do that!
no subject
Or would you rather I have just let the chair and napkin holder hit you? 'cause if that's your thing, [ he takes another steady sip of his drink. ] then I won't intervene next time. [ he really didn't have to play good samaritan, y'know? ]